Chapter Thirty Three - I HAVE HANDS!

Chapter Thirty Three - I HAVE HANDS!

Sorry little sibling, but I need your experience.

[You have defeated a Lvl. 4 (Hatchling Boreal Toad) and earned 1 xp!]

[Congratulations! You have reached Level 5!]

[You have gained +2 Strength, +2 Endurance, +.4 Vitality, +.4 Agility, +.4 Dexterity, +.4 Perception, +.4 Acuity, +.4 Willpower, +.4 Charisma, +.4 Magic!]

[You have reached the limit for your current Species and Growth stage! You may Evolve!]

[Would you like to see your available Evolutions now? Warning: deciding not to choose an Evolution will result in the System choosing for you.]

I worked hard for this one, so hit me with it! Lets see what my effort over the past month has gained me!

Evolution Species:

Young Komadus Lizard:(Very Rare) The Komadus has a fearsome reputation for aggression and toxicity, but this is not entirely warranted. While it is true that the Komadus can and will hunt and kill both humans and monsters considerably larger than itself, they will generally avoid hunting humans unless humans go deep into their territory. While the Adult Komadus will display a standoffish attitude when confronted, Hatchling and Young Komadus will generally go out of their way to avoid humans. +25 to all Stats, +4.5 Str and End per Level, +1.2 to all other Stats per Level, [Scale Armor](racial), [Envenomed Bite: Young Komadus Lizard](racial), [Disease Resistance].

Unlocked by: Being a Hatchling Komadus Lizard.

Young Witchs Newt:(Rare) The Young Witchs Newt is just as prized as a familiar and for its alchemical reagents as its Hatchling form, but few [Alchemists] would want to kill one. Once a Young Witchs Newt Evolves into a Juvenile Witchs Newt their value increases exponentially. +10 to all Stats, +2 to Mgc and Wil per level, +1 to all other Stats per level, [Regeneration: Minor](racial).

Unlocked by: Having been a Hatchling Witchs Newt in your previous Evolution.

Hatchling Kalif Newt: (Uncommon) The bright orange Hatchling Kalif Newt is considered quite pretty to look at, but the color is a warning that any monster or adventurer would be wise to heed. Although not particularly aggressive, merely touching a Kalif Newt is enough to paralyze a mans hand. Prolonged exposure quickly leads to death if the adventurer does not have [Poison Resistance] or a very high Endurance and Vitality. +3 to all Stats, +1 Agi, Dex, and Mgc per level, [Intense Toxin: Kalif Newt](racial).

Unlocked by:Having the Skill Taunt, purposely trying to use your skins poison in a fight.

Hatchling Hunter Newt: (Very Rare) Hunter Newts are extremely aggressive predators that are more than capable of killing new adventurers with ease. They are known for their tendency to prefer eating human children and have been hunted to near extinction as a result. Very few are born naturally with most resulting from evolution. +1 to all Stats, +8 to Str, End, and Vit per level, +1 to all other Stats per level, [Salutivore](racial).

Unlocked by:Killing an opponent at least one evolution stage higher than you, killing more than you can eat, killing without the intention of eating.

Young Green Lizard:(Very Common) Green Lizards can be found throughout large parts of the world but are considered a minor threat at most. Even in their Adult stage they do not pose a threat to even D-Rank adventurers and their younger Stages help to suppress more powerful monsters from reaching adulthood. They are very aggressive towards anything smaller than themselves or anything that seems injured, but will avoid attacking things bigger than themselves. +10 to all Stats, +1.6 Str, End, and Vit per Level.

Unlocked by:Having above 4 Endurance.

Young Black Lizard:(Common) Black Lizards are related to Green Lizards and for the most part are largely the same. Aside from the difference in color, the only notable difference is the rather weak toxin that the Black Lizard has in its bite. +12 to all Stats, +1.6 Str, End, and Vit per Level, [Envenomed Bite: Hatchling Black Lizard](racial).

Unlocked by: Having above 4 Endurance, having used poison to kill an enemy.

Young Giant Monitor:(Uncommon) The Giant Monitor is, as the name implies, giant. Growing to nearly eight meters high in its Adult stage, the Giant Monitor can compete with lesser Draconoids for territory. Although it very rarely wins those contests. +50 to Str, End, and Vit, +10 to all other Stats, +2 to Str, End, and Vit per Level, +1 to all other Stats per Level, [Scale Armor](racial), [Torpor](racial).

