Chapter 1126 - Creating the Virtual Reality -Part 1

Name:Number One Dungeon Supplier Author:
"All vitals are within range. Do you feel any side effects on your side? Any more loss of limbs?" Rei chuckled as he oversaw Jin's testing of the new prototype.

"Thankfully, no. Movement is all good and natural. Next, please turn off the Game Master mode for me and give me a level one player template." Jin immediately went to the next agenda after affirming that his body was still intact and working as intended.

For better or worse, the daily grind of working nonstop had somehow influenced his mindset, a clockwork of objectives kept going through his head. He did not doubt that the System (probably with the help of a mischievous fox) had a hand in brainwashing him to have such an attitude, but for now, it worked in his favour, allowing him to clear all the tasks he needed to do.

"Game Master mode off, player level one new adventurer template on. Do you need me to activate the environment settings?" Rei questioned which Jin responded with a firm no.

"Let's do one thing at a time, we are not trying instance server loading right now. It's better to ensure the individual form is working as per schedule." Jin stated and a basic holographic UI immediately popped up right in front of him, indicating his current status and the equipment he was wearing.

A plain t-shirt and shorts.

The very same set of clothes he had been wearing before he had been teleported into the Virtual Instance and they were identical to the very last detail.

The concept was to collect information and portray it correctly within the Virtual Instance. While some would eventually query whether it was the doing of the camera sensor and thus invading their personal space, it was not really how it worked.

The camera sensor could certainly inspect the surroundings but its input was meant to monitor the proximity of the user instead of peeking at the body. Rather, the clothes were a part of the subconscious preconceptions of the end users.

How they conceived themselves would then be portrayed to the Virtual Instance. (However, the System did not deny that it was collecting information from the end users the moment they were plugged into the machine. After all, they never knew that they were currently within the workspace of a sentient celestial being, or to be exact, a collective of celestial beings.)

"Clothes check. User interface seems a little laggy, let's try to speed up the changing of the overlays by half a second or so. Other than that, everything seems fine. System, have you set the kind of statistical parameters you wanted for the adventurers? Or are we sticking to what we have discussed?" Jin questioned as he did a bit of stretching on the spot before he started to run as fast as he could.

The holographic user interface disappeared once he ignored it. While he was running in a straight up line, the Heads Up Display (HUD) appeared right in his peripheral vision. Jin had purposely created it similar to the design he had used in half masked visors so that his customers would be able to familiarise themselves easily with the movement.

The only difference now was that there was a stamina bar right beside their own health bar. The decision to include stamina was no doubt a huge one since it would somewhat limit the way the adventurers could handle themselves.

Jin had ultimately decided on a low fantasy kind of Virtual Reality Instance. Only once they had played long enough would the customers be able to use high level skills or magic. That way it would feel rewarding to learn those techniques, skills and magic. Nevertheless, he also intended to include machines so that there was a mix of tech and magic in it.

This way, Supa Robot War players would not feel too out of place and Jin had also remembered to include Digital Pet Card Players as well as the Top Spinners into the group of classes. Thus, with that direction to include such players, Jin had decided to go a skill based levelling system instead of a specific set of jobs like knight, mage and archer.

Unlike most games which needed a ton of coding to allow the character to move the way they want, having to deal with damage formulas and clashes with incompatibility, Jin did not have to worry about any of this at all. He had the System by his side and that meant he could do whatever he wanted since the System controls the 'codes'. (Although in reality, he was planning to explain it as the work of his exclusive proprietary dungeon instance engine, the Panda Engine.)

For example, if an adventurer wished to hold a pencil and use it as his primary weapon of choice, the skill to use a pencil would be created and increase accordingly. If the adventurer continued to train in the ways of a pencil (in short, lots of grinding), eventually he would reach a certain level of proficiency to wield the pencil and be able to one shot kill his enemies.

It was there and then that the System would generate a sort of class based on the adventurer's way of fighting and subsequently create gear for said adventurer. All gamers wished to have a path of limitless choices to their gameplay and Jin had created based on that selfish wish. Of course, that would mean there would be a hundred over classes available and definitely not the most ideal solution. Thus, Jin was still thinking about what to do to overcome such a hurdle.

Perhaps, he would let the players invent their own way of fighting and the System would create skills based on their way of fighting. However, even with such a broad way of levelling, the System did not seem to worry that much.

"Since the players will be the humans of your world, it is safe to assume that they will try and make use of their already learned cultivation. At most, they will use this chance to try out someone else's cultivation. In view of that, the scrolls and manuals that your grandfather Ming had left would prove valuable in teaching them such skills."

"Aside from the proficiency based skill levelling, System has determined that specific attributes such as Strength, Dexterity and Constitution will have to be included as part of their levelling than the core set." The System replied as Jin was running around the Virtual instance's newbie village. "For anything new, System will base their way of fighting and pick the closest available techniques to improve their skill set."

"Speaking of that, we have not opened any new boxes since my Grade up." Jin remembered as his Stamina Bar had dipped to zero, forcing him to rest on the spot until it reached a certain value. "Once this set of tasks is done, please transmit those boxes for me to open – Ah yes, get Yun to unlock them first please. It will be stupid if you get me those boxes and I have to go to Yun to unlock it." Jin said as reached a mushroom looking house with a shop name right on top of it.

The Tricky Shop of Magic.