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Name:Manuke FPS Author:Jiraigen
Even as the sun fell, Big Sheep's crossing continued to be open. Relying solely on the moonlight and the slight lights of lanterns hanging on the bow, he rows to sew the gap between the large ships.

The eleventh ship that arrived was a flat-type ship dedicated to the rental warehouse. Upon ascending from the crossing berth stood uniformly armed men who looked like guards who were not on other ships.

"You're annoying me late at night. This is a ship that only users of the rental warehouse can board. If you have the keys, present them to me, and if you want to rent a warehouse, the reception is on the other ship ten."

Presenting the Demon Stone Consumable Demon Tablet tattoo received from Garda the old sailor, the guard checks the number engraved on the side part and fills in something on the bundle of paper-like books.

Are you checking the people aboard?

"Warehouse 36," Big Blackhouse "Schwartz. Are you sure?

"Yeah, that's right."

"You're not with me... You can go, number 36 is a little further to your right."

"Hi..."

As he walks in the direction that there is Warehouse 36, he glances slightly back and stares at the books held by the guards -.

You said 'Big Blackhouse' Schwartz... renting a warehouse in that name means Sierra has done that much research during the last two days...

Have you ever been able to reach the point where you have the title "Spark" vault number and the actual unit of the prime minister of the Kingdom of Kurt Merga?

A loaned warehouse to be built alongside - though, its basic structure seems to be a lacquered, wall-consolidated, earthen construction. Knock lightly on the wall as you walk to see how it feels -.

It's like a hoard - is this thick dirt wall anti-fire or theft?

I saw Warehouse 36, which Sierra rented me. Exactly the same warehouse that houses many of them, but shows that the thirty-six numbers printed on the doors fit here.

The magic lock on the door was unlocked by matching the magic lock print, and closed immediately after entering it.

There are no lights in the warehouse, to the extent that they are slightly visible inside with the stars slipping through the open window at the top of the wall. I suppose it's supposed to illuminate the interior so you don't have to worry about fire with light balls (light balls) or magic light, but you can't have that for me.

But a few stars are enough for me - changing my vision to NV (Night Vision) mode and checking the back, there were some crates lined up.

Inside the crate was a bunch of paper containing information about the unattributed demonic stones and nautical charts around the bigsheep that I ordered from Sierra, as well as the location of the labyrinth island that is the hunting ground and the Warcraft and Subraces.

The information I wanted the most was a tightly sealed leather bag like a paperwork holder.

As ordered - contains information on locations and warcraft. And it also contained a caveat written in a handwriting that was clearly different from the information on the rampant labyrinth island.

- After confirming the information, be sure to burn every leather bag and throw it in the sea -

Don't leave any evidence, do you? Keep a window capture of every piece of paper that says, for example, where the island is located, and keep a record without any hunting grounds or nautical charts.

I don't have time to check during the hunt, and it's easier to display it on a window monitor and float it in my sight.

I had just finished storing all the material and took the lighter I had taken from the inventory from the shopping center and set it on fire.

A bundle of leather bags and materials that burn vigorously inside the lending warehouse - apparently, this leather bag had been allowed to smoke oil.

Because the floors and walls are built in the ground, there is nothing like burning inside the warehouse. If that happens, it will only extinguish the fire, but now it will display overlapping monitor windows floating in sight watching the torn fire, illuminating the nautical chart and the position of the labyrinth island to check the routes and distances.

That's closer than I thought...... three days for a U-boat - no, it's a distance we can go in two days.

Though the labyrinth island has stormed out beyond control, many years have passed since it became unmanageable. The overflow of warcraft and sub-races from the labyrinth has stopped, but what has happened since then is unpredictable.

Some of the materials reported sending an investigative team, but it appears that runaway warcraft are eating together and causing a bug-poisonous condition that uses the entire island. It doesn't even say what happened as a result, but I'm pretty sure the warcraft that lost the competition is absorbed by the side that won each of its demon stones.

Since the Warcraft operating inside the Labyrinth act as subordinates to the Lord of the Labyrinth (Dungeon Master), there is nothing like eating together without control.

Even shortly after the runoff (Stampito), the aim of the Warcraft is for everything that lives in nature. As the spire of the mad goddess and the Lord of the Labyrinth (Dungeon Master), he wields animosity and evil to the world.

But if the runaway (stampede) state takes a breath, that's what the Warcraft get back to sanity - no, sanity - the wild that can also be called self.

It is from then on that there will be co-eating. And its victor, the Warcraft, evolves its existence.

On the discarded Labyrinth Island, warcraft surviving insect poison are exposed to even more intense competition for survival.

Originally - control of the runoff means that the adventurer will be intermittent so that the evolution of the Warcraft does not progress so much that it cannot be crusaded. This means that there are so many evolved warcraft on the island that it is beyond the control of adventurers.

Collect everything you ordered, and now set up a transfer magic team and a simulation magic team in an empty warehouse. Connect this place to Labyrinth Island and use it as a resting and emergency evacuation route.

It is just risky to use the 'Blue Sea Inn' as a base. In the first place, it was for this reason that Sierra was asked to lend a warehouse to a trusted vendor.

As requested, this eleventh ship was checked aboard by a guard, and it is well known at the light point floating on the map that the security of the two-person system is still patrolling the outside.

"Now you're ready."

Make sure the light is on to indicate that the magic team is running fine, and decide to return to the inn to get your last sleep in preparation for the labyrinth island hunt, which begins at dawn.

My body doesn't even need sleep without knowing how tired I am. Rest is only for maintaining spiritual concentration.

Starting tomorrow, insomnia will hunt the Warcraft of Labyrinth Island and restore the massive amount of lost CP at once. I've already decided on that target amount as well - no, it's rather the best result to get it back to that target amount + the CP amount you can safely work with.

Out of the foreclosed warehouse, there was sea fog all around. It was so white and pale dark that it could not even be foreseen just a few meters away.

I don't even have to walk through the map to get it going. Mindful of his feet, he walks to the crossing station - also mindful of the surrounding light points, he found three light points coming out of the foreground lending warehouse. And you can hear some kind of heartbeat coming from that lending warehouse.

But the three of them can be seen by the sound of securely locking into the lending warehouse.

'Do you really think you can do that?

'No precedent'

'But if you don't...'

'... I know'

The three of you don't seem to realize I was walking by this sea fog. The sound collecting sensor picks up the speech, but I'm not sure what it is because I haven't tried to hear it. No, don't you even need to know...

Looks like the three of you noticed me. The conversation stops and I feel my gaze turn this way. Nature and my gaze turn towards you, but I don't see it well with the sea fog. The only thing I found out - is that all three of them are wearing deep hoods?

We gazed slightly over each other as we sandwiched each other with sea fog and immediately removed and left.