however, there is a saying that the elements united this time, but with one enemy two, at the same time with the hall of the dead and the Azer empire.
In this battlefield, the elemental alliance can compete with the hall of the dead with only half its strength.
It has to be said that the favor of the elements is really a great contribution.
The emergence of a large number of mages is also the foundation of the element alliance, but also a force that can control the battlefield situation.
It's just that the hall of the dead has no cards, so the mages haven't dealt yet.
After all, it is the top combat power at the top that can really determine the final result.
But it would be stupid to let the top fighters fight.
The battle between the three forces is not a child's family.
How can one or two people fight alone to determine the victory or defeat of the three major forces.
Therefore, the current situation can only be so deadlocked.
Until the hall of the dead again, or the element combination can not help but let the mage fight.
"The threat of the giant skeletons is still too great. With these guys on the scene, the soldiers' phalanx should also be restrained."
"Let those mages with the army do it. You have to get rid of these giant skeletons."
One of the mages who took part in the command suddenly said.
There are cards in the hall of the dead, but when did the element combination ever fear.
The number of mages in a short period of time is the biggest dependence of the element combination.
Another function of this battle is to let those new mages feel the battle at the top level and familiarize themselves with their own strength as quickly as possible.
Because the great mage realm and the mage realm have different levels of power.
Want to use the fastest speed to master their own strength, actual combat, is always the best way.
"Well, those new people don't come to the theatre."
"The new mage teacher should also use actual combat to prove his strength."
This proposal has been approved by most of the old mages.
Although the strength of the giant skeleton is strong, there are still some gaps compared with the real mage.
What's more, giant skeletons also have the disadvantages that most undead have - that is, they don't have their own consciousness.
This means that no matter how powerful the giant skeleton is, it can only act under the command of the necromancer.
It's hard to avoid being sluggish in battle.
In the face of the weak enemy, a little sluggish has no effect.
But when you encounter an enemy of the same level, if you move a little slower, it will be fatal.
Not to mention the sluggish and sluggish movements of the giant skeleton.
So let these new mages participate in the war, is simply taking these giant skeletons to practice.
And then the situation, also proved the idea of many old mages.
The giant skeletons are no match for the new mages.
The giant skeletons, which had been held back by the Great Magicians, were defeated after a small number of mages participated in the war.
Even if the giant skeleton has infinite power, it has to be able to attack and get the enemy.
However, after the mage entered the war, how could he give the giant skull this chance.
Necromancer also belongs to the list of magicians, but different from the elemental mage's attribute.
So how deep can the necromancer understand the fighting skills of soldiers?
The answer, of course, is - nothing.
This is also the disadvantage of most undead when they fight.
Because the undead without self-consciousness should follow the instructions of the necromancer when fighting.
However, the necromancer did not know the fighting skills of the soldiers. When giving instructions, they could only give some simple orders.
The rest, you need these undead creatures to rely on their own instinct to solve.
Take a simple example.
For example, when commanding the undead knights, the orders of the necromancer are generally simple commands such as charge, kill, surprise attack and fight in situ.
They did not have the spare time for more detailed orders, nor did they know what to say.
Therefore, in most of the time, the battle in the hall of the dead relies on the number to crush the enemy.
Instead of relying on combat skills and tactics to defeat the enemy.
It's not unreasonable that the giant skeletons will be absolutely inferior to the mages.
After all, when the level of cultivation is not as good as the level of combat effectiveness, the competition is the combat skills.
But the fighting skills of the giant skull It's hard to say."The mage of the elemental alliance has made a move."
"They didn't hold back at last, and the time to do it was earlier than we thought."
"The huge skeletons pose a great threat to them. If their mage doesn't do it, the rest of the little ones won't last long."
The Necromancers saw the decline of undead creatures on the battlefield, and there was no panic on their faces.
Instead, an unexpected expression appeared.
In fact, it's easy to understand.
Because before the number of mages combined with elements increased greatly, the comprehensive strength of the three forces was basically equal.
And this "balance" refers to not only the top combat power, but also the bottom combat power.
In other words, the number of mages has increased, but the top combat power of element alliance has increased.
It has even increased to the extent that one can defeat two.
But the combat effectiveness of the bottom has not changed much.
After all, the element's favor potion doesn't appear for a long time. It can increase so many mages, and it's the limit.
Although the top combat power is the most important link, in terms of the number of people, it is not much.
So it's very convenient to increase.
However, the growth of the combat power at the bottom of the army is a matter of painstaking efforts.
But does the element alliance have so much time to enhance the fighting power at the bottom?
The answer is - no!
The Azer Empire and the house of the dead simply can't give the elements so much time to unite.
Therefore, on the main battlefield, the mage of element alliance will take the lead in the battle.
Because there is a gap in the fighting power of the bottom. If the mage is not allowed to fill the gap, the balance of victory will begin to tilt towards the side of the hall of the dead.
Despite the fact that the elements are united on the surface, there are millions of warriors and hundreds of thousands of elemental magicians.
When I went to the hall of the dead, I had the absolute upper hand.
However, undead can be called out constantly.
The necromancer will have the upper hand in any simple battle of quantity.
There is no doubt that there are no exceptions.
So the giant skeleton must be disposed of by the mage.