After rejecting my Subclass selection I was teleported to a spooky village. Seeing some players here and there I opened my Status page.
< STATUS >
Name: Leo
Level: 1 < 0/100 EXP >
Race: Demon
Class: Mage
Subclass: None
~~~~
( Health Points ) HP: 50
( Mana Points ) MP: 80 < Overall Mana capacity >
( Strength ) STR: 10
( Agility ) AGL: 20
( Physical Defense ) PDEF: 20
( Magical Defense ) MDEF: 30 < Defense Against magical attacks >
( Intelligence ) INT: 100 < Magical Damage >
( Stat Points ) SP: 50 < Used to enhance other Attributes >
~~~~
Active Skills:
< None >
~~~~
Passive Skills:
< None >
~~~~
Spells:
1️⃣ Darkness Blast < Lv. 1 >
~~~~
Inventory:
1️⃣ < Darkling Staff > [ Copper ]
2️⃣ < Darkling Robe > [ Copper ]
3️⃣ < Healing Potion > x5
4️⃣ < Mana Potion > x5
5️⃣ < 100 Gold Coins >
~~~~
< Map >
< Friend List >
< Guild >
~~~~
< CLOSE >
Inspecting the Status I nodded my head. Since I didn't choose a Subclass my attributes are a bit more balanced and I only have one Spell, < Darkness Blast >. If I've chosen one of the Subclasses I would've gotten either a < Poisonous Curse > or < Darkness Shield >.
Lifting my eyes off the Status page I started walking North. A demon NPC is located at the side of the village that will give me a quest to eliminate 5 Salamanders. One of the possible rewards for completing the quest is a < Salamander Ring > which will boost your Magical Damage by 2 %. Even though it doesn't sound powerful it's a Platinum tier equipment unobtainable later on in the game. Unfortunately the drop rate of the ring is low to none.
I've only managed to get this information from another informant for a reasonable price and after it was not possible to obtain the ring.
Approaching the end of the village I noticed some people gathering around the house and an old Demon leaning on its wall. Approaching the old man I quickly initiated a conversation.
Fragmental allows multiple people to interact with the NPC at the same time.
Slightly bowing my head I lowered my horns to pay respect to the elder. Every race has different traditions. Elves move their heads, humans shake hands and Demons slightly bow their heads. Demons' power level is identified by how detailed one horns are. Me, who just joined the game, has 2 small horns with no extra details.
" You have good manners, young one "
The old demon started talking with a tinge of interest in his eyes.
" My name Is John. I've been living in this village for my entire life... "
John kept on babbling about his life for another few minutes.
Until the next update Players will not be able to skip dialogues with NPCs. Some of the players even wrote essays on Forums about how useless the Dialogue is.
Picking my nose I waited until John finished his story and finally spoke about his needs.
" Could you help this old man to kill a few Salamanders? They've been trampling my crops for ages! "
< Help John To Eliminate 5 Salamanders! >
< Do you want to accept the quest? >
< ACCEPT > | < DECLINE >
Accepting the quest I slipped through the crowd of people and opened my Map. Usually the quest pinpoints the location of the enemies. This time was no different, little further north there was a red dot near the Dark Forest signaling the Salamanders' nest location.
Closing the Map I started approaching the Forest. Nearing the red dot I started seeing some players fighting against red scaled lizards the size of a hound.
While walking closer the red dot I equipped the < Darkling Robe > and < Darkling Staff >
1️⃣ < Darkling Staff > [ Copper ]
~ MP +5
~ INT +2
2️⃣ < Darkling Robe > [ Copper ]
~ MP +2
~ MDEF +3
~ HP +1
Looking at my Attributes I decided to put all my SP into the INT Stat. I needed to raise my damage, so I could one shot the Salamanders.
< ATTRIBUTES >
HP: 51 <+1>
MP: 87 <+7>
STR: 10
AGL: 20
PDEF: 20
MDEF: 33 <+3>
INT: 152 <+2>
SP: 0
~~~~
Suddenly a monster appeared in-between the tall grass. It had red scales that enveloped its whole body. Looking at its features I noticed the salamander wasn't Elite.
Elite monsters have a chance to spawn randomly and have no specific location or time to spawn. They are noticeably stronger than normal monsters.
Inspecting the Salamander before me I took a peek at its Status.
< FIRE SALAMANDER >
~ A fire type Beast that usually lives in the forests
~ Omnivore; Aggressive
~ Immune to Fire
< ATTRIBUTES >
Lv. 1
HP: 20
MP: 20
STR: 30
AGL: 30
PDEF: 50
MDEF: 5
INT: 5
~~~~
< ACTIVE SKILLS >
1️⃣ Leap < Lv. 2 >
~ Single Target Damage
~ Cost 5 MP
~ 10 sec CD ( cooldown )
~~~~
< PASSIVE SKILLS >
< None >
~~~~
< SPELLS >
< None >
~~~~
Retreating a few steps back I started conjuring a Darkness Blast.
1️⃣ Darkness Blast < Lv. 1 >
~ True Damage
~ AoE damage
~ Cost 5 MP
~ 5 sec. Cooldown
Seeing me preparing a Spell, Salamander leapt at me, but it was a bit too slow...
- 59 Magical Damage!
< Fire Salamander x1 Killed! >
< LOOT >
1️⃣ 20 EXP
2️⃣ Salamander scale x2
3️⃣ Fiery meat x4
Seeing the loot, I put it in the inventory and walked into the forest.
The spawn rate of the Salamanders increases in the dark places and the forest with high trees creates a perfect environment for them to appear.
Jumping in one of the trees I sat on the branch and started waiting for the monsters to spawn.
I didn't need to wait for long, because soon light particles started gathering in one place and another Salamander appeared.
Throwing the Darkness blast I descended to retrieve my rewards.
- 61 Magical Damage!
< Fire Salamander x1 Killed! >
< LOOT >
1️⃣ 20 EXP
2️⃣ Salamander scale x2
3️⃣ Fiery meat x3
As I was about to land on the ground another Salamander leapt at me from behind.
- 24 HP
~ Player Leo has received a Status Effect < Bleed >
~ Lose 5 HP every Minute
~ Duration → 1min
Turning around I threw the Darkness Blast at the monster.
- 58 Magical Damage!
~ Fire Salamander suffered from Status Effect < Blindness >
~ Temporary Blind
~ Duration → 5 Sec
To my surprise the Salamander didn't die. Wanting to investigate I opened its Status and my eyes slightly widened.
< ELITE FIRE SALAMANDER >
~ A fire type Beast that usually lives in the forests
~ Omnivore; Aggressive
~ Immune to Fire
~ Elite Monster
< ATTRIBUTES >
Lv. 5
HP: 122 <-58>
MP: 30
STR: 40
AGL: 30
PDEF: 50
MDEF: 5
INT: 15
~~~~
< ACTIVE SKILLS >
1️⃣ Leap < Lv. 4 >
~ Single Target Damage
~ Cost 5 MP
~ 10 second CD
~~~~
< PASSIVE SKILLS >
< None >
~~~~
< SPELLS >
1️⃣ Fireball < Lv. 2 >
~ AoE damage
~ Cost 10 MP
~ 20 second CD
~~~~