Unlocked by:Having above 30 Endurance and above 20 Vitality.

Young Mutant Alligator:(Uncommon) The Mutant Alligator is what happens when an alligator becomes exposed to too much mana. With its powerful jaws and tough hide, this monster is a considerable danger to anyone who explores the swamps and marshes it makes its home. +20 to all Stats, +4 Str per Level, +2 End and Vit per Level, +1 to all other Stats per Level, [Scale Armor](racial), [Tough Hide](racial).

Unlocked by:Living in a swamp or marsh for most of your life, having above 15 Strength, Endurance, and Vitality, and eating an entirely carnivorous diet.

Young Lesser Toxic Gator:(Uncommon) The Lesser Toxic Gator is an even more heavily mutated version of the common Mutant Alligator. Although they are not physically as strong as the Mutant Alligator they do have toxic breath and are considerably dangerous to lower rank adventurers. +20 to all Stats, +3 to Str per Level, +2 End and Vit per Level, +1 to all other Stats per Level, [Scale Armor](racial), [Tough Hide: Lesser](racial), [Toxic Breath](racial).

Unlocked by: Living in a swamp or marsh for most of your life, having above 12 Strength, Endurance, and Vitality, eating an entirely carnivorous diet, and using poison as a weapon.

Young Greater Toxic Gator:(Rare) The Greater Toxic Gator is an even more heavily mutated version of the common Mutant Alligator. Incredibly powerful, violent, and toxic, the Greater Toxic Gator is easily noticeable because the very environment dies around it due to its powerful toxin. +40 to all Stats, +6 to Str per Level, +4 End and Vit per Level, +1 to all other Stats per Level, [Scale Armor: Major](racial), [Tough Hide: Lesser](racial), [Toxic Breath](racial), [Intense Toxin: Greater Toxic Gator](racial).

Unlocked by: Living in a swamp or marsh for most of your life, having above 12 Strength, Endurance, and Vitality, eating an entirely carnivorous diet, and using poison as a weapon.

The list went on for quite a while after that. Most of it was not particularly interesting, with a lot of commons and uncommons that either lacked decent stats or were so specialised that they werent worth it. There were a good amount of rares and very rares mixed in as well, but most of them sounded like something that I wouldnt want to be.

Eventually though, one entry caught my eye.

[Note: As a Demihuman experience will be split between your Species and your Class wherever that is applicable.]

My experience will be split?

You are fucking with me you piece of shit system! I scream out in broken HinTye, taking advantage of the fact I now have a throat capable of expressing my anger at the world. In fact, I spend the next hour cursing the world in every language I know, partially out of anger and partially out of joy to have a voice again. Squeaking and hissing just isnt the same.

Eventually, I get too tired and stop, slumping back against the log that makes up Newthome. Idly, it occurs to me that since I have hands now I should build myself a better home. Maybe I could finally get that Construction Skill.

As for my anger Well, this had effectively doubled the amount of experience I needed for my Species Evolution, hadnt it? I need to Evolve into something stronger, something in a higher stage. If I want to feel truly safe I need to have Stats that can actually allow me to compete with the monsters around me. Clearly, the area I am in just simply lacked anything that had Evolved into a threat. What had probably happened, I imagine, was that every time something have Evolved to the third stage it had wandered down south and been killed, leaving this area free of major predators.

Hopefully my Class will make up the difference, but I dont see how it could as it is. Maybe my Class can Evolve as well? But my Class Level doesnt have a max like my Species Level does. At a guess, I can probably gain more abilities as I Level it.

A small consolation was that everyone had to deal with this. Humans probably didnt have a Species Level - at least, that was what I felt that the description about Demihumans implied - and I bet that they had a lot more Class slots, but that they shared experience between them. That would make sense to me anyway, a [Warrior], [Scout], [Hunter] would actually be fairly strong as Stats go, and maybe they could consolidate into a single Class?

I sigh, and then decide to go make myself a new home, one that is more than just a hole in the ground or a hole in a log. I cant spend any more time feeling sorry for myself.