Since Roxanne is able to dodge pretty much anything that comes her way I guess I do not have to worry about her getting hurt seriously enough, meaning that I can check how a different setting of Jobs would work. With that in mind, the Jobs I have chosen were Explorer, Hero, Mage, Monk and Warrior
After checking this particular setting and confirming that it works quite nicely for the purposes of recovering MP, I removed the Warrior and set Alchemist as my Fifth Job. Okay, time to see what this Jobs Skill can do.
(Plating!)
When I chanted the name of the Skill in my head, a target indicator appeared before my eyes, just like with the Warriors Skills. Basically, its telling me that I can choose what to cast Plating on, huh? In that case, lets choose Durandal as the designated target or not. On second thought, lets not do that.
Durandal is an important weapon for me. It is the first Bonus weapon that I obtained in this world, and the one that has saved my ass from many dicey situations. It is simply too good for me to be risking using a Skill whose effects I still dont know on it. For all I know, it might make it stronger, but it might as well cause the blade of Durandal to become brittle and prone to being damaged when the plating itself will be removed. So I order to avoid that, I have to check how it works on something else instead. And since we are in the Labyrinth, I know just what we should do.
Roxanne, I want to perform an experiment, so guide me to an enemy that is by itself, preferably not am Escape Goat.
Understood. Should I look for one right now?
Please do.
At first, I should try this Skill against a monster and see what it will do to it. Escape Goats are a no-go for that purpose, because the probability of them running away before I could conduct the experiment properly is just too great. I need literally anything other than them.
Oh, master? If you dont mind me asking, could you tell me what kind of experiment are we going to be doing this time?
Roxanne asked me while we were already on the way to the location of a single monster she managed to track down. Ever since she became my slave, we have performed quite a number of experiments together: the ones whenever I happened to obtain a new Job and wanted to test its Skills, the one where I wanted to test how weapons other than Durandal are going to fare in combat against the monsters, the ones where I tested all the different kinds of magic that became available to me when I got my hands on the Mage Job, and now the soap-making experiment and the one we are about to do right now. Maybe she already got used to me being an experiment-loving master, and thats why she asked about the current experiments purpose beforehand?
Do you know what alchemy is?
Alchemy? You mean the art used by the greedy people to turn metals such as iron and lead into gold in order to make money?
At first glance it looks like nothing has changed, so even if Plating was successfully applied to that Cheap Sheep, I have no way of confirming exactly what kind of effect it had on it. At the very least, I gained confirmation that it is not an offensive Skill, because it didnt shoot or generated anything in the area. Either that, or the Cheap Sheep had resistance towards it, much like Needlewoods have their resistance to Water Magic.
The result of this experiment was inconclusive, so how about we switch locations? Let us go to the second floor now.
We moved to the second level of the Veil Labyrinth, where I switched to my magic build to conduct the next experiment using magic. Then we found a lone Needlewood, a perfect test subject. With my current build I should be able to one-shot it with my magic, so let us apply Plating to it and see what happens when I attack it.
It survived! The Needlewood survived my attack, so I needed one more shot of Fireball to finish it off.
What happened just now, master? It looked like something was limiting the power of your spell.
A limit, huh? Yeah, that about sums it up perfectly.
From Roxannes point of view, it certainly could look as if my magic got weakened, but what happened was actually the exact opposite. Its not that I got weaker, but the Needlewood got tougher thanks to Plating. By the looks of it, it must be a Skill that erects a kind of protective membrane around the target. That is why that Cheap Sheep needed two strikes instead of one to be killed, even though I was using Rush. The actual percentage of damage reduction must not be all that great, bur right now my bigger concern is that I dont know how long this Skill lasts. As long as I dont know that, I cannot use it as my insurance in battles.
But verifying that should be relatively easy.
Roxanne, lets find one more lone monster, but this time, I want you to strike it first before me.
Okay!
When we happened upon a Green Caterpillar, I attached plating onto it and then had Roxanne attack it once before firing magic at it. It died in one shot.
Its not that the addition of that Scimitar attack was enough to defeat it, but rather that Roxannes attack used up the stack of plating placed on the Green Caterpillar, allowing my magic to work as it was originally intended. This gives me certainty that plating is a defensive Skill that can negate one attack, regardless of it being magical or physical.
Before aquiring Plating, the only means of defense I had were the Wall type spells, but now my defensive arsenal has expanded, even if only by a little bit. The exact amount of damage reduced might be level dependent and get stronger on higher levels of Alchemists Job, but it can still be immensely useful to me if applied in the right moments during battles, so you can be sure that I will be using it for all its worth.