Chapter 64: Cheese?
"It's like someone stacked up six layers of sewers and dungeons and just kept covering them up. Who builds cities that way? And then buries them? "
Jon was holding the torch as Cham levered up a stone door in the floor of the chamber. In the jumble of stone tunnels under the new barracks, they'd found a large chamber under one corner of the building. Jorges had given them the OK to build it out and make it livable in their spare time. The first step was finding out where any exits went and maybe sealing them up. One of the tunnels just seemed to go north forever. They'd followed it for over a mile, noting branches and cave ins. Another had gone west, down a staircase, and ended in a small privy room. This stone trap door was the last one they had to explore.
Cham's voice echoed up. "Oh, this is nothing. You ever read about the old city of Troy? The guy who was looking for it finally found it, but it was in a stack of nine cities that had been built on top of one another throughout history."
"Ok, this tunnel doesn't seem to go too far, but it's really odd. Come on down."
The passageway was about six feet square and had a slight slope to it. One end had a brick wall blocking it off. The other direction ran about 100 feet and ended in a circular hole about three feet across. The walls were brick lined, and there were hand holds going up, and down.
Jon looked up and down, and shrugged. "Flip you for it? One of us heads up, one heads down?" Jon won and grabbed ahold of the wall and started climbing up. After maybe 30 feet he came to a piece of wood blocking his way, but he could lift it. Moving it carefully out of the way, he emerged in the basement of the brewery. Thoughts of grabbing a couple of barrels of beer and sneaking back down were interrupted by Cham's voice echoing up. "Uh, Jon? This isn't good....". A small shout was followed by silence.
Jon rapidly climbed down to help his friend. Despite the torches he'd put in the wall above, it was extremely dark. He kept moving down, feeling for the next hand hold until he suddenly got a message.
You have entered The Lair of the Under Rodent sponsored by Blud Dark!
After a moment of dizziness passed, Jon found himself standing next to Cham, who was stomping down on a large rat. Two more dead rats were in the tunnel. "Took you long enough. Want to explore, or just let Suzette know we found the back way into her dungeon?"
Jon immediately started walking forward "We've got no weapons and no supplies other than a couple of crackers - of course we go explore. Nothing to lose really. Might as well see what's here."
Cham agreed. They moved carefully down the hallway, until it branched right and left. Taking the right most passage led to a massive cavern. There were dozens of rat-kin moving about, and a hundred feet away, a gigantic rat was snoring on a nest of garbage. By unspoken consent they moved back and explored the left-most passage.
This one led to a small store room with shelves on all the walls. The shelves held twenty-pound wheels of various types of cheese. Most of the cheese was missing small chunks or had some gnaw marks where a rat-kin had "sampled" a wheel. Jon looked at Cham. Cheese beat groat muffins any day of the week. Jon pointed to some sacks on the top shelf. "Let's grab those sacks, load up, and see if we can get back out."
The sacks turned out to be half-full of odds and ends. Empty potions bottles, a dagger, a feathered hat, a shiny metal breastplate and many other items. Cham grinned widely. "Bet this is stuff Timmy’s raid group lost and the rats tossed it into their storage area." Jon agreed, "I like this. We get loot and cheese, and don't have to kill anything." Taking the two half-filled sacks, they each grabbed one of the better wheels and retreated to the dungeon entrance. It looked like a doorway leading into darkness. On the count of three, they walked in.
After a half second of darkness, they found themselves outside the regular dungeon entrance. Unfortunately, Suzette was there, arms crossed and tapping her foot impatiently. "Anything you want to tell me about?"
Jon blurted out "Uh, you look really cute when your mad?" Cham pulled out a wheel of cheese and offered it to her. "Cheddar? Very tasty."
"So then, what did you end up doing?" Ozzy was getting the story from Suzette after she had run down to the dungeon to see why she had a notification about a group coming out of it when no one had gone in.
"Oh, we compromised. They really didn't do anything wrong and we learned something about the dungeon. They agreed to not let anyone else know about the back entrance, and I'm going to suggest to Jorges that the big room they found would make a great little private tavern for the workers."
