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But Qile can guarantee that the speed of discovering those cheating behaviors will not be too slow.

And in the discovery of any cheating behavior, for cheaters, will be directly deprived of the qualification.

There is no face or reason to speak.

Because it's absolutely forbidden.

If even the most basic fairness and justice can not be guaranteed, then what kind of game?

As for other details, almost all of them are found and corrected.

After all, it is difficult to find out some details before they are exposed.

So Qile is also paying attention to the duel that is going on.

Not only do you want to watch the game, but also look for loopholes in the rules.

However, if we only look at the situation in the match field, we can not find any loopholes.

I have to say that the system has done a good job in this respect.

Now, there may be mistakes and omissions, only those rules of integral formulated by Qile himself.

The main problem is balance.

A simple explanation is which is more important, ranking points or elimination points.

Then the contestants need to make a trade-off between the ranking of their own team and the elimination points they get.

Because in the duel field, there is no crushing strength.

So, if you want to get a high elimination point, the risk will be doubled.

If you want to eliminate your opponent, why don't your opponent want to eliminate you?

This kind of relationship is opposite to each other, not one-way.

Therefore, when the contestants obtain the elimination points, their probability of being eliminated is also increasing correspondingly.

This is the typical elimination points and ranking points.

There must be no weak team that can pass the audition and come to the formal competition.

When the competition is going on, the competition is whose mind is more clear.

After all, the point system competition is not a match.

There were only five matches in the first round.

But when we come to the match field and start the competition, the endurance required is far beyond imagination.

This is a great test of willpower, mental power, and brain power.

On the contrary, in terms of physical strength, these competitors are basically able to withstand.

It's normal to say that the virtual duel platform has no requirement for physical strength, but mainly whether it can hold on spiritually.

And the physical fitness of these contestants, needless to say in detail.

Not to mention the combat effectiveness, anyway, after staying up for a few days without sleeping, there is still no problem at all.

In such a tight rhythm, it's time to finish these five matches in a few days.

And it turns out that Qile's idea is also proved.

The competition of campaign strategy mode will not be mentioned for the time being.

It's about the speed of territory development and the ability to make overall plans with the commander.

Therefore, in the early stage of confrontation, compared with the classic mode of direct confrontation, it is still a bit boring.

Anyway, Qile is not willing to see those guys to operate and develop. It's really boring.

How else to say that Qile is only suitable to be a store manager, not a Lord.

This has been decided from the very beginning.

However, Qile doesn't like it. It's just a personal feeling.

In fact, the number of spectators in the classic game room is almost equal to that in the campaign strategy mode.

In other words, half of the players in the virtual confrontation platform like the campaign strategy mode.

This really puzzled Qi Le.

What's good about the early operation and development?

Isn't the rhythm of playing at the beginning and fighting on the ground in the classic mode?

When the classic mode is almost finished, the campaign strategy mode will almost enter the stage of war.

It would be a good time to change it.

However, the audience's ideas, Qile can not control.

As long as the game goes on normally, there is no hard and fast rule as to how long a match can last.

When it's over, it's time for the next one.

Until all five matches are over.

Then take a day off, and then go on to the next group of teams.This cycle will continue until all the matches of the first round are completed.

"Eighty games, that's something to watch."

Looking at the game's Qile, I couldn't help saying to myself.

Because the competitions of the two modes are carried out at the same time, the time required for the 160 matches in the first round will also be shortened a lot. It depends on who finishes the 80 matches of the two modes.

In terms of Qile's current experience of watching the game, this option is basically no accident.

It depends on when the competition of campaign strategy mode is finished.

Calculate the time, a battle strategy mode of the fight, an average of 12 hours.

This is still in the extreme compression rhythm of the situation, it is possible to do things.

Otherwise, at least 18 small things are needed.

Then there are five matches in a round. Even if it's really calculated on the basis of 12 hours, it will take two and a half days.

As soon as this is done, a round of duels will be three days.

Plus a day off.

It takes four days for a team to complete a round of competition!

And such a team, but there are eight groups, and also need to carry out two complete rounds of competition!

Roughly, it's about two months.

And it's only two months in theory.

In fact, it should take longer than in theory.

It can be said that in these two months, Qile will not be boring.

Basically, there's a game every day, and it's all peak games.

It's a dream life.

You can find something to do every day.

And with Qile have the same idea, and broadcast the game room, those addicted to the virtual confrontation platform audience.

What they can learn from watching this kind of summit match is much better than what they usually think about themselves.

Almost every audience is eager to absorb this knowledge.

At this time, it is necessary to act as a teacher temporarily to be responsible for the interpretation of the competition.

However, while watching the game, Qile is also paying attention to the advertisements put into the contest.

To tell the truth, we should not disturb the audience's interest in watching the premise, but also make the effect of advertising.

It's a bit overwhelming.

But then again, although the rhythm of the game is quite compact, it is not from the beginning to the end.