Not really, but there are some curious rumors about it.
Rumors? What kind of rumors?
Uhm. For example, the ones saying that adults have a one hundred percent chance to die whenever they will end up using it, but at the same time, they strongly believe that if a child that is three years of age or younger were to use such a destructive item, there is a pretty high chance that the skill might not activate. The younger the child is, the bigger the probability of the Orb of Self Destruction failing to activate, and the effect is said to be automatically failing whenever a child that is younger than three years old. When the effect of the Orb of Self Destruction fails to activate properly, there will still be a powerful blast from it, but that one is going to only damage the monsters around the caster without taking their life in return. And if the child that used this failed Orb of Self Destruction can survive that encounter, they are going to be guaranteed to obtain the Mage Job.
Sherry continued to explain. I heard that they had to consume some sort of medicine during their childhood years to acquire the Mage Job. Could it be that this medicineis actually The Orb of Self Destruction? And from what Roxanne told me, this is a popular gift given to the newborn children, but honestly, there is no way that I am ever going to consider a literal suicide bomb as a good kind of gift, neither to a newborn baby, nor anyone else.
Also, if it causes the user to literally explode until there is nothing but a wet bloodstain left of them, then I guess this is really just like my Equivalent Exchange, even though the principles on which that Skill and Orb of Self Destruction operate are a little bit different. Equivalent Exchangeworks by exchanging your own MP with the enemys HP, but if I understood it correctly, then The Orb of Self Destruction works by sacrificing all of the users HP in order to inflict damage to everyone and everything around them, and if I were to hazard a guess, then I would say that the amount of damage dealt is proportional to the amount of HP that the user had at the moment of the items activation.
I obtained a Mage Job for myself precisely because I used Equivalent Exchangeon that Bandit during the raid on Alan-sans Slave Shop, so if it is possible to become a Mage by casting Equivalent Exchange, then it has to be possible to also get the Mage Job by using The Orb of Self Destruction.
If you can get lucky enough to survive the blast, that is, and children seem to be using that method because the younger they are, the bigger their chance of actually not dying from the blast that would have definitely killed a regular adult, and that is why children in this world can become Mages from a very young age. Now, I wonder if this is an intentional feature put into the game by the developers, or is it more likely that this is actually a bug that they somehow forgot about or were too lazy to remove, thinking that nothing is going to happen if they just leave it there as is.
Also, people in this world seem to be deeply fixated and oddly desperate on getting the Mage Job as soon as possible, which seems kinda counterproductive to me if most of the regular methods used to obtain it are the life threatening ones.
And what about an Elixir?
Master, it is about time for us to leave.
Roxanne said that when I took a Slow Rabbit out with my Cook Job activated. And while I am at it, I do have to wonder: Cooks Skill is increasing the odds of enemies dropping rare items, but does that chance increase the more Levels the Job itself is gaining, or does it stay the same no matter what? Because I do not know if it is just my imagination or a real deal, but I think that Slow Rabbits have been dropping more Rabbit Meat as of late.
What, is it time already? It went by surprisingly fast.
Yes, it has been about three hours since we came to the Labyrinth already.
Sherry says exactly the same thing, so it seems like the bill to go back home has been passed by a two-third majority.However.
Let us hunt down one more group of enemies before we go?
Hmm okay, but only if it is going to be just one more group, all right, master?
Yeah, sure. Well then, I guess I will be troubling you with going along with my whims one more time.
I equipped myself with Durandal again and told Roxanne go searching for another group of monsters, and she quickly found the one consisting entirely of Slow Rabbits, so I had an exceptionally easy time recovering all of the MP that I have expended across the span of the last three hours, and once that was taken care of, I went to the Zabirs Adventurers Guild directly from Vales Labyrinth. Although not completely, my MP after this trip decreased to the extent where I could clearly tell and feel it. To be even more specific, it decreased more than it did in the morning, so before we will be going back, it would definitely do me good to stop by a Labyrinth first so I could recover
On the way back, I should better go to the labyrinth first to recover my MP, and only then head back home to completely eliminate the risk of me running out of MP. Bringing Roxanne along with me for the ride this time was definitely the right idea. No, on second thought, I am not really sure about that, but at least now I know why my MP decreased more than it did in the morning. It is because Quratar was located farther away from Zabir than Vale and its Labyrinth, so in a way, I guess you can say that it is somewhat similar to a jet plane.