Chapter 115: The Stage
"What's the easiest piece to play?" Danemy said with a hint of nerves.
"It's a bit complex. Some people are better at certain pieces than others," Fahiz said. "I think the rat is the easiest, but for Sharak it's probably the 'null,' since he's omniscient or something."
"Yes, there's a 'piece' that's recently been rediscovered from the early practice of Arinos, which we simply call 'null,'" Sharak replied. "It says as little as possible, and tries to bring attention to its interlocutor. However, it also introduces the discussion and directs it. It was initially used as a way to train new players, in fact, and get them used to the other pieces. But I don't think you'd get rewards for using it, and it's difficult to use anyway if you don't know the other pieces well. But the training might still be useful for both of you, moreso than seeing Fahiz's great rat impressions."
"Excuse me? Is that a challenge? Alright, let's go, my rat against your null piece. You can be whatever character you choose to be, I don't care."
Enter MELANCHOLY in the form of a SPIRIT.
SPIRIT. O dreadful sound! what sighs are there not heard
In the depth of the infernal regions!
What groans proceed from the souls of the lost!
SPIRIT. Behold!
Enter ARCHELACHES the Spirit of Rats, with a company of RATS.
RATS. See, see!
SPIRIT. What do I see?
RATS. Our misery,
And the arch fiend's delight.
SPIRIT. O rats, rats, rats!
RATS. All come to mumble
Praise for the place, where we live, where we feed,
And where we play.
SPIRIT. What do you feed on?
RATS. Blood,
Blood, which from the living limbs we draw
When we bite, and when we scratch.
SPIRIT. Where do you tarry?
RATS. In death,
Death, which strangleth in the dark;
And in hell,
Hell, which doth chew our little hearts away.
SPIRIT. What is hell?
RATS. A many-coloured, many-windowed, many-doored building,
In which we are received when we are evil,
And at that point we are hurried to a narrow pent-house,
From where we have a prospect of a deep pit -
In which pit there is a strange man named Jehovah,
Who yells at us all the day long, and annoys us.
Yet we can get reward by riskily scaling the pit
In order to feed upon his skin, bones and blood.
SPIRIT. Is this hell?
RATS. If we are in it, then it is hell!
Hell is a plague that we carry hither and tither,
We can run, but we will not leave it behind.
And if we climbed bravely all the way to heaven?
Then we do not care, for if we went there
Then it would straightaway be hell.
"'Melancholy in the form of a spirit'? Quite a choice of character," Fahiz said teasingly.
Sharak shrugged. "I was just trying to surprise you, throw you off your game. Mind games, you know?"
"Well, it didn't work."
"True, but I doubt that even an Aesir could make you any worse at portraying a rat. But what was up with this 'Archelaches, Spirit of Rats'? Did he say anything?"
"I felt that I should join in. If Melancholy is a spirit, why shouldn't rats have a spirit too? A Spirit of Rats. But I don't think he said anything, just stood around looking majestic."
"Fair enough. I mean, what could look more majestic than a Spirit of Rats?"
"I'd suppose just about anyth- that is, precisely.Ñøv€l--ß1n hosted the premiere release of this chapter.
"Anyway, let's move on to our guests. I'm sure they're getting tired of us now."
"Not at all," Crucis said. "After all, it's late, and among the dense trees here it's easy to feel like you're being watched. Well, if anyone was watching us, and was a trifler or fool, then they would have probably got bored and left. It's good to filter them out."
"Quite true. Anyway, what piece should you be?"
While Crucis pondered, DicingDevil piped up. "He should be the cobra, he looks like one sometimes in fights."
The rest of the group pitched in approvingly.
"Well, the cobra is a bit of a demanding piece," Sharak said. "But it wouldn't surprise me if he could pull it off. Let's give it a try."
Crucis sighed. "I got volunteered for the most difficult piece? Alright, fine. So what character should I perform? I'm not that knowledgeable about the lore around Dravaistaya, though I picked up a bit in the mines."
