—-
Kieran immediately pulled up the title’s information out of curiosity, and what he saw made his eyes sparkle with amazement. The two titles simply weren’t worth comparing! The effects were like night and day because the former title was rendered useless against Champion monsters and surely wouldn’t help against any boss.
「 Title Name: Goblin Slayer
Title Rank: Rare
Description: A slayer of goblins who has proven their mettle by slaying an alarming number of this kind. As a result, the mere presence of a Goblin Slayer evokes fear in this race.
Effects: Increase all damage dealt to Goblin-type monsters by 50%. The holder of this title gains the limited Passive—?Goblin Slayer’s Presence?.
?Goblin Slayer’s Presence?- A strong presence of slaughter that both deters and weakens goblins. Based on the goblin’s ranking, the weakening will range from 10 to 20%. All goblins beneath the Champion rank within a 25-meter radius will be inflicted by ?Fear? every 60 seconds.
Requirement: Slay at least 2 Champion goblins while in possession of Goblin Hunter III.
Note: This title is incapable of further evolution.」
“Just the damage increase alone is insane. Even if it’s a Rare Boss, this title will at least allow me to contend against the monster comfortably,” Kieran muttered with eyes teeming with excitement. The title had essentially evolved into a perfect weapon as far as combatting goblins went.
Not only did it increase Kieran’s damage output, but it also debuffed all goblins within a certain radius depending on their rank. Additionally, the title’s fear-inducing effect ballooned to 100% for any goblin beneath the Champion level.
Even with a Champion monster’s abnormal status resistance, the title would still remain somewhat effective since the aura Kieran released was on par, if not slightly stronger, than the earlier goblin Champions.
Setting aside the title’s usefulness, Kieran’s eyes grew bright when he looked at the three pieces of loot the Champion monsters dropped. Each dropped item pertained directly to the monster’s purpose in the previous fight.
The first item Kieran approached was a rugged Skill Book with evident signs of wear and tear. However, its appearance didn’t detract from Kieran’s interest. In Zenith Online, two types of Skill Books should never be discarded: ones with the most exquisite exterior and ones with an archaic presence that seemed hard to grasp.
Both Skill Books presented opportunities that certain players could only aspire to come across.
As Kieran touched the Skill book, a summary appeared before him.
〈System: You have picked up the Skill Book ?Tempest Strikes?!〉
‘Tempest Strikes?’ Kieran grinned to himself. This was undoubtedly the attack that Kwozma used during its somewhat berserk state. Its power was undeniably destructive, which made the notion of learning this skill alluring. From what Kieran understood, any character capable of wielding a blade-type weapon met the criteria to learn this skill.
After all, Kwozma didn’t wield any special weapon; it was a simple sword. While Kieran wished that a sword would have dropped to increase his gains, he was satisfied with this Skill Book that would serve to expand his skill repertoire.
?System: You have learned the C Rank Skill ?Tempest Strikes?!〉
“C-Rank?!” Kieran’s eyes widened in shock. The ranking surprised him because he felt the skill should be on par with Savage Break at the most. But, after considering the fact that it possessed an extensive AoE range, Kieran soon realized why its classification was higher than the Defense-shredding Savage Break.
‘I guess Savage Break’s comparatively low damage initial was a barrier that prevented it from shining as a C-Rank skill,’ Kieran noted before casually pulling up the information regarding Tempest Strikes.
「 Tempest Strikes (Lv.1)
Skill Rank: C
Skill Type: Active (AoE)
Mastery (00.00%)
Description: Harnesses the Strength present in the user’s body to create terrifying tempests capable of dealing 605% of the user’s Attack Power. Each tempest will last for 2 additional seconds, dealing damage equal to 10% of the skill’s primary damage every 0.4 seconds. Depending on the user’s prerequisite Strength, additional tempests can be created up to a maximum of five. (Current Tempests: 2)
Consumption: 50 Mana
Prerequisites: 125 Strength, Blade-type Weapon
Cooldown: 180 seconds
Note: The additional Strength requirements will decrease slightly with each skill level increase. 」
Ignoring the absurd cooldown time of 3 minutes, Kieran was appalled by how costly the skill was—50 Mana Points! This was a skill that would deplete his Mana Pool after a few usages if used in conjunction with Warrior’s Aura!
Nevertheless, its costs accompanied a genuinely destructive power even in its base form. If not for the large rocks helping to obstruct the residual lacerations, Kieran would have undoubtedly perished at the hands of this attack.
Although the range of the skill wasn’t mentioned in the description, Kieran assumed it was grander than Force Slash, given that it was two ranks higher. Once he settled his effervescent emotions, Kieran then shifted his attention to the next most important item.
It was a dark silver bracelet with white etchings similar to the markings found in Jol’s earlier ritual circle. Despite Kieran having a difficult time distinguishing their origin, Kieran assumed it was somehow related to runes that littered Xenith’s everyday infrastructure.
「 Shaman’s Bracelet of Ordinance (Rare)
Accessory Piece: Bracelet
Item Level: 60
Magic Defense +290
Mana +100
Attributes: Intelligence +45, Perception +40, Control +30
Effect: Can steal the Mana of magic-type opponents. (1 point every 5 seconds.)
Item Ability ?Protective Ordinance? – Summons a barrier that successfully deflects one attack. After its usage, this ability can’t be used again for the next 300 seconds.
Description: A well-made bracelet imbued with protective runes that seem moderately faded. Its original effects have been lost, leaving a slightly weaker variation. 」
As a Warrior, Kieran’s most glaring flaw was his feeble Mana Pool. It would prove detrimental if he couldn’t unleash his larger skills in the future because of insufficient Mana. However, Kieran also couldn’t sacrifice Attack Power and Defense to increase his Intelligence this early on. It’d ruin his synergy in the long run once he needed to tackle more complex content, especially ones tailored to the classes present in the party.
In the end, Kieran felt it was easier to acquire gear capable of increasing one’s Mana limits as long as one knew where to look. Besides, every attribute could be trained uniquely once the proper criteria were met.
In regards to those unique method