Chapter 297: Alithialization
The skill I chose to specialize in is [Utterly unimpressed]. Its really good but the sixty seconds cooldown and limitation on movement makes it impractical as a defensive skill. So I hoped to get rid of that, Altih explained, bringing up the skills description.
[Utterly unimpressed] : Strike a disinterested pose and gain 100% (0.5*Skill level) resistance to all damages and ailments for up to 12.45 (Class Level/20) seconds (max: 30s). Performing any other action cancels this effect. Sixty seconds cooldown.
So, the first decent thing I got, after thirty something tries, was this.
[Path of the Fabulous Antagonist :
Unlocking requirements :
Has a three letters nameUsed to be HumanStrikes fabulous poses during battleMenacingHas visible absWears an old and powerful artifact
Description : Be the unexpected.
Enemies? All you see is your next meal.
Who dares try to harm you? You are time itself, the blows rain, so pitifully slow. They shall never reach you.
Defeat? But a temporary setback. You will come back, and in style.]
Alith was waiting for the sisters reaction. Thoughts?
Saria had a slight frown, Three letters name?
Oh, yeah. That would be my old name before I was a Hero. I dont get how it has anything to do with anything though, but all the requirements for this one path are quite weird so
The effects sound Interesting? Sofia said. I think this might be a big enhancement to your perception skills, so you can dodge everything because it feels slow even if it isnt? Thats how I would interpret it. Not really much else to go on.
Dont forget the style part, Alith added. What dya think, Sar?
Its not bad. Zephirs theory about specializations with very unordinary descriptions like this one is that they were custom made by the admins instead of derived from your skill. So theyre normally never a bad choice. But it could end up very different from what you started with. My secondary specialization was like this too, and it ended up really strong. As for how it fits with your fighting style and existing skills, you would know better than me.
Hmm Thanks for the input. Then this is the second one, which I got after a total of ninety six tries.
[Path of the Soul-Chaser :
Unlocking requirements :
Has debate the ethics of consuming soulsHas followed souls through the spirit planeHas a strong link to fireIs an undeadCan reviveHas avoided attacks by rollingIs always lightly armoredRuns fastWears an assortment of magical rings
Cost to level 2 : 1 SP
Animals still dont have souls, right? Sofia asked Saria.
They dont, but the undead usually do.
So I need to become an undead hunter if I want to level that up without killing actual people. That might take a while but its not too bad. At least now I can use the invincibility whenever As long as I can roll around.
The three girls did some tests in Aliths room to see what counted as a roll. It seemed that as long as the intent and attempt to perform a full roll in any direction was there, the specializations effect activated. That counted even for backflips and other such ways of doing any kind of acrobatic full body tumble, and the length of the buff was usually the full length of the roll up to two seconds, stopping whenever she was stable again.
Also, Alith noticed that she had a much better sense of what was happening around her when she rolled around. It was not as good as just being able to see it without rolling, but that was better than nothing and allowed her to avoid coming out of a roll directly into an attack. Most of the time.
Finally, chaining rolls was a completely safe way to become infinitely invincible, as long as she had stamina to spare and good timing, there could be no downtime if she wanted. It also no longer prevented her from doing something else at the same time, but the number of impactful things she could do while tumbling around was inherently limited by the nature of the action.
The blocking feature was exactly as advertised, as long as she blocked correctly with her Kamas, it felt like the opponent wasnt putting much force into their weapon and she could easily deflect it. She was still affected by the electrical discharge of hits from Sofias staff though, so it clearly had its limits. After a bit of testing with Madness-thrown rats, if she could block the projectile skeleton directly with her weapons, that would work to mitigate the damage from the explosion. Against the angel bolts it did nothing, so the conclusion was that there needed to be some kind of solid physical component to block for the damage reduction to activate.
After sufficient testing and trying things out, Alith had her verdict about the choice.
Its good, but without the growth it would be a scam. I dont think its as strong as either of yours right now. Maybe when its level 40 or so.
Sofia nodded. I think its perfect for your fighting style. And theres no mention of a maximum level, so that can be a lot of stats in the long run. The issue will just be to find the souls. It is certainly living up to its name. How did the kiss skill turn out? You never said how it went.
Right! Sorry, it was processing it for a while, so I didnt have the description. I think it turned out quite nicely, although its a bit mana expensive at the moment.
[Soul Flasks] : You may summon up to 5 (Skill level +2) Soul Flasks for ten thousand mana each. Drinking the full contents of a soul flask immediately restores 50% (20 + (Skill level*10)) +10000 Max Health and cleanses all ailments.
If you are the one drinking the Soul Flask, also restore 9% (Skill level*3) Max Mana.
Used flasks disappear and can be summoned again after spending a full ten minutes out of combat.
She doesnt have enough mana to summon all five at once but they dont mention any duration limit. So she can prepare them in advance and heal for 250% of her health in a single fight.
And she gets 9% mana back each time?
She can probably even drink while shes rolling. Nothing you can do to stop her from healing.
Thats reaaaaaaaly good. Damn.