ut who knows, under the suggestion of Qile, the system has gradually transformed the new world mode to the direction of online games.
Up to now, even game merchants have appeared.
Perhaps in the eyes of most players, the current capacity of character backpack is fully sufficient.
After all, ordinary players store items in character backpacks, that is, some spare equipment, commonly used potions, and a few skill books.
The most important thing is to load some mission items when starting the new world mode.
Eight rows, eight columns and sixty-four grids. That's enough.
But in the eyes of those game merchants, it is not enough.
Because the game dealer's backpack, the goods are not for their own use, but for sale.
In character knapsack, the maximum number of items stacked in a grid is 99.
And a qualified game merchant, in the backpack to earn hundreds of thousands of bottles of medicine, that is not a very normal thing.
And there's more than one drug.
The medicine of returning blood and returning to blue, the increasing agent of adding state, and the antidote.
The backpack is almost full just by carrying these items.
A piece of equipment should not be stored in a grid, let alone a piece of equipment.
"System, there's something good for you."
Qile rubbed his chin and called for the system in his mind.
System: "host, what's good this time? Please tell me."
Qile thought in the mind again, then slowly out of voice, way: "originally I was going to talk about it for a period of time."
"But now we can see that game merchants appear so quickly that guild warehouses can be made ahead of time."
"Add the charging warehouse template to the new world mode. After the guild is created, you can apply to open the guild warehouse, and charge the management fee of 100 crystal crystals per month for every 100 grids."
"Then it's time to open the character backpack to expand the capacity, and a hundred crystals will be permanently expanded to a grid."
"Character knapsack can only be expanded to 20 lines and 10 columns, with a total of 200 grids."
"That's all."
Qi Le talks about his suggestions and tries to make the system understand.
In fact, this proposal is to provide convenience to those game dealers and make a little money by the way.
After all, game merchants are the positive role that can drive the economy of the whole new world model to flow and make it enter a virtuous circle.
Among them, the lattice of guild warehouse can be expanded infinitely.
However, the minimum expansion unit is 100 grids.
The maximum capacity of the character's backpack is temporarily set at 200 grids.
Because the expansion of the character backpack is permanent expansion, it may be a little bit of a loss to sell too many at a time.
The guild warehouse, however, needs to pay the management fee every month.
On average, a grid, a month also only need a crystal management fee, in fact, is very cost-effective.
Role backpack expansion, Qile can not guarantee that in addition to those game merchants, there will be other players to buy.
But guild warehouse, Qile can guarantee it.
Except for a few guilds with too few people, other guilds will certainly open.
Used to store the guild's public goods.
This can not only show the strength of the guild, but also enhance the cohesion and sense of belonging of its members.
Why not.
Even if it belongs to the type of small stream, it's just like making money.
System: "host, I didn't expect your brain to work well."