55 – Expansion and Projects
As the day quickly passed with Batman's Butler leaving the cafe with cases of alcohol and fresh exotic wasteland food, and Logan the same, I said goodbye to all of my customers, including a few new ones, before closing up shop.
With them gone, I briefly glanced at my 'Bank.'
[US Dollars: 19,240]
[Karma: 185, 902]
Turns out, with the sheer amount of Karma some of my customers had, they were quite flamboyant with their spending, such as Kyle using every scrap of his Karma and Credits to purchase ammo, several different weapons, medicine, and a suit of Combat Armor and with me switching the Credit System to a weekly rotation, my various customers have been purchasing whatever they found...appealing.
Another example was that Volkov used all of his Credits to purchase a Power Fist from the world of Fallout, a device that allowed a man to punch through brick and shatter bone. It would certainly make him a menace to any opponent lacking superior biology, powers, or weapons. Which for Gotham or Hell's Kitchen made him one of the 'strongest' outside a very select few individuals.
I wondered how the Cafe would grow and expand in the future and briefly glanced at the shop before sighing.
Opening the system store, I made a few purchases.
The inside of the cafe stretched and shifted, seemingly expanding as if it were a balloon.
Rows upon rows of computers appeared until they numbered 75 in number.
Suddenly a waiting area formed at the center of the cafe in front of the counter, with a coffee table, four chairs, and two couches, all forming a square.
Then, the counter expanded before stopping a good distance from the wall and abruptly swerving to connect to the wall behind the counter
Beside the counter, two doors appeared, both bathrooms.
Moving my focus onto the other projects, I appraised their progress, starting with Minecraft, which would be arguably the easiest one to create as all I would need to do is mostly create a procedural generator that would create unique worlds based on a 'Seed,' much like the Minecraft I was familiar with in my old world.
The only difference was that I wanted to add more items, biomes, mobs, animals, and more, taking much inspiration from the many mods that have cropped up into existence over the years since Minecraft's creation, such as Pam's HarvestCraft, adding plenty of vegetables, fruits, and food items, or Biomes O' Plenty that added a great many new biomes to the Procedural Generator. Other than those changes, I had also planned on improving the villages to account for possible kingdoms to form, and trade routes to be established between villages, and I planned on improving the AI of the Villages and Mobs to make the game more interesting and not so...predictable.
I had more plans, but for now, I was in the initial stages of the game's creation still, working on the world generator and experimenting with it to make sure it works and there are no bugs or loopholes that the Players could exploit, though I feel they'll still find some whether I like it or not.
Two of my fragments were working on Minecraft, while another two were working on the Elder Scrolls series, one was working on Elder Scrolls: Arena, while the second was working on Elder Scrolls II: Daggerfall.
Both games were from before my time, so I never had the opportunity to play them, but with the System's help, I knew the games inside and out after I purchased the series.
Then I had one fragment working on Resident Evil 0, the one featuring a train. I decided to go in chronological order to provide the Players with a streamlined experience where they could play the games in order without having to worry about being thrown in a game in some other period of time. To explain, the company that created Resident Evil in my old world published Resident Evil 0 as the fifth game in the series, even though it was the first in chronological order, I aimed to fix that.
Speaking of the three games, I had decided what to add to the Credit Store from the games.
For Minecraft, there were a few obvious items. Golden Apples, Potions, Enchantment Gear, Elytras, Raw Ore, and lastly, the Totem of Undying.
For Elder Scrolls, Enchanted Gear, Potions, Alchemical Ingredients, Spell Tomes, Books, and more.
Lastly, there were the Resident Evil games. Most of the items were rather...mundane, but some of them had some potential. Such as the Refined T-Virus Serum, Research Papers, other viruses and pathogens created by the Umbrella Corporation, and even refined Cadou Parasite and Mold samples were available for sale, though I blocked a lot of the more..cataclysmic options from the Credit Store since they'd only cause me problems if someone was stupid enough to start a zombie apocalypse or something similar. Certainly would not be good for business. Though theoretically, someone could research and learn from the research papers and files available in the games. Though they'd lack the unique plants or mold that allowed Umbrella to make their viruses so...unique in the first place.
Even then, there were few people in this world with the knowledge to do such a thing in a short amount of time.
Satisfied with my progress, I reached out to the System Store and made one last purchase.
A new cafe entrance.