otherwise, the strong man will become a fierce and incomparable servant of the dead in minutes to carry out a devastating attack on them.

However, this is not the most disgusting part of undead recovery.

Because from the experience of Qile playing games for so many years, the most disgusting, but also the most powerful, skill of undead recovery lies in the ability to wake up the dead.

In terms of the choice of those killed in the war, it can make a big difference.

As long as it is still a complete corpse, it can become the target of undead Recovery Magic.

That is to say, if you are lucky enough to get a few powerful Warcraft remains for reserve, the power that the undead recovery skill can play is absolutely beyond imagination.

This is also the biggest reason why Qile will be so surprised.

I just don't know if I can get the remains of some giant dragons.

If it is possible, it seems that it is not impossible to use undead resuscitation to wake up several bone dragons.

The only problem is that undead minions have a limit on how long they can be.

It's like a fight going on.

So you can't use it indiscriminately.

First, it is because the impact is not very good.

Secondly, it is also because the number of undead minions that can be awakened at one time is closely related to the skill level of undead recovery.

Before the skill level is not high enough, blind wake up a few undead minions.

If there's a critical moment, there's a problem.

But in any case, this will not affect Qile's evaluation of the undead recovery skills book.

It can definitely be used as one of the magicians to press the bottom of the box.

It has a higher priority than the virtual skill book.

Sure enough, the skill book in the gold pot is a little more powerful than the skill book in the silver jar.

I don't know the effect of the power of evil thoughts skill book.

"I don't think I'll be disappointed."

With such an idea, Qi Le opened the details of another skill book.

Power of evil thoughts skill book: after using, you can learn the power of evil thoughts skill without limitation.

Power of evil thoughts: passive skill, after entering the battle, will help the skill owner to stay focused and convert the negative emotions generated by the skill owner into temporary attributes at random.

Friendly tips: when negative emotions exceed the upper limit of conversion, they will not be able to continue to transform, and will weaken the effect of concentration.

Increase the power of evil power skill level, can increase the upper limit of negative emotion conversion.

Finally, this skill book, unlike the previous three skills, is a very rare passive skill.

But the effect of the power of evil thoughts is not bad at all.

Keeping your focus is always one of the most important things to pay attention to in a battle.

If we are absent-minded and half hearted, we can only play half of our 100% strength in the battle.

It may even be less than half.

You know, emotions can affect combat effectiveness.

If there are more negative emotions, the state will get worse, and the strength that can be played out in the battle will naturally become worse.

Anger is like fear of the hands.

Every negative emotion is a negative factor in combat.

But the power of evil thoughts skill book, is a perfect solution to this problem.

Moreover, it can not only solve the problem, but also transform negative emotions into temporary attributes randomly to enhance combat effectiveness while helping to maintain focus.

This, although not like the previous three skills books, from the surface to enhance strength.

But in fact, the effect of the power of evil thoughts is undoubtedly much stronger.

This is equivalent to eliminating the hidden danger.

In this way, the power of evil thoughts skill book is worthy of being a good thing in the gold pot, and the effect is indeed powerful.

Even Qi Le couldn't help but praise.

"Of the four skill books, none of them are chicken ribs. All of them are good things that can cause players to scramble for. This stingy system can be taken out at one time. It's really generous and unreal."

After reading these materials, Qi Le involuntarily sighed in his heart.

Sometimes, generous and stingy, it is really a line of separation.

Who could have thought that the system, which has always refused to suffer losses, still has such a generous side.

But

"Necromancer's Tower copy, integral calculation rules...""Basic points: for each pass through a common layer, add one point; for each pass through an elite layer, add 10 points; for each pass through a boss layer, add 100 points."

"After passing through five ordinary layers, the next layer will be the elite layer. For every 20 ordinary layers, the next layer will be replaced by the boss layer."

"Performance points: according to the performance of the challenger, additional basic points can be obtained, up to three times the basic points."

"The Necromancer's Tower copy does not have a top tier, but the enemies on each tier are stronger than those on the previous tier."

"Also, in the Necromancer's Tower copy, you are not allowed to use any other large map recovery potions. If the challenger's blood is exhausted, the challenge will be considered a failure."

"If the challenge fails, one challenge will be deducted and the Challenger will be sent back to the first floor of Necromancer's tower."

After reading the integral calculation rules of the tower of Necromancer's tower, Qile silently swallowed the praise system's generous words.

There is no other reason.

Because from the point of view of this rule, it seems that the system does not really want to benefit the players.

Ordinary level one integral level, elite level ten points one level, boss level 100 points one level.

This number, it seems, is quite a lot.

But you have to think clearly.

It is possible to open a skill book of gold pot, to 100000 points a, even if it is a silver pot, also want 10000 points a.

And the probability of being able to open a skill book is pitifully low.

And that's not the most important thing.

The most important thing is, the necromancer tower copy, which limits the number of challenges per day.

This means that players who are not as powerful as expected lose the possibility of constantly challenging low levels to score points.

This is absolutely fatal.

But it is also a means to force players to concentrate on honing their combat skills and awareness.

Since the number of challenges is limited, you can only challenge to a higher level at one time.

Otherwise, if you want to accumulate a large number of points in a short period of time to exchange for the lottery pot, it will be a daydream.