Chapter 70: Dungeon conquered.
Finally, we had managed to defeat the final boss of the dungeon, conquering the city of tears.
A few hours later, Cerion and I had healed up a bit, and were resting near the edge of the battlefield, looking at our gains.
Congratulations! You have dealt the killing blow and 59% of all damage to a member of the tier 3 elite duo bosses, [Tear of power], and dealt 63% of all damage to a member of tier 3 duo bosses, [Tear of skill].
Extra experience awarded for level difference. Extra experience awarded for tier difference.
Ding! Combat finished. Congratulations on reaching [Overloading Death Knight] level 50!
Stat points allocated. 5 free stat points per level up awarded.
Finally, I had reached level 50! The tier difference had been enough to push me to the limit, allowing me to reach my goal in one fell swoop. That also meant that I would now have to choose several new skill tier-ups, because all of my physical stats had reached the third milestone.
Before I began another lengthy system tangent, I decided to invest my newly gained free stats in wisdom again, as a precautionary measure. I still had 25 points left over to get my intelligence to the second milestone, but I was still determined to ask my uncle about what to do, since I felt he had my best interest in mind and probably knew a lot about the system that I didnt. The risk of turning insane at the systems whim stayed my hand from investing my points carelessly, especially since Cerion and I had managed just fine so far, and there were no major battles left to fight before the tournament began, giving me ample time to consider my options. If anything, I wanted to have made a decision and invest those points before the tournament itself started, just in case.
After investing in wisdom, I looked at the rest of my status screen.
Name:
Arthur
Titles
[Dark prodigy]
Class:
[Overloading Death Knight] LVL 50
Strength
304
Constitution
300
Dexterity
300
Intelligence
75
Wisdom
263Follow current novels at novelhall.com)
Affinity
528
Free stat points
25
Skills:
As per usual, a tough choice appeared before me.
[Flexible senses] had been a skill I used sparingly, mostly activating it when I was trying to sneak around or was trying to avoid traps and ambushes. In an actual fight, there was so much noise and light that improving the senses often proved distracting and detrimental, rather than helpful, so the skill saw limited use. I had chosen it in the hopes that it could grow into a more useful skill eventually, and it seemed my gambit was already starting to pay off.
[Reactionary senses] seemed like a vastly better skill than its predecessor. It increased the growth of the senses by six times, with the caveat that it became a passive skill determined by my environment. I wasn't quite sure what that meant, exactly. Would my hearing increase if something rustled in the distance, or would, it improve if I listened intently and focussed on that rustling? The difference between these two possibilities was stark. With the latter, I would still have some control over my passive skill, like I did with my dark form, making it much more useful. The former was also a good skill, but could be used against me in a worst-case scenario.
[Weak mana sense] seemed like a straightforward example of a decent skill that had a lot of potential for growth. The ability to notice large changes in mana density wasn't to be underestimated, since it could alert me to surprise attacks and dangerous developments in the surrounding area. Unfortunately, it couldn't be used to look at my surroundings in detail, at least not yet. Mana was present everywhere, so if this skill developed into a 360-degree, detailed mana sense, then I would have exactly what I was looking for. Unfortunately, it would get of my current skill effect, only keeping the superhuman flexibility that the milestone skill had granted me at tier 1.
Finally, there was an odd ball skill, [Mana refracting senses]. This one involved a trade-off. Mute all of your senses partially or entirely, to improve mana generation of the core skill by a certain percentage. It was a powerful skill, objectively, but it didn't really feel like I needed it myself, since I already had a lot of mana generation. Then again, if the increase was multiplicative, the effect would be rather pronounced. I had some trouble accepting the loss of my senses, though, especially all of them at once. Bad smell, touch and taste were one thing, but in a fight, bad sight and hearing would get me killed very quickly.
In the end, I put off the decision for a few hours, to first check my other milestone skills. I wanted to see if there were any other skills that synergised with other possible options, first.
Following this line of thinking, I opened up the next two skill choices, both at once. I was slightly surprised that I even got the option to tier-up my strength skill, because I had combined [Mana physique] into another skill.
Instead of getting the typical menu with three choices, however, I was awarded a brand-new skill.
Ding! 300 strength reached! Awarded the [Overload-reliant physique] skill.
[Overload-reliant physique](N/A)
Tier 3 skill.
When entering a mana-overloaded state, effective strength slowly increases by up to 30%, temporarily.
Increase strength to the next milestone to increase skill tier.
I could only nod happily as I read the simple yet useful skill. It seemed tailor-made for me, and with how rare stat-increasing skills were, I knew I could look forward to this skill's next tier.
As a passive skill, it wouldn't cost me anything, and I overloaded my mana in every battle, as a general rule. I had to wonder though, how long would it take before my strength increased by the full 30%? Hopefully, I wouldn't need to drag the fight on for half an hour before it reached that point.
With that choice taken out of my hands, I looked at the final skill I would have to tier-up, [Growing lifespan]. This skill gave me a year of life for every two points in constitution, which meant that currently, I would live until I reached 150 years of age. On its own, that was impressive, but when you considered that stats increased exponentially per tier, nearly quadrupling each time, you would come to realise how powerful a skill like that really was. To put things into perspective, by the time I reached the fourth constitution milestone of 1200, I would live for 600 years, and that was before this next tier-up.
[Growing lifespan](N/A)
Tier 2 skill.
You gain 1 year of life for every 2 points in constitution you possess.
Increase constitution to the next milestone to increase skill tier.
Tier 3 upgrades
[Expanding lifespan]
A direct upgrade of [Growing lifespan].
Gain 1 year of life for every 3 points in any physical skill you possess.
Note: Overrides the tier 2 skill effect.
[Transfer vitality]
Transfer lifespan from yourself to another.
Note: Maintains the tier 2 skill effect.
[Sacrificial lifespan]
Sacrifice the innocent in return for vitality.
"Yeah... that last one kind of sticks out, doesn't it..." I murmured quietly, causing Cerion to look over inquisitively.