Jorges yelled out, "Next war, Billy, I'll build you a really nice star fortress. I'll have plans ready in a week or two."
Billy wasn't sure if Jorges actually meant that, or was just having a laugh, but he'd hold him to it. "Thanks, Jorges, I appreciate the thought. Anyway, you guys stay out of the fighting. The rules are pretty specific. If someone threatens or attacks you, you can fight back in self-defense, or just run away. If they hurt or kill you, they lose points. But if you attack someone from MOMCO they can kill you. And while you will resurrect, it's a longer timer, and longer death penalties, so don't try it.
"The main fighting will all be over with in an afternoon, although if they run away, we have to defend for the whole ten-day period."
Betty pointed at the general store. "So then why are all the townsfolk packing up and leaving?" The exodus had begun at dawn, as the townsfolk were notified earlier of the coming confrontation. Some chose to stay, such as the Innkeeper, Gareth. The inn would make money with lots of mercenaries in town. But many other families and businesses were clearing out and planning to ride out the ten days at Rowan Keep or one of the nearby towns. Sedgewick would be nearly empty by nightfall.
Suzette whispered to Rolly. "I'm worried about this war the corps want to fight. But it does give us an opportunity. No one in town, and no one is going to be in the dungeon. I say the tavern closes early and we go do some adventuring." Rolly liked the idea. "I can't wait to see you blasting rats in your slinky new outfit. I'll let Ben and Ozzy know."
Billy was holding up his hands. "Just a precaution, Betty. The shopkeepers and families are worried, despite the point cost for their death. It's not so easy for an NPC to come back so they are playing it safe. You guys are old hands at dying. Everyone's done it a few times. No big deal. So just keep working your normal jobs, stay away from the fighting, and we'll all have a big feast when the fighting is over."
"And what happens if you lose?" Suzette had walked up close to Billy. She wasn't flirting or smiling, and didn't look very happy. "I'd like to know what happens to all of us if ACME loses."
Billy delayed a few seconds, then spoke in a lower voice. "OK, yes, there's a small chance ACME loses. Don't worry. You have a contract. It means me and you guys pack up and head to another town. It would be a pain, but ACME would fight to get Sedgewick back. Meanwhile we improve another town for a month or two before coming home."
"What about Momco? They can't keep us here working for them, can they?"
Billy gave his most sincere smile. "Nope, your contracts are with ACME. They might get the town for a bit, but they can't take any of our workers. We'll just move a bit. In your case, we might have to build a new tavern to get you going in the new town, but trust me, that would be project number one on my list. You make us money, and ACME likes money."
"I just don't want anything to do with MOMCO." Having gotten an answer, Suzette walked back over to the tavern. She had some new recipes to try out and a lot of Blud Dark to brew up. It was going to be busy the next two weeks.
Ben took aside Jorges, Cham, and Jon. "I think we need to prepare a bit. Billy might think it will be quick, but we could end up in a siege situation. Let's start thinking about how to take care of people if that happens. We need a source of water, and barrels of stored water. All the spare food. And I'm sure no one minds if we move all of Suzettes brewing apparatus down to the new bar."
Cham said. "We're calling it 'The Hole,' seems fitting."
Ben agreed. "A fitting name for sure. We'll have to walk the barrels of beer back to the tavern, but this way players can't muck things up in the old brewing area. The tavern and dungeon are probably going to be really important with lots of fighting around it."
"We should move Betty and Granya's stove and cooking gear over as well. Just strip the kitchen and rebuild it in the barracks. And everyone's personal gear. Then if we need to, we just stay buttoned up behind the walls while they fight things out for 10 days."
Two days was plenty of time to move everything into the barracks. They also put several wagons loaded with stone, and all the extra logs in the courtyard. They could work on finishing the interior for a few days.
Billy could be seen running all over the town talking with the mercenaries he'd hired, trying to make plans - too few mercenaries. He cursed Vernon and his secret plans often and with great enthusiasm.