Chapter 398: Take a hike

Name:Saintess Summons Skeletons Author:
Chapter 398: Take a hike

Sofia sank into the ground as fast as her ghostly skeletons could carry her, she looked up at the creature which was now just a few meters above her.

This things soul looks gross. Its not just the body that combined, they actually have souls and they all merged together Well, not soul, spiritual body is the better word since they dont seem to produce their own mana.

The creature spasmed, and suddenly the amalgam was a lot closer, steadily pursuing her underground.

Crap. Its digging?

No, its also phasing through the ground!

I cant go down any faster No cave or anything in the graveyards range which I could escape through I need to buy time for the rot to drain this things mana. Its clearly working.

I only need a few skeletons to carry me.

Sofia took control of the graveyard, forcing it to create more and more ghostly skeletons. She sent them all toward the creature chasing after her. It was something that she had noticed about the graveyard skeletons when training with Alith: as half-ghosts, they were perfectly capable of grabbing other ghosts.

It wasnt often that the graveyard skeletons were used for their original purpose of immobilizing enemies, so it hadnt been Sofias first reflex. Under her control, the skeletons swarmed the spiritual body of the amalgam, and managed to slow it down. The thing counter-attacked, shattering the spiritual bodies of Sofias skeletons, but she had plenty of mana to help them reform. While the amalgam was being held back, Sofia stopped going down and started fleeing in another direction, eventually resurfacing on the outside.

The graveyard skeletons held as best they could, but the creature pushed through and also resurfaced to follow Sofia as she hurriedly started walking up in the air. By the time the creature managed to completely free itself from the ghostly skeletons and rush to where Sofia had exited the ground, she was already fifty meters in the air and still walking up as fast as she could without triggering the chaos state of [DODGE - ME], which wasnt very fast. New novel chapters are published on

The bulbous and rot-covered body of the amalgam squashed itself against the ground.

Its going to jump!

The amalgam left the ground with a boom, creating a small crater in its wake.

Pareth appeared in between Sofia and the creature, his sword pointing straight down at the amalgam, impaling it before it could reach Sofia. The full length of his sword of Light penetrated the monster, yet it failed to stop its upwards momentum, and Sofia had to jump out of the way, which triggered the Chaos state of [DODGE - ME].

[DODGE - ME] :

Experience gains +10%, Thinking speed +100%, Reading speed +1000%

Chaos form :

Strength, Agility, and Speed +100%

Reaction speed +200%

Maximum running and flying speed +2000%

The speed helped her get out of the monsters trajectory, but it also meant that she could no longer walk on air, and her wings were still dysfunctional in the manaless environment.

Thats a hefty fall, I could lose some health.

The good thing is this means the spears wouldnt damage him in the [Sanctified Grounds] zone. Hunting more of those things might not be so hard, as long as I can be safely far above the clouds when Pareth engages and just support with rot and bolts.

An unexpected system alert shook Sofia out of her thoughts.

Huh? This is the sound that I set up for skill level-ups, right? Something leveled-up just now?

Sofia had done some decluttering of her system by reducing the alerts that could show up mid-combat to a minimum. Usually skills would level-up during fights but she ignored them to read the entire log at the end of battle, but now she had set them up so that they wouldnt show up at all by default, and a simple ding sound would inform her that a skill had progressed.

As she went to check on the skill that just leveled up, another ding.

Really?

Opening up her alerts, the level up notifications greatly heightened her mood.

[Radiance] reached level 100

[Bone dominus] reached level 3

Finally! Its been so long! It was level 2 since the damn fight against Victory!

[Bone dominus] : The Saintomancer can control, fuse and reshape all inert bones in a 30 (10 * skill level) meters radius; the Saintomancer can reshape all bones they touch and connected bones with a 3 (3 * skill level) meters radius. (This will make them unable to be used as new Skeletons except as constructs)

The Saintomancer can create and control up to 3 (Skill level) blessed marrow bone constructs. The constructs are considered Skeletons, and must be manually controlled.

For each nearby blessed marrow bone construct, the Saintomancer and all nearby Skeletons receive the following effects :

Regenerate 0.5% maximum health every second.Bones are 10% sturdier.

The range is good but the addi-

Her thoughts were interrupted by her mana senses locking onto a nearby Sunless Drone approaching her and Pareth. A piercing angels bolt reached the Drone before it could reach them. And surprisingly, she had heard another ding while the bolt had been charging up.

You have defeated [Sunless Drone - Lv. 208 - Imprint intact]

Kindly fuck off, please

Sofia sent Pareth to get the Drones imprint while she devoured the new message with her eyes.

So this is why it was taking so long to level up

[A new soft-evolution choice was unlocked for the skill : Bone Dominus]

Available Soft-Evolutions for [Bone dominus] Lv.3 (Levels will be conserved):

[Bone Dominus Imperium] : Effective range for bone control and the constructs' blessings reach is tripled. Bone reshaping and manipulation becomes slightly easier.[Bone Dominus Potentium] : Force equal to the Saintomancers current Strength can now be applied to controlled bones regardless of environment or gravity but will consume additional stamina.[Bone Dominus Praesidium] : Construct blessings can now be applied to the same target multiple times, and the bone sturdiness bonus changes to 20% for the target it is applied to, and 15% to nearby Skeletons and Saintomancer.

For soft evolutions, these go pretty hard.