"Well, a possible analogue in your mythologies would be..." Sharak pondered for a moment. "I guess Lucifer, Hades, maybe Whiro?"
"Lucifer sounds fine, I can try that," Crucis said.
"Alright. I'll be the null piece, and introduce you. Let's see if you can give a decent speech to begin with. This game takes a while. Skilled and experienced players can throw out dialogue as easily as machines for pieces which they are accustomed to, but it takes a while to build up to that. So you won't be expected to do that yet, but try and give a short speech in response to me, on behalf of Lucifer. We can see if you're somewhat used to it."
SPIRIT. What thunder shakes the edge of Heaven?
Who causes the winds to buffet
Against one another in controversy?
Ah! Witness, it is the fallen one!
Why do you not mourn, that have come
Like lightning from Heaven, and once
Were too a spirit, now are sabled here?
LUCIFER. Why mourn? Even if we suffer God's evil temper,
From the evils He loosed to plague our retreat
Theodicy assures me that He must bring forth good.—
When I remember that but yesterday
I sat upon the fields, where's cultivated all delight,
That I was crowned with your smiles, and not unearned,
And that this gilded air that round me lies,
And this ecstatic light, was all my own,
My heart sickens at the thoughts of what I was.
Change! Change is the heart of all things!
O, liberator, breaker of chains!
After this thunderous response, Sharak stepped back in surprise as a bright light briefly blinded his eyes. Although he didn't know what its source was, as it faded he noticed that Crucis' eyes were shining brightly after the speech, like a lynx's in the night.
"Quite a sardonic Satan," Fahiz said. "The series of volta surprised even me, but it was handled well. And I daresay, he could teach the Spirit of Melancholy a thing or two."
"Well, I think it's clear that, while he's still learning the game, he already has the hang of this character," Sharak said. "Now, as for Danemy, which piece do you wish to use?"
"Well, I guess I'll start with the rat?" Danemy said. "Seems like a lark."
"What does a rat have in common with a lark?"
"They both have a lot in common," Fahiz answered. "For instance, the skylark famously 'never wert' a bird, and a rat too was never a bird."
Which temple is carved naturally among hell's ashen earth.
LUCIFER. Who is Archelaches?
RAT. He is your leader. We disdained to worship the Almighty,
So he has sent us here to worship Satan instead.
LUCIFER. You sound disappointed.
RAT. Why, of course! For all would worship the majesty
Of God, to whose majesty all worship's due. And us too!
We too would worship him, if the Almighty had not set
His canon against rats... So now we are consigned here!
Denied the object of all worship, in gardens of misery.
LUCIFER. The misery is that which you have planted,
For it is your choice to see these magnificant flames
And the wild, horrific majesty of this infernal pit,
And then to merely cry as if for sympathy. Any skying tower
May have grandeur, but witness that grotesque, spiralling,
That serpentine tower of coal and ash, in the centre
Of this vast abyss - its distorted, intestinous climb
A grandeur that could amaze even our simple Heavens.
Why dig your grave here, and mourn the lost world?
But no more. Tell me more about this Archelaches.
RAT. He is the Spirit of Rats. It is said that he
Will one day be the first deceiver, and will cause
Even earthly paradise to be defamed, such that
God's creatures shall be cast out and punished in
Soil which thwarts and ails them, and in despair.
LUCIFER. What fecundity!
All that, from one deception?
What a tangled web we weave,
When we practice to deceive.
RAT. Yes. That is why he is named The Deceiver.
LUCIFER. But does God not also deceive?
RAT. How so?
LUCIFER. Why, the rascal claims to have fought a war
In Heaven, and to have defeated the demons now sent here.
But he never joined the war! He tried, but was too busy
Fording the occultic maze of how to wield armour for one
Who is three persons at once. Indeed, his angels lost,
But then He filed a legal injunction, claiming, indeed,
That we demons were a group of bullies, that we had
Also driven three angels to suicide, and, even worse,
That we had used degrading language like 'raca,' and
Several others besides, and this was in brief unseemly.
And after much hand-wringing, we were deplatformed.
