Chapter 530: Loose

Irvine, California is located in the southeast of Los Angeles. It is one of the satellite cities of Orange County and the most famous Asian settlement in California. Among the population of more than 200,000 people in Irvine, Asians account for more than 40%.

The residents here are mostly high-income earners, and they are basically engaged in high-tech industries. Irvine even has the nickname of Second Silicon Valley.

Today, Blizzard Entertainment, which is becoming more and more famous in the gaming industry, is located in Irvine.

In the headquarters of Blizzard Entertainment, President Mike Mohuaimi welcomed two guests.

One is an old acquaintance, the German director Uvi Bauer, who comes at least twice a month, is a headache.

The other is from the Relativity Entertainment Group, which can be said to be a big Hollywood figure, Robert Lee, vice president and director of the copyright and legal department of Relativity.

If it weren't for the latter, Mike Mohuaimi would never see Uvi Bauer, the troublesome director.

At the very beginning, Uvi-Bauer came to visit Blizzard, and he was warmly received, but when he saw Uvi-Bauer’s game adaptation movie and learned that he wanted to take the copyright of the adaptation of Blizzard’s games, Uvi- Ball was blacklisted by Blizzard.

In the past few months, Mike Mohuaimi was called the public relations department to send away the German director at will.

But Robert Lee is different. Not only did Relativity Entertainment send formal business negotiation intentions before, but also Blizzard’s previous Vivendi Group had someone to call him.

It's stressful.

Although Blizzard Entertainment maintains a certain degree of independence, it has long been combined with Xueleshan and has become a part of Vivendi Games.

The head office called to let us receive and negotiate. How could there be no pressure?

Mike Mohuaimi seems to be listening to Uvi Bauer, but he has been thinking about how to respond.

"I made a complete adaptation plan for "Warcraft"." Uvi-Bauer said enthusiastically in the face of the love in his heart: "From the invasion of the orcs, to the fall of Lothar, to the ascent of Arthas on the Ice Throne , I have all very detailed plans. This will be a whole series of movies. We can shoot the trilogy with Lothar as the protagonist, Alsace as the protagonist, and Jaina Proudmoore as the protagonist. Shooting a trilogy..."

Robert Lee didn't speak for the time being, and Uvi Bauer was the **** he let out to test.

Although I had a certain understanding of Blizzard and its games before I came here, and listened to Uvi-Bauer's words, it can't compare to my own observations.

Mike Mohuaimi, as the president of Blizzard, is still very magnanimous and demeanor. After he recovered, he smiled and said to Uvi Bauer: "Sorry, Blizzard really has no plans to sell the copyright of its games and movies. Some time ago, we During the interview, the creative director was a little excited, and said something excessive, I apologize to you for him. But he is not right with people, Blizzard has never thought of licensing any film company."

The love in his heart refused repeatedly, but Uvi-Bauer became more frustrated and brave: "Mike, don't be too busy to refuse, will you listen to me?"

Mike Mohuaimi was rather helpless. He glanced at Robert Lee and could only listen to Uvi Bauer patiently.

Uvi-Bauer added: "I know that you rejected me because the film I made was not good enough, and I was afraid that I would ruin your game."

Now that you know, why bother with it? Mike Mohuaimi was even more helpless.

"But my abilities have been improving." Uvi-Bauer is always confident: "Dungeon Siege is better than "Death House", I believe the next movie will be better..."

Hearing this, the muscles of Robert Lee's mouth couldn't help but want to twitch, he could only try to control it, and he couldn't dismantle himself.

Mike Mohuaimi would like to say that your ability has improved two or three times, and it is still a bad film!

In front of Robert Lee, this is really hard to say.

Uvi-Bauer's confident words continue: "The first two adaptations have allowed me to accumulate experience in game adaptation movies. No one is more suitable than me to adapt Blizzard's game movies."

Mike Mohuaimi didn't hold back in the end and said: "Director Ball, you are really not suitable for adapting Blizzard games, and we have no plans to make the game cinematic for the time being."

Uvi-Bauer gave full play to his stalker and started talking again.

From the point of view of the audience, Robert Lee probably saw the problem: The most important thing is that Blizzard Entertainment has no confidence in Uvi Bauer, and does not believe in Uvi Bauer's ability at all.

Having said that, he doesn't believe how well Uvi Bauer's next movie will be made. "Dungeon Siege" is indeed better than "House of the Dead", but it is really limited.

From the actual investment point of view, this strong point should be the natural advantage of the 3.5 million USD budget over the 1.5 million USD budget.

The marketing of "Dungeon Siege" is very good, the movie itself has nothing to say.

