If it weren't because Owell and the other five youths were still injured, he would have already put them to work in the ironworks.
With Hanjun's approval, the blacksmith shouted, "Fire up the furnace!"
The furnace gradually heated up, with Flower Deer providing the recipes and weapon blueprints.
The players became laborers once again, but this time they were working for themselves.
After finishing the weapons, the blacksmith held a longsword with tears in his eyes, "Finally..."
From the front, the blade was very smooth.
From the side, the blade was sharp enough to easily cut a hair strand.
Such sharp weapons could probably be called artifacts.
However, every player had one, and Hanjun told the blacksmith to keep making more, as they might need them in the future.
Since the blacksmith made such impressive weapons, he was completely won over by the heroes and Hanjun's decisions.
He followed Hanjun's instructions without hesitation.
He looked down and discussed the quest with everyone.
The new players seemed a bit excited.
This was their first time heading out outside the town territory and opening a new map.
For the past few days, their quest had been either construction or digging with a shovel, or killing some small rabbits.
They had gained a lot of experience and enjoyed the scenery, but it had gotten a bit boring.
Because of this, they hadn't quite grasped the game's quirks.
Spicy Flavor Fairy knew very well that, although they had unlimited respawns and seemed invincible, their respawn point was at the church in Ulon Town.
Since the game doesn't have save points, dying in the dungeon would mean returning to Ulon Town instead of respawning at the dungeon's start.
The problem was that their destination was at least a day's journey from Ulon Town, and they had no means of transportation other than walking.
So if players died in the dungeon, there was a low chance they could get back to help in time.
In a worse situation, they might even lose half of their team before they reach their goal.