and that is why him agreeing to lower the price to five silver coins might be his attempt at bluffing because it might not be possible to go there after all. No matter if it is Adventurers Field Walker or my Warp, their limitation always stays the same: a limitation that states that you can only use those Skills in order to travel to the places that you have been to before, and there is a possibility that I might have to visit Shuboir in the future or that I will have some kind of business to take care of there, so with that in mind, going there now might not be such a bad idea after all. Even if it will be impossible to go to Doburo from Shuboir directly, at the very least I will gain myself two new points to which I would be able to fast travel with my Warpto: Shuboir and yet another city or town. Thinking about it like that, the price he asks for taking me there can actually be considered to be a cheap one.

Ahh, screw it!

Alright, two silver coins for a trip to Shuboir!

Pleasure doing business with you.

The old man then laughed bitterly. He was probably doing that to defuse the somewhat tense atmosphere, but it would be another matter entirely if a handsome young man laughed like that. When it is done by a middle-aged old fart like him, it just looks plain weird and creepy.

I handed the two silver coins over to him and he took me to Shuboir. And while I was there, I went to the notice board right away to see if it had Doburo on the list of proposed teleportation locations, and sure enough, it was there! In that case, the trip from Shuboir to Doburo should definitely be possible! So you can actually go from Dohona to Doburo for four silver coins total! Then again, maybe five silver coins is actually a market price for such a trip because such a long trip takes time? And besides, like I already said, I do not regret coming here to Shuboir, because I might be doing business here in the future, so having a warp point so that I could come here by myself without any middleman in between is definitely a good thing.

In any case, eight silver coins for such a trip is definitely too much, and that old man definitely wanted to scam me, so it is a good thing that I did not agree to his proposition!

Next, I went to Doburo from Shuboirs Adventurers Guild, and then returned home to Quratar from Doburos Adventurers Guild.

I wasted too much time on these useless negotiations, and as a result I definitely made Roxanne and Sherry wait for me with breakfast. So, what I learned from this trip of mine is that you cannot go from Dohona to Doburo for two silver coins per person, but I also learned that it is possible for me to go from Doburo back to Quratar in one go, which was definitely a useful information tha will allow me to save time on any future trips that I will be making there.

All right, so she will be making Clubs or Hammers now. I wonder if Master Smiths need some kind of separate Skill in order to create weapons? And while we are at it, I also wonder what are the materials required in order to make the fusion are going to be, because I cannot even imagine creating a massive Club out of a tiny, weak-ass Needlewood Branch.

What are we going to need in order for you to make a Club?

In order to make a Club, we are going to need a Board, a Drop Item that is left behind by a Rub Shrub.

A Board, huh? And a Rub Shrub? Never heard that name before.

A Board?

Yes, a Board.

And where exactly can we find the enemy that can drop it? This. Rub Shrub, you called it?

We can find Rub Shrubs on the higher floors of the Labyrinths.

I see. In other words, this is a kind of a trap set for Master Smiths, or rather, a natural risk that comes with being a Master Smith. If a Master Smith is to make better equipment, they need to go to higher floors of the Labyrinths where the stronger monsters dwell, and get their Drop Items. That is quite cleverly thought out, actually.