Chapter 22: Chapter 22: Spell Combo, Wrath of the Gods Mage

Chapter 22: Chapter 22: Spell Combo, Wrath of the Gods Mage



Boom!

With a thunderous roar, the Fireball exploded, directly interrupting the mage puppet's attack.

-652

A damage number floated above the mage puppet's head.

Despite its strong magic resistance, John's Fireball still dealt over six hundred points of damage.

That was more than enough.

He only needed to hit the opponent ten times to take it down.

The mage puppet, its skill interrupted, showed a flicker of confusion in its eyes before quickly gathering magic again.

As an epic-level mage puppet, it had more than just two skills at its disposal.

Zap!

A bolt of lightning struck precisely, interrupting the mage puppet's skill once more.

This was immediately followed by a Wind Blade.

The constant interruption of its spells left the mage puppet in agony.

It was like being on the verge of a climax, only to be suddenly pulled back.

Boom, boom...

The ground trembled as the mage puppet abandoned its magic attacks and charged directly at John.

Now it was John's turn to be surprised.

A fragile mage trying to engage in close combat with an assassin? That was suicide.

Even though the mage puppet was an epic-level boss, its physical resistance wouldn't be high, and its health was just inflated.

Standing his ground, John flashed a faint smile, calmly putting away his staff and switching to two daggers.

The mage puppet noticed John's movements and was puzzled, but didn't pay much attention. It couldn't believe that this human mage apprentice had any means of physical attack.

Then John moved, using the assassin skill Assassinate. In an instant, he was in front of the mage puppet, his dagger slicing precisely across its throat.

-1220

A massive crimson damage number appeared.

Critical hit!

John was slightly surprised. He only had a 5% physical crit rate, yet it had triggered this time.

The mage puppet's eyes were filled with terror and disbelief.

Its health was now down to just over two thousand points.

This human in front of it truly had physical attack capabilities.

"It's time to end this!" John's cold voice rang out, as cold gleams flashed from his daggers, each strike targeting the mage puppet's vital points.

His control over the battlefield and his extensive combat experience made his close combat abilities just as formidable as his ranged attacks.

The mage puppet, in a state of panic, swung its staff wildly. Every time it attempted to cast a spell, John ruthlessly interrupted it.

As an epic-level mage puppet, it had never felt so frustrated.

Damage numbers continuously flashed above its head.

-201

-217

...

The two thousand plus health points were quickly drained.

[Consume 10 skill points to upgrade Fireball to the novice skill Great Fireball.] [Consume 10 skill points to upgrade Wind Blade to the novice skill Wind Blade Slash.]

[Consume 10 skill points to upgrade Fire Rain to the novice skill Rain of Fire.] [Consume 10 skill points to upgrade Lightning Strike to the novice skill Thunderstorm.]

[Consume 10 skill points to upgrade Earth Shield to the novice skill Rock Armor.]

John used 50 skill points to upgrade all five of his apprentice-level mage skills to novice-level

mage skills.

Each novice skill upgrade required 10 skill points, with single-target skills increasing their

spirit attribute boost by 10% and area skills by 7%.

John still had 88 skill points left, enough to upgrade his skills eight more times.

After some thought, he decided to focus on Rain of Fire.

With his exceptionally high spirit attribute, his single-target magic attack damage was

already sufficient, but he needed more area-of-effect magic damage.

John reviewed his upgraded skills:

[Great Fireball: Level 1, novice magic. Deals spirit * 110% fire magic damage to the target.

Consumes 10 mana points, 3-second cooldown.]

[Wind Blade Slash: Level 1, novice magic. Deals spirit * 110% wind magic damage to the target. Consumes 10 mana points, 3-second cooldown.]

[Rock Armor: Level 1, novice magic. Earth element condenses into a suit of armor, protecting

the user and absorbing damage equal to spirit * 110%. Consumes 10 mana points, 30-second

cooldown.]

[Rain of Fire: Level 9, novice magic. Deals spirit * 146% fire magic damage to targets within the area. Consumes 30 mana points, 10-second cooldown.] [Thunderstorm: Level 1, novice magic. Deals spirit * 110% lightning magic damage to the target and splash damage equal to half the initial damage to surrounding enemies. Consumes

10 mana points, 3-second cooldown.]

All five magic skills showed significant improvements after being upgraded to the novice

level.

Especially with Rain of Fire upgraded to level 9, its damage was nearly double that of Fire

Rain.

John's level remained at 10, but his experience points had reached an astonishing 370,000.

Once he completed his Assassin profession advancement, he could start leveling up normally. John initially planned to enter Jade City to find an Assassin instructor for his advancement. But as he looked at the desolate ruins of the city in front of him, he had another idea.

Since there was a magic shrine trial here, might there also be a similar trial for the Assassin profession?

He was already a hidden profession, Wrath of the Gods Mage, and wouldn't mind having another hidden Assassin profession.

This place had once been a prosperous city, so there must have been an organization for

Assassin trials.

John began searching through the dilapidated buildings around him, hoping to find some

clues.

Beep!

At that moment, his private chat pinged-it was Sini.

Gale: Master, it's time to eat.

Godslayer: Okay, I'll log off soon.

After replying to Sini, John glanced around the vast, ruined city. Finding any clues in a short

time was unlikely; it would take a more prolonged search.

...