Taking advantage of the gap between Uvi Bauer and Mike Mohuaimi, Robert Lee interjected in due course: "Director Bauer, can I have a few words with Mr. Mohuaimi alone."

Uvi Bauer glanced at Robert Lee, thinking that he needed to cooperate with each other in order to be able to knock off Blizzard Entertainment’s stubborn defense, and quickly nodded and said, "Okay, no problem."

Mike Mohuaimi also endured enough Uvi Bauer, and hurriedly called his assistant over and exhorted, "You take Director Bauer to the company's exhibition room for a tour."

The assistant took Uvi Bauer and left the reception room.

When the door closed from the outside, Robert Lee went straight to the subject and said: "Mr. Mo Huaimi, Relativity Entertainment is very interested in the copyright of Blizzard's game adaptations, and we are here with sincerity."

With sincerity? Let Uvi Bauer direct the movie? Don't forget this kind of sincerity! Mike Mohuaimi said indifferently: "Relativity Entertainment is honored to value Blizzard's games, but Blizzard really has no plans to film games."

Robert Lee is very calm and direct: "I know that you have doubts about Uvi Bauer, but have you noticed that two films directed by Uvi Bauer, "The House of Death" and "Dungeon Siege" has achieved great commercial success, especially the latter, which has caused a strong response from the whole society. How much influence has it brought to the game "Dungeon Siege"?

Mike Mohuaimi didn't understand it, so it was not very clear.

Robert Lee had already prepared and handed Mike Mohuaimi a data report, saying: "The first half is the sales and attention of the "Dungeon Siege" game before the movie's promotion; the second half is the movie's popularity. After that, the sales and attention of the game."

Mike Mohuaimi carefully looked at the statistics. As a game producer and publisher, although he did not have a detailed understanding, it is actually very simple to verify the data and it is impossible for the other party to cheat.

The data is amazing, and the most intuitive is the sales of game discs. In the last half month, the sales of "Dungeon Siege" games are equal to the sum of the past year!

Many people who do not play games also bought games because of movies and tried to play them. Some of them are likely to become loyal users.

Mike Mohuaimi gave a light cough, put down the data report, and said to Robert Lee: "The influence of the movie "Dungeon Siege" is really amazing."

Robert Lee emphasized once again: "In business, this film has been a huge success."

The game production company is also a commercial company. Robert Lee doesn't know it, but Ronan knows very well that the so-called conscientious Blizzard actually has a limited conscience. What are the various feelings and books behind? Even the main plots before and after the game contradict each other, isn't it for commercial profit?

Robert Lee has worked for many years and has been immersed in the business district. He is very clear that as long as the profitable profits are large enough, the attitude of commercial companies will change.

"I heard that your company is making the "Warcraft" game online?" Robert Lee said again: "May I ask, when will it go public?"

Mike Mohuaimi said vaguely: "Next year."

Robert Lee continued the topic just now: "A game that is successful, like a movie, also needs to be promoted vigorously. If Relativity Entertainment can cooperate with Blizzard Entertainment, Relativity Entertainment’s movie, entertainment and Internet platforms will be combined with Blizzard’s game entertainment platform. Together the publicity effect will be better."

He gradually incorporated his own rhythm: "As everyone knows, movie audiences are more common than video games. A popular movie can bring more popularity to video games and even cultivate a group of loyal users."

"I admit this." Mike Mohuaimi clearly knows that movies are entertainment with a wider audience than video games. Popular movies in the United States and around the world have far more influence than video games. His brows frowned: "Mr. Li, it is because the film is more influential than the game. If the adaptation of the film fails, it will seriously hinder the development of the game."

Robert Lee smiled, with confidence in his smile: "The Relativity Entertainment even worked successfully with Uvi Bauer's "House of Death" and "Dungeon Siege", not to mention the Blizzard game that we pay more attention to?"

"Let's put it this way." Robert Lee secretly changed the concept, so that the other party formed an illusion of psychologically agreeing with the adaptation: "We will invest far more funds, manpower and other resources in the adaptation of Blizzard games than in Dungeon Siege, as a group The company’s key projects are operated."

Anyway, the production budget of "Dungeon Siege" is only 3.5 million US dollars, and the investment of 8 million US dollars is far more than that.

Mike Mohuaimi is no longer as repulsive as before, not to mention the explosion like "Pirates of the Caribbean" under Relativity Entertainment, as long as it can get the popularity of "Dungeon Siege", the game is bound to go to the world.

But he wouldn't let it go easily, nor did he dare to let it go, saying: "We need to have a meeting to discuss, and you may have to wait a long time."

Robert Lee stood up and shook hands with him: "It doesn't matter, Relativity Entertainment will always sincerely wait."

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