Chapter 44
With the distraction of the Experience Orb resolved, dividing up the remaining three spirits became easy and relaxed.
Although Sonya strongly demanded that all three spirits go to Ashe, after careful consideration, Ashe chose to take the two less valuable spirits for himself - "Foxfire" and "Lamplight" - and gave the most useful "Moon Silk" to Sonya.
Foxfire:
A single-wing spirit.
Limitation: The sorcerer must have a tail.
Basic Effect: Lash out a varying number of blue flames with the tail. The blue flames can cling to a specific target and burn for a period of time. The target feels no pain and may even experience pleasure.
Passive Effect: The sorcerer's fur becomes more lush and flammable.
"Pain and pleasure are but illusions. When you burn away the disguise of skin, you see the inner truth."
Lamplight:
A single-wing spirit.
Limitation: The sorcerer must possess a light source or be near one.
Basic Effect: Emit a lamp light that can float freely according to your will.The original appearance of this chapter can be found at Ñøv€lß1n.
Passive Effect: You become more spirited in well-lit areas.
"It is not light that dispels darkness, but darkness that chases light."
Moon Silk:
A single-wing spirit.
Limitation: The sorcerer must possess a light source or be near one.
Basic Effect: Produce numerous temporarily suspended and taut strands of moonlight.
Passive Effect: You become more agile under moonlight.
"Hear the moonlight weaving the veil of night."
Clearly, "Foxfire" and "Lamplight" were the fox dragon's main means of attack - attaching Foxfire to Lamplight creates flexible and sustained fiery assaults.
Fortunately, they had ambushed the sleeping fox dragon. Otherwise, just the "Foxfire Lamplight" combo would have been enough to overwhelm them, not to mention the "Moon Silk" - Sonya tried it out, and it can produce razor-sharp suspended strands of moonlight in midair. Anyone running into them would be sliced apart instantly. It was like a litigious trap.
Ashe had wanted to take "Moon Silk" too, but he wouldn't be able to use spirits in prison, so having such a good spirit would be meaningless. Hence he chose "Foxfire" and "Lamplight", planning to redeem them for credits directly - since neither of them had tails, they couldn't meet the conditions to use "Foxfire Lamplight".
He left the stronger "Moon Silk" to the Swordswoman as research homework. After all, her learning experiences would be shared with Ashe too. He couldn't leave her with no practice material.
At this point, Ashe suddenly realized a problem: "Can we exchange spirits in the Virtual World?"
Sonya immediately knew what he was getting at: "You want me to help you find a spirit to slash and work miracles, then exchange it in the virtual world?"
"Yeah, after all, you-"
"It won't work."
"Huh?"
"Never unlink yourself from a spirit in the Virtual World, or very bad things will happen."
Ashe gulped nervously.
"W-What bad things will happen?"
Three new items in a row at the end! The allure of single draws.
Virtual World Telescope: Extend observation range by 1 grid when exploring the Virtual World.
The shorter the description, the more powerful the item - Ashe immediately grasped how great this was. His current observation range was only 1 grid, meaning he could only see surroundings out to 8 grids. With this telescope, his view expanded from 3x3 grids to 5x5 grids! The number of observable grids grew from 8 to 24!
A major reason Ashe kept failing to find good exploration zones was his terrible visibility in the Virtual World. Now he could only take the safest paths. With this item, their exploration efficiency improved 50% at least!
The Swordswoman's Silver Coin: One of the three silver coins treasured by the Death Maniac Swordswoman. Lost after many years. If someone brings this coin to meet her, they will receive a reward, or death. Unlocks Bond feature when used.
Though the description was vague, Ashe instantly recognized the gacha game pattern: max limit breaks to unlock more character art and tempt players to spend more.
Using "The Swordswoman's Silver Coin" changed the Death Maniac Swordswoman's info:
Death Maniac Swordswoman
Race: Human Female Age 18
Bond Level: 1 (35% EXP share)
Bond Resonance - Greed: Chance to gain better loot when acting together.
Class: Singlewing Swordsmage
Class Trait: 10% less arcane cost for swordsmage spirits.
Items: Wooden Practice Sword
Spirits: Vibration Sword, Moon Silk, Raging Rapids
Swordsage School: Silver
Light School: Silver
Water School: Novice
Virtual World Exploration: 0.002%
Aside from raised EXP share from 30% to 35%, the main change was the new "Bond Resonance - Greed".
Clearly a character flaw rather than beneficial to Ashe, but the effect was good. He'd let the Swordswoman land the last hits from now on.
Ashe looked at the final draw, "Awakening Battle Record".
Purple meant it was around the same level as the Telescope, so another terrific item.
Awakening Battle Record: Arrange an intense battle for an Operator to enter an awakened state. Gains 250% battle EXP and higher chances of miracles, spirit summoning, and breakthroughs in the awakened state (Danger Level: Moderate).
"I barely have any personal time each day now..."
"I'm so tired..."
"Can we reduce training to one hour a day..."
The Swordswoman's complaints seemed to echo in Ashe's ears. But just then, the prison morning chant began right on time:
"When hurt enough, take it out with both hands, severing yesterday's curses. Stay the night awaiting dawn, leaving just the scars..."
The song appeared to strengthen Ashe's resolve. He decisively used "Awakening Battle Record"!
Selected target: Death Maniac Swordswoman!
"It's for your sake too, Swordswoman!"