Chapter 133: ancient tombs (1)

Chapter 133 Ancient Tombs (1)

According to the marching speed of the undead army, this place is about twenty kilometers away from the cemetery. No animals were seen along the way, and the land that never saw sunlight all year round under the gray fog was barren and desolate. There is no way to grow green plants in this environment, there are only a few fungi and many strange plants with purple or black leaves on the ground.

These plants Green have never seen before. They are completely different from ordinary plants. They do not need photosynthesis, but rely on the absorption of gray fog to generate energy and substances to supply themselves to grow. This is an evolutionary choice caused by the special environment of the foggy world.

Green studied the unique plants of [Mist World] for a while, and found that the kobold shaman stopped, knowing that the place was here, and immediately went to meet.

In the next moment, an ancient tomb that had been visited by tomb robbers for unknown number of times appeared in Green's [view angle].

I don’t know how many years this tomb has existed, giving people a desolate and ancient atmosphere. The huge tombstone stands there, as if it has existed for countless years. The writing and symbols on it are worn away, and it is impossible to read what is written on the tombstone. content.

Green tried to read it to see if he could see the attributes of this tombstone, and it turned out to be true!

As he focused his attention on the tombstone, a prompt immediately appeared in his mind: Ancient tombstone? ? ? ? ?

Seeing the string of question marks behind it, Green was a little speechless, but he didn't bother.

At this moment, the kobold shaman said to the air: "Master, this is the place I said."

The kobold shaman can't see Grimm, but as a wise hero, he can feel Grimm's presence.

When the kobold shaman surrendered before, he told Green about the surrounding situation and mentioned this ancient tomb, saying that there were very powerful skeleton soldiers in this tomb, and his kobold tribe never dared to approach here, and speculated that this was extremely dangerous. Possibly the tomb of an ancient necromancer.

Green was not interested in whether an ancient necromancer was buried here. Instead, it was what the kobold shaman said [very powerful skeleton soldiers] that aroused his interest.

According to the description of the kobold shaman, those skeleton soldiers are very strong in combat. Although they look no different from ordinary skeleton soldiers on the surface, and the weapons they use are also scrap metal, their fighting skills and flexibility are not like skeletons at all. Soldiers, but more like the most elite warriors on the battlefield.

Green was very curious about what was special about the skeleton soldiers in this tomb, so after deciding to explore the map, the first stop was chosen here.

"Okay, let's get started!" Green directly responded to the kobold shaman with his thoughts, and handed over the command of the action to the kobold shaman to play freely.

Green doesn't care about specific actions, but is more interested in the special skeleton soldiers in the tomb.

Soon the kobold shaman organized a team to explore the tomb. Because of the limited space in the tomb, it was impossible for hundreds of people to pour in, and only a battle team of about ten people could be organized to enter. However, the kobold shaman organized this exploration team, which looks more like a cannon fodder team in Green's view. The entire team has only one Wailing Banshee, and the others are all Kobold zombies. According to the order of the Kobold Shaman, the Wailing Banshee only needs to It follows far behind in a stealthy state, and does not need magic support even in battle.

Soon a ten-man team passed through the open entrance of the tomb and entered the dark and dark tomb passage.

To be cautious, Green didn't follow up directly with the 'viewing angle' state, but enabled [Visual Synchronization] to observe everything inside the tomb from the perspective of one of the kobold warriors.

When I first entered this abandoned tomb, the surroundings were dark and I could not see my fingers. Even the light shining in from the entrance of the tomb, as soon as I entered the tomb, it was like being swallowed up by darkness, and it would not extend in less than one meter. If a normal person enters this kind of place, they will definitely feel depressed and breathless. Fortunately, there are no normal people under Green's hands, and the birth of the undead is accompanied by cold darkness. On the contrary, the green soul fire beating in the eye sockets of the undead creature has a certain night vision ability, and can see two or three meters away in extreme darkness.

There is no stench and yin wind in the tomb passage, everything is very calm, as if everything is still.

The ground was hard and icy, and the kobold zombies stepped on it and made a soft "stepping" sound, and the cold temperature made their dry hair covered with a layer of light hoarfrost.

The **** of the    tomb passage is not large, but the temperature decreases as you go inside. If a human encounters this situation, they may not be able to hold on to it, but the undead creatures have little effect.

About 20 minutes later, I came to the end of the tomb passage. There were no expected traps or magic traps, and there was no stone gate blocking the road. There was a large tomb in front of it.

Something was inlaid on the top of the tomb, emitting a cold and pale light, illuminating the tomb.

This place is about four meters high from top to bottom, seven or eight meters square from left to right, and the corners of the walls are bare as if they have been searched countless times, not even an empty pottery pot, let alone mice and cockroaches. The kind of very powerful skeleton soldiers.

The    team continued to move forward, no additional options were needed, there was only one exit in front of this tomb, and it was still dark and cold inside.

The kobold shaman also has a skill similar to [Visual Synchronization], but this is an additional ability of [Resurrection Corpse], which can only be used by the kobold zombie resurrected by him, so the kobold shaman can command the team without entering the tomb at this time.

The nine kobold zombies executed the order without hesitation and walked into the tomb passage below, with the Wailing Banshee following behind, but they were suddenly stopped by Green.

After   Green was promoted to the official mage, his spiritual sense became very keen, and he could even have a premonition of danger. This was a side effect of the official mage's spiritual power being raised to a certain level. At this moment, Green suddenly had an indescribable feeling, which made him have an idea to stop the Wailing Banshee. After all, the Wailing Banshee was expensive and rare, and it was not comparable to a full-time cannon fodder like a kobold zombie.

In fact, Green's call is not accurate. To stop the Wailing Banshee is just to see the situation. If nothing happens next, let the Wailing Banshee go down.

However, just a few seconds later, the visual synchronization between Green and the kobold shaman was suddenly interrupted without warning!

Green's eyes flickered, and the view outside the tomb had been restored. The kobold shaman trembled and covered his head with his hands, looking very painful. It seems that the visual synchronization was suddenly interrupted, which caused a certain degree of damage to his spirit s damage.

Green is also helpless, the kobold shaman's level is too low, and the combat power [12] is the bottom even among the first-level heroes. However, his three abilities are all very good and have the potential to be cultivated. Let him lead the team this time, it may not be a chance for him to improve his level.

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(end of this chapter)