055 The enemy has a total of eight men

Amongst the four products, the Credit Treasures and the safety butler had not officially launched, especially the Credit Treasures project. Lu Binqi was currently borrowing Jing Minqiang's political, economic, and Gong Family's influence to negotiate conditions for cooperation with the various banks.

However, seed downloads are a free software that cannot be profitable.

In order to ensure victory at the start, Wei Dongsheng chose to fight conservatively, trying his best to consider the mentality of the contemporary players. The free gaming experience he gained after the journey, and the Mobile Game s' experience of gathering money vigorously after the journey, Wei Dongsheng formed an iterative table and moved it to a later version later.

"Ten Kingdoms Spring and Autumn" takes the journey mechanism as the core framework, but it is not just a journey.

In terms of program structure, it was thanks to the support of the intelligent life orange algae s from the bottom level. The "Ten Kingdoms' Spring and Autumn" client ran smoothly, and its special effects could also perfectly squeeze out the performance of the computer hardware. A 256M memory bank machine, the effect shows better than other games running at 512M memory banks. When the game was officially operational, the intelligent life orange algae would infiltrate into various servers and release subsystems to continuously optimize the network, allowing players to feel the allure of many people interacting with each other. The lowest level of rules that players couldn't directly feel was the orange algae or Spring and Autumn Network. It had the super high technology foundation that could crush all the Game Operators in the world.

More intuitive optimization is the improvement of art resources and music resources.

Wei Dongsheng immediately transferred her to the Ten Nations' Spring and Autumn Project. The Product Manager was responsible for part of the functional design and market positioning of the《 Ten Nations' Spring and Autumn》.

As mentioned earlier, Chang Mingxia graduated from the Central Academy of Fine Arts. ChangMingxia's move to the Internet is not because her artistic potential is poor. On the contrary, she has a unique obsession with artistic aesthetics. Chang Mingxia's artistic line is mass art, but it is not the usual meaning of mass art.

Mass art, as its name implies, is a form of dance, literature, music, drama, or other art that is dominated by the greatest possible acceptance and appreciation of the masses.

This is the conventional definition of mass art.

Chang Mingxia's artistic aesthetic, however, was different.

What Chang Mingxia called mass art was only directed at the masses. For example, Chang Mingxia didn't paint the stream of consciousness in Van Gogh's starry sky, but instead, she painted the most common flowers and scenery. Chang Mingxia depicts reality but does not abide by the dogma of realism. Instead, she pursues a sense of beauty that all mortals can understand. For example, her pencil sketch of the Wei Pa Wei Ma's portrait made the artistic and aesthetic foundation of the Wei Pa Wei Ma feel that she drew extremely well. At the same time, she would quietly embellish her unique charm in vulgar scenes. In her previous life, someone had commented that Chang Mingxia's paintings were like Go, simple but difficult to master. Chang Mingxia's styles were like Bai Juyi, shallow to the point where the old woman could understand it but also recall it for a thousand years.

Chang Mingxia's artistic pursuit was not recognized in the Central Academy of Fine Arts and development was very difficult, so she took a step back and moved on to her favorite Internet industry. In his previous life, Chang Mingxia was famous for her business achievements in the first half of her life. Later on, someone came to study her work. Her artistic achievements gradually attracted universal praise as she won several art awards consecutively.

Chang Mingxia was responsible for the art resources and music resources of . Under Wei Dongsheng's support, she strictly carried out her "Face the masses, higher than the masses" art aesthetic standards. The character design and scene design of "Spring and Autumn in Ten Nations" were both at the artist level. Not only did it allow players to feel a simple sense of beauty at first glance, but it also allowed them to enjoy it for a long time without getting tired of it. The music resources were of the same high standard, they were all carefully formulated by Chang Mingxia to hire her friends from the Yanjing's Film Academy and the Central Music Academy through a personal relationship.

With all of this, the players could directly feel the artistic and musical resources. "Ten Kingdoms' Spring and Autumn" crushed "Journey" in all its aspects. The two were not on the same level at all.

The orange algae guaranteed the lowest level of skill, Wei Dongsheng guaranteed the core play method, and Chang Ming Xia guaranteed the player's experience.

In addition, Wei Dongsheng also viewed as a small society, and set up a strict economic system for it. For example, the rate at which equipment was being deducted, the amount of equipment that players would charge up to 10,000 yuan, and the amount that would be deducted after a year; for example, the rate at which a free player earned money, if a free player was working hard to farm a monster and completing a quest, would have a limit on the amount of income; for example, how to adjust the ratio of a free player to a player so that it would not affect the core mechanism of the game, but also stimulate the player's consumption and so on. Wei Dongsheng even helped a few external sociologists and economists to perfect the economic system of .

