[Arch] Damage: Dex dependent
《Ryuo Archery》 How to acquire a powerful range attack at the point of impact: Kill 10 dragon species with a rook alone. Performing in the corner, killing 5 kinds of dragons that meet this condition << Flying bow art >> A very powerful single attack (16th grade: 250%-9dan: 600%) A silver general who kills 1000 monsters with a silver general Critical 500 times, using a combination of silver general and Keima to reduce the HP of other players by 50% or more from a distance of 15 meters or more. Use the incense wheel to kill 5 monsters at the same time. Use a combination of incense wheels and Keima to simultaneously kill 2 monsters from a distance of 25 meters or more. 《Kinsho Bowry》 Ranged attack + knockback 10 monsters within 3 meters We finish in succession << Masaru archery "powerful single attack kill the demon in 20 consecutive blow" knight archery "precision sniper kill the demon from horseback" Kyosha archery "through attack skills book" infantry archery "normal attack skills this
(Combination of flying + katsura, silver + katsura, incense + katsura is possible)
[Swordplay] Damage: STR dependent
《Ryuo sword fighting》 Strong forward range attack + kill 10 dragon species only with stun rooks 《Ryoma sword fighting》 Strong range attack in all directions Infantry-Attack at least once with 7 types of flying skills Perform a single blow in a corner, satisfying this condition and killing five dragons << Rookie Swordplay >> A very powerful single attack (16th grade: 250%-9dan: 600%)
《Square swordsmanship》 Quickly and powerfully penetrates three demon using a powerful penetrating attack incense wheel, and uses a combination of incense wheel and Keima to penetrate two monsters' key points simultaneously 10 times in a row. Range attack on
《Silver General Swordplay》 Powerful single attack
《Keima Kenjutsu》 Precise Attack + Critical Effect
《Incense Wheel Swordplay》 Penetration Attack Skill Book 《Infantry Swordplay》 Normal Attack Skill Book
(Combination of flying + katsura, silver + katsura, incense + katsura is possible)
[Shield Art] Prevention: Depends on VIT Attack: Depends on STR
《Dragon King Shield Technique》 Complete 100 consecutive dragon attacks using shield technique 《Ryoma Shield Technique》 Defend at least once with 7 different skills from infantry to flying, meet 5 conditions and meet 5 conditions Get the team members to arrest << Rooking Shield Art >> A powerful forward assault (converting VIT to STR and adding it to pure STR) (16th grade: 100%-Kudan: 250%)
《Square Shielding》 Strong defense (16th class: 250% defense-9 steps: 600%) Shielding technique to completely defend against bosses stronger than yourself 100 times in a row 《Gold General Shielding》 Range guidance Defense + Knockback
《Silver General Shield》
"Keima Shield Technique" Defense + Knockback
《Incense wheel shield technique》 Penetration reflex skill book 《Infantry shield technique》 Normal defense skill book
・ Parryy (possible when defending in time with enemy attack) (no damage + weak knockback)
[Surgery] Damage: (STR + DEX + AGI) /2.65
(Omitted from Ryuo to Kim Sho)
《Silver general technique》 Powerful single attack (punch)
《Keima Gymnastics》 Forward jumping attack (jumping kick)
<< Incense body art >> Short range attack (high kick)
《Infantry Tactics》 Normal Attack (Punch)
[Magic] Four attributes of fire water climate Damage: Depends on INT
・ Ichino type Normal attack (preparation time: super fast, cool time: ultra short) Magic book (Royal University Library) ・ Nino type range attack (slow, long) magic book (magic school) ・ Sanno type Powerful simple Attack (Early, Short) Magic Book (Magic School), Shino-type Strong Area Attack (Super Slow, Super Long) Magic Book (Grade Dungeon "Algin" Capture Reward, Drop probability about 10%) Powerful range attack (slowest, longest) magic book (performing specific quest)
《Attack magic》 Permanent effects are given to equipment (effects are given at random) (success probability is 90% at 9 steps) (Skills with higher rarity are more likely to appear as rank rises)
[Recovery magic]
《Recovery ・ Small》 (recovers about 50% of beginner's HP) (if it is a shallow laceration) Magic book (church) 《Recovery / Medium》 (recovers about 50% of intermediate person's HP) Dungeon “Chiro” capture reward, drop probability 20%) 《Recovery ・ Large》 (recovers about 50% of advanced HP)
【Magic ○○】 Combination of magic and magic ○
《Composite》 Magic skills and archery skills are combined and used one by one. (Example: Fire attribute, ginseng type + infantry bow art) (If the skill can be combined from the original such as silver + katsura, a total of three combinations can be made: fire, ginseng + silver + katsura, etc.) 75 HP with bow skill Use a magic skill to kill 1000 or more monsters that have been reduced by more than 1%. <Synergy> Use two magic techniques combined with one bow skill. (Example: Hooked bow + Fire attribute / Ichino type + Soil attribute / Niho type)
《Striker》 Magic attack that increases the ratio as you accumulate (DEX + INT + compensation firepower increases by the amount of time accumulated) (Maximum accumulation time is 10 seconds)
[Summoning]
《Summon Demon》 Summons a timed monster (bonus for monster status according to rank)
《Summon Spirits》 Summons possessed spirits (bonus for spirit status according to rank)
《Repatriation》 Summon monsters and spirits.
《Tame》 Obey the monster (can be activated by cutting the target's HP by 80%) (Probability of success is 20% on average, but it varies greatly depending on the target) (The types of monsters that can be targeted by increasing the rank increase)
《Spirit Possession》 Status increased significantly for a certain period of time (Level 16: 200%-9 steps: 450%) (Possession time, Level 16: 70 seconds-9 steps: 310 seconds) (Cool time, Level 16: 490 seconds-9 steps: 250 seconds)
[Blacksmithing]
《Smelting》 Extract metal from ore (ore → metal lump)
《Refining》 Improve the purity of metal (metal lump → pure ○○)
<< Manufacture >> Manufacture of alloys (pure xxx + pure xxx → xxx alloy)
《Creation》 Make equipment using materials
《Dismantling》 Dismantle equipment and return to material
[Other]
《Critical》 Passive skill that increases damage with “correction value + LUK / 10”% probability (damage magnification, 16th grade: 150%-9th dan: 300%) (correction value, 16th grade: 10-9th dan: 40)
《Transformation》 Status increased significantly for a certain period of time (16th grade: 110%-9dan: 360%) (Transformation time, 16th: 180sec-9dan: 420sec) (Cool time, 16th grade: 600sec-9dan: 230) Seconds)