By doing another Character Reset I got rid of Durandal. Then I opened the Item Box and took the Scimitar out of it.
Hmm? Whats this?
When I took the Scimitar out of the Item Box, I noticed that it freed some space right next to it. I think it means that I can place some additional items there. Kinda tricky and unintuitive, but I can work with that.
I got some of the dropped branches from the backpack and tried putting them into the newly-freed space of the Item Box. Looks like one space slot can be taken by two branches simultaneously. It was exactly the same for the slot right next to it: exactly two branches could be placed there. So I guess that means that a single space slot in the Item Box can be occupied by varying quantities of items, depending on their size, and quite possibly weight?
I tried to do another thing next. I tried to place some branches into the space that was already occupied by one Scimitar, but I couldnt do it, but two branches could still fit into the space right next to it. Im pretty sure that this space was not there before. But now that I think about it, it might also be related to the level of my Explorer Job. Maybe when its level will go up, then the number of spaces in my Item Box will increase accordingly?
When I just got this Job, meaning it was at its base, level, Level 1, I only had one space in the Item Box that could only hold one item in it, but now that the Explorer Job gained a level, I have obtained an additional item slot and could not hold up to two pieces of the same item in one slot. Thats why I should now be able to hold both of my Scimitars in a single item slot. I guess I could test that further when I will elevate Explorers Job level to Lv3. If my assumption is correct, then I should get a third item slot and be able to hold up to three items of the same kind in one slot.
But for the time being, I placed the Scimitar back onto my waist and made my way back to the Labyrinths entrance and passed through the black wall-doorway back to the outside world, and then headed back to the town of Veil.
When I got out of the forest, I noticed that the suns position had changed drastically. I thought I was in there for only about an hour or so, but it looks like much more time have passed. It was probably due to my cautious approach since it was my first time in a place like this and I thought that it would be best not to go in too deep. But if I am to make all the money Ill need to buy Roxanne, then Ill have to cast that overly cautious attitude aside in favor of a more aggressive, gain-oriented approach. I only have so many days left until the deadline, so I need to pick up my pace from tomorrow onward.
Even though the day was slowly moving towards the night hours, the city was still booming with activity. As I was making my way towards the towns center, I took my time to browse through various shops and stalls (and ogled the nice looking shopkeeper ladies while I was at it).
Before returning to the inn and calling it a day I decided to pay a quick visit to the Adventurers Guild, the other place that Alan the Slave Merchant has told me about.
The building itself was one story larger than the one belonging to the Explorers Guild. At first glance, it looked like a really big post office, the kind that youd see in larger cities. There were about five or six people inside, not including the receptionist-looking staff members behind the counters by the walls. Huh, when I look at it like that, I realized that this place has much in common with the Explorers Guild, even though the two were not exactly on good terms. Was it a conscious choice, or perhaps all of the public service buildings were build like that?
The first Adventurer who emerged out of the wall asked that question in a loud, lively voice. When he saw that apparently no one was interested in his offer he chanted something in a quiet voice, created another black gateway on the wall and disappeared inside it.
Well, that sure was random as hell.
Putting that aside, if that Skill wasnt Dungeon Walker, then it must have been Field Walker, a Skill that works similar to Dungeon Walker, but outside of Labyrinths and Dungeons. Or at least that was my assumption. I mean, it would be very logical, right? If Dungeon walker can be used to create passages and shortcuts in and out of the Labyrinth just like that Party did before me, then Field Walker must be used like a method of fast travel between various towns and cities. In that case, those two must have been heading to another city called Tahera. But if that was their goal, then why did they stop here? Did they just drop in to say hi? Also, I wonder if that skill is Job restricted. Would I need to become an Adventurer first in order to use it?
As I was contemplating that, another portal has appeared in the exact same spot as before, and a group of Adventurers came out of it. Without talking to or greeting anyone, they left the guild as soon as they appeared.
Yup that was definitely a series of events that happened.
. Jesus Christ, how much longer will I have to wait?!
Thank you for your patience. Here is your money.
Onee-san who took my items finally came back to the counter, so I turned my head back towards her. Now lets see, how much money did those branches get me?
Huh?
On a small plate before me, there were two silver coins and a lot of copper ones. When I counted it, their exact number was 73.
73 coins. That is how much my hard work was worth.
Is that a fucking joke?