In short, Wei Dongsheng had poured countless efforts into the Ten Nations' Spring and Autumn Project.

"Ten Kingdoms' Spring and Autumn" was only allowed to succeed.

Only by knowing yourself and knowing your enemy can you be invincible. During Wei Dongsheng's efforts to improve , he did not forget to investigate the enemies of the friendly quotient.

China Online Game Market, whose first place was "Legend" with 70% market share in 2002, or more accurately, "Legendary Blood", although suffering from the events of legendary copyright, was still well-deserved; second, "Miracle MU", which was operated by Ninth City's agent, was firmly on the list despite being affected by the proliferation of Privacy, just like the legend; third, "Legend of the Faerie", which had just been on the market for several months, was operated by a new line of game; fourth, "Magic Treasure", which had been released last year and was operated by Webcaster Wilkes; fifth, which was independently developed by Netease.

Among the top five, only the Netease produced "Tour in the West 2" is a purely domestically made online game. Moreover, the position of Gossip 2 is not stable, and it often rises and falls between five and eight places. "Legend 3", which was operated by Mitsubishi's agent, had already been anticipated by countless legendary players. When it officially launched its public test, it would easily kick "Gossip West 2" out of the top five rankings.

At this time of year, domestically made online games were simply a joke.

On the other hand, it was the new project of the Enormous Network to replace the Legend, which was changed from the "New Legend" to "Legend World". Because of the delusions imported by the legendary players, this game had become the pillar of the domestic game list.

"Legend of Hot Blood", "Miracle MU", "legend of fairyland", "devil treasure", and "Journey to the West" were already on the table. "Legend 3" and "Legend World" were potential competitors.

In addition, there was another game that needed to be guarded against. It was the first time Tencent released "Victorious Return" at Online Game Market. The Triumph was announced on May 20. In his previous life, "Victorious Return" was Tencent's life-saving work, and was also Chang Ming Xia's first battle in the online gaming world. "Victory" seemed to predict Chang Ming Xia's triumphant return. Although Tencent in this world also developed around the core product QQ, it was clearly different from Tencent in his previous life. Without the birth of Changming Xia, would Tencent's "Triumph" still be able to make a comeback?

Wei Dongsheng was not sure.

However, it had to be taken seriously.

"Legend 3", "Legendary World", "Triumph", as well as the top five in terms of appearances, were all competitors of "Ten Kingdoms' Spring and Autumn".

Players were always lazy. After playing a certain game for a long time, they would become used to this kind of play. They would be too lazy to try other games, or they might not be used to other games, and they might even form a chain of disdain. As a result, Wei Dongsheng would never launch a "Legend Equipment for the City Lord of Shabach" to compete for the Legend like Le Gu in the Sina. Wei Dongsheng had a clear understanding of this. A majority of the Legend Players who could make it to the City Lord of Shabach liked and were used to the ways of the Legend.

The target players of "Ten Kingdoms' Spring and Autumn" were players that had not yet transformed into players.

With Spring and Autumn's current popularity and channel depth, the only thing they could do was to continue to create hype and attract the attention of noobs.

Since that was the case, then let's just stir up some hype!

In the first round of hype, Wei Dongsheng decided to hype himself.

Before he made a fuss about himself, he first washed himself clean to prevent anyone from catching him and turning him into a mess.

On May 18, Wei Dongsheng took the initiative to contact the head of the Cavalry Hacker Organization, Gao Yongqi: "Cavalry, I'm leaving."

Gao Yongqi was shocked: "What do you mean?"

Wei Dongsheng gave a clear answer: "I am preparing to withdraw from the Privacy industrial chain."

Gao Yongqi quickly typed: "Why?"

As mentioned before, although the starting point for the Privacy's benefits is low, it will steadily increase. For example, Wei Dongsheng's monthly income was 2.692 million yuan in November 2002; by April 2003, it had risen to 3.878 million yuan; and before May, his income had already exceeded 4 million yuan.

Gao Yongqi's income was definitely far from Wei Dongsheng's, and his April gross profit was also more than 370 thousand yuan.

Negative growth rate and positive growth rate are two concepts and two mentalities.

The members of the Internet Cafe Game Studio sighed all day, at a loss of what to do in the future. As for the members of the Cavalry Group who lived in the Privacy industry chain, most of them were satisfied with the considerable profits of operating the Privacy.