"I-It's my turn now! Lacritta, departting!"
Finally it was the turn of <Raccoon-kin> girl.
She readied her tower shield. She did say she is a tank. It was a two-handed shield. On this note, it was impossible to wield a weapon with such sort of shields, since it needed two hands to hold, obviously.
Let's see, Lacritta, her job is <Racc-Shell>.
<Racc-Shell> is a <Dungeon Activity> original high-ranking high tier job, specialized in tank position primarily. An interesting point about this job is that the one with this job can learn Illusion category magic.
For physical attribute shielders, focusing on physical attacks are their main priorities, which means the stats to be mindful of are STR and VIT.
However <Racc-Shell>, excels more in the magic front and is weak at physical attacks. So the main stats in this case are VIT and INT.
<Raccoon-kin> category holders in itself are more geared toward INT, so most of their jobs are like <Spirit Raccoon>, <Healing Raccoon> or <Illusionist Raccoon>.
Meanwhile, Job <Racc-Shell> specialized in shields.
Lacritta took her stance and turned towards the target.
"<Clank>! <Shield Wall>! <Hallucination>!"
Ohh! I mentally yelped at the skills Lecritta used.
Clank is a taunt skill. She has been faithfully following my words "Treat the target as a monster" from a while ago.
Just that alone makes her far better than boys.
<Shield Wall> is a defense skill. Apparently, she is following like provoking the enemy to attract its aggro and then defending herself. Her movements were quite refined.
Her skill <Hallucination> was an illusion magic which randomly grants the enemy a random status ailment like <Confusion> or <Blind> etc. But due to its randomness, you never know what status ailment character is rolling out, but on the brighter side, it has a high success rate.
Lacritta continued to imitate the act of attracting the aggro, invoking defense skills, and sometimes using magic to put debuffs with her refined movements and soon after, her turn came to an end.
Overall, she was quite skilled in her action as she didn't let the notion of 'target are to be attacked' narrow her vision. That was a pass for me.
"Now it's my turn huh. <Songstress Princess> Noel, onward to her trial."
Next one to take Lacritta place was Noel from the <Baron> <Princess> category. Her job was surprisingly <Songstress Princess>. As visible from its name, it was one of the <Princess> category jobs.
Like others, it was similarly a high-ranking top tier job. The user of this job mainly acts as a buffer through singing, and it offers quite an all-rounder set of skills. Just another magnificent job one can expect from the <Princess> category.
It mainly uses songs from the skill category while the stat is dependent on RES and DEX, an unusual combination.
The first skill Noel used, <Loud Cheers>, was a buff to enhance defense. It was a skill set that cheers for the whole group and strengthens the whole group.
Moving onward, <Appeal Song> was a taunt skill. Finally the last one, <Live On Impact Song>, is another defense skill but more powerful which also comes with knockback effect.
During the time <Live On Impact> is active, the character sings and releases a shockwave at fixed intervals. Monsters who get hit by shockwaves are slightly pushed backwards, causing them unable to get closer.
"~~~~! ~~~~! ~~~~~♪"
Thud, Thud, Thud
A heavy sound like the target being struck by shockwaves echoes.
It was just a harmless skill, the only appeal of it was the minor knockback effect it comes with. Her singing was good though.
Speaking of, <Songstress Princess> also has a combo called <Glorious Song>, a tactic to completely seal the movements of monsters with consecutive defense skills to prevent the monsters from getting any closer. Though, this tactic requires a third order tree to be unlocked and Noel is still far from it. Besides, it also requires training to pull it off.
Either Way, whoever has <Songstress Princess> as main tank has to be a pervert. It is definitely not common.
Anyway, 'these are the only defense skills I can use', I seem to hear such pleas from Noel. As proof, the next skills she used were different from the tank set.
"<Healing Melody>! It's healing time~ <Love Heal Voice>!"
The next set of skills she used was healing skills.
<Healing Melody> is a group heal skill which recovers a bit of HP for a short period of time continuously, <Love Heal Voice> was the same. A fascinating point about it was it comes with its own jumping and dancing performance. I am not sure if it's the effect of her skill, but seeing her performance kind of soothes my heart too.
Though <Songstress Princess> only have group healing skills, they can act as healer with relative ease. I am sure her chance to shine would come with the rise in monster group encounter rate.
"moving to offensive now! Please surrender for me~ <Terror Carnival>! <Mic On Impact>!"
She had now switched to offense. <Terror Carnival> releases a kind of unsettling sound waves to damage the opponent, while <Mic On Impact> let off invisible shockwaves.
Target quivered in small motion. It seems to have taken decent damage.
I wanted to have her continue for a while longer, but that was the end.
She splendidly showed her versatility. The skills she used were also point-on. Leaving aside tank skills which came outside of prediction, crowd skills are useful in many cases, so it's in fact nice to have them.
My <Strongest Training Manual> also has the way of a tank after all.
It was clear they really came to take my classes seriously. I can feel the thought they have given before choosing their skills.
Well-Well, I thought it would take time to choose capable candidates from the list, but I might be wrong this time.