[Shell of Mizgin]
-Realm Artifact
-Effect: Infusing a bit of primal energy in the shell will create an absolute barrier that will deflect all incoming attacks for five minutes and then the barrier will remain intact until destroyed. The size of the barrier depends on your will. Maximum: 100,000 square meters barrier.
-1st Note: You can only use this artifact three times whether successful or not. The moment you infused primal energy into the shell, it will be considered used once.
-2nd Note: After this artifact is used three times, it will transform into an inheritance of a random exclusive skill.
"This is indeed very useful," Arkhen said in surprise as he looked at the details of Azela's Realm Artifact.
[Feather of Dark-shade]
-Realm Artifact
-Use: Infusing a bit of primal energy in the artifact will conjure five black threads. You can control the threads and let each of them touch a single person, a maximum of five people, before activating the effect.
-Effect: You and your allies whom you have touched with the threads will turn into shadow entities for ten minutes. As shadow entities, you can enter into any shadow and can pass through physical things.
-1st Note: You can only use this artifact three times whether successful or not. The moment you infused primal energy in the feather, it will be considered used once.
-2nd Note: After this artifact is used three times, it will transform into an inheritance of a random exclusive skill.
Afterward, Azela and Emily also saw Arkhen's artifact and were surprised.
"We all got such different effect artifacts, it's good," Emily said with a smile as everyone put their artifact into their inventory.
"Now, about that flower," Azela said as she stood up and walked towards the mystical lotus. She didn't touch it but just watched it to sense it.
Arkhen and Emily also arrived there.
"It does look valuable," Emily said with a nod before she adopted a thoughtful expression. "Maybe we can use or sell it depending on what it does after finding a town or something."
"Mhmm, we'll pluck it after we decide to leave this place," Arkhen said before he turned around and cracked his knuckles. "For now, I need to kill dire beasts."
*Grrr…*
It was not a sound of a beast, but Arkhen's stomach.
"Haha, let's eat first. I'll cook," Azela said with a chuckle.
…
After taking out some veg ingredients and seasonings from the spaceship in Mystic Wonderland, Azela started cooking the deer meat to make some dishes.
Meanwhile, Arkhen took out a palm-sized box from his inventory. It was a mount selection box.
"What's that?" Emily asked curiously.
"Let's see what it is," Arkhen said with a smile as he opened the box. A second later, the box glowed, and before three cards floated in front of Arkhen.
[You can select one card out of the three. The name and basic details of the mount will be visible once you focus on the card].
"What happened?" Emily asked with confusion. She didn't see anything coming out of the box. It just glowed and disappeared.
"Only I can see it, haha," Arkhen said as he wryly shook his head. "Anyway, that box was a mount selection box, and now I am selecting a mount from three options."
1) Gigantus Toad
2) Tasich Wolf
3) Astral Unicorn
Arkhen focused on the first card, which had a giant red toad with dreamy silver and blue patterns on its body.
[Gigantus Toad]
-Gigantus Toad can travel quickly by jumping vast distances.
-Toad points: [100/100] -(this will not increase)
-Basic skills: Versatile Travel, Oblivion Tongue.
-Special Skills: Lake Jump.
Arkhen focused on the skills and got their information.
Versatile Travel: It can jump on rocky plains, lava, water, or anything even if that thing weighs 1 kg, and do a very high jump that can cross 10km distance at once. Cost: 10 toad points.
Oblivion Tongue: Doesn't work on living beings. Its giant thick tongue can create a hole through anything, no matter the thickness (except enchanted places), and make a path. Cost: 30 toad points.
Lake Jump: You can command the toad to store a single lake's location that you have visited. From any other Lake in the world, you can directly teleport to the location of the stored lake. (Can use this skill once a day)
Arkhen was pretty impressed with this toad mount. He was expecting something different like a usual normal mount. But these mounts seemed very special.
Next, he looked at Tasich Wolf. The wolf had mystical purple and light green patterns on its body and looked majestic.
[Tasich Wolf]
-A wolf that can increase its size up to 20 meters tall and 30 meters long. Fast traveling speed.
-Wolf points: [100/100] -(this will not increase)
-Basic skills: Wind Runner, Elusive Illusion.
-Special Skills: Forest & Mountain Lord.
'Let's see the skills,' Arkhen thought as he focused on the skills.
Wind Runner: Increase movement speed by 200% for 5 minutes with highly versatile dexterity to move through thick or thin and complicated, unstable terrains. Can run on water, lava, or anything. Cost: 10 wolf points.
Elusive Illusion: Manifest ten illusions that looks exactly the same as the wolf and people sitting on it while the original turns invisible for five seconds, including the people sitting on it. Cost: 40 wolf points.
Forest & Mountain Lord: While you are in a forest or a mountain, the wolf can conjure a live map of that forest with the location of all important resources marked as gold dots and all living beings marked as white, green, and black dots depending on their power in comparison to owner. (one forest/mountain per day. Maximum 100 kilometers diameter area of map)
'Damn… this wolf is also good,' Arkhen thought as he internally sighed. 'If that unicorn is also good… It will be hard to decide which one I want because all mounts have their specialty. Well, let's see the unicorn now.'
[Astral Unicorn]
-A unicorn that moves on its unique Astral path. Bringer of peace and safety.
-Unicorn points: [100/100] -(this will not increase)
-Basic skills: Astral path, Star Horn
-Special skills: Peace Maker
Astral Path: The unicorn can create a unique Astral path on which it can travel. The path can extend up to 10km. The astral path will ignore all terrains and obstacles. The unicorn can travel the 10k distance of the astral path in 3 seconds. Cost: 20 unicorn points.
Star Horn: Using this skill will call a beam of a starry five meters thick light pillar that can heal and increase the defense of everyone touched by the light pillar. The healing and defense effect depends on the owner's EP. Cost: 30 unicorn points.
Peace Maker: The unicorn can befriend any beast for 12 hours such that the befriended beast will even give its life for it. Even if the owner is in a life-and-death battle with a beast, the unicorn can befriend that beast. (Can only use this skill one time every 24 hours). Note: if the targeted beast is two stages higher than the owner, this skill will not work.
"Fuck…" Arkhen muttered.
"What happened?" Emily asked. She was watching Arkhen just looking at her, but his focus was not on her. "Is there any problem with mount selecting?"
"Sigh, there's no problem, but all mounts are good. They each have their unique points, and I want all of them. Alas, I can only select one," Arkhen said as he sighed.
——
[Our first mini-event: Select a mount for Arkhen. Vote in the poll. The highest voted choice will be selected] Poll link is in the comment section and also below!