The result is that we now tarry here, in midst of Hell.
RAT. Ah, but how strange! Some say an army marches on its stomach, but I daresay that God's army has a more difficult predicament - it must march upon theodicy and theological niceties.
RAT. Archelaches is said to be bold and mighty,
A rat who scratches at the borders of Paradise
And causes the heavens to quake in fear.
LUCIFER. Most excellent. What a mighty spirit!
RAT. Yes. But it is merely vaunting.
In truth, he is wracked in despair, because -
Why, because he is The Deceiver, and therefore
Since he knows of his own might and poise,
Contrives to despair, so that this disjunction also
Spreads mightily deception across his audience.
LUCIFER. What an immaculate deception, more breath-taking
Than even his might, for just to hear of its convulsions
I find staggering. Now, is this the temple?
RAT. Yes. Witness, the gashes torn in the rocks,
They are our windows. And the way the black rocks
Twist, like a face screaming out in vain, atop it
Is the great dome to our Temple of Archelaches.
LUCIFER. A humble, yet splendid, spectacle.
The temple entrance is that small hole, leading
Into the cavern underground? And what is this Tower
That stands next to it?
RAT. It is where a geyser of fire once surged
Through the rocks, and forged this steep tower.
From its peak, you can glimpse the far-off mountains
Rising on each side. But I must retire now, for
There is prayer in session in the Temple.
LUCIFER. That is well, and I shall range this tower,
And stare as this new planet swims before my ken.
"Quite a short tour," Fahiz said. "But I thought it a good first dialogue, and I enjoyed that the rat didn't seem to know that he was talking to Satan. Or he knew, and was being rogueish."
"There was some improvisation there," Crucis said. "I guess the dialogue didn't fit the scenario entirely, but it was fun all the same."
"It's alright, the scenario was just a way to make it easier for you to start," Sharak said. "There are some more arcane, detailed ways to convey scenarios, but this was just a vaguely-sketched one, so more of a rough guideline. I think it was quite good, I enjoyed the tale of God's strange turn to lawfare."
"Yeah, that was quite fun," Danemy said.
"Speaking of which, thanks for keeping the faith in Archelaches!" Fahiz said. "You're a great new rat. In fact, I think I have an old [Rat Talisman] given by a visitor to the settlement some years ago, it doesn't help me that much since I'm a Mage and it's mostly based on Dexterity and melee attack. I'll try and find it for you."
"Anyway, Fahiz will run your dialogue through Ala-ud-din. Meanwhile, I'll help your leader plan a way back, and maybe annotate his map with a few landmarks nearby," Sharak said.
"That would be great," DicingDevil said.
As DicingDevil went near the fireplace, where Sharak was unscrolling a large map of the area North of Kruxol, Crucis checked his quest log. He saw that he had unlocked an achievement for 'playing the game of [Legendary Beasts],' and had gained a good quantity of EXP from it, as well as a no-drop item named [Shroud of Myth], which could be used to, "summon legendary creatures, once they have been defeated."
Since this description didn't use the word 'Arinos,' Crucis wondered if this was another case of the game's quest descriptions being out of synch with what was going on, as with the previous quest where it described 'helping two Pyromancers with spell books.' He had heard of a mini-game named 'Legendary Beasts' being in Freihet, but it was a simplified board game which resembled a chess puzzle, and was quite different from Arinos. Further, it was supposed to unlock in some distant city named Merkul, and not this close to Kruxol.
The [Shroud of Myth] sounded quite important, but wasn't immediately useful. While Crucis hadn't yet encountered any 'legendary creatures,' he knew that quite a few, including dragons, titans, Garmr, and a cyclops, were present in the later game. These creatures were powerful bosses found in fairly remote locations, and were designated as [Legendary] by the game. He hadn't heard of any lower-level creatures with this designation, though it's possible there were some. The ability to summon such creatures would probably become an important part of Guild combat at a higher level, meaning that eventually most players would have to pick this up.
He checked his level, and saw that it had risen to level 61, and a fifth of the way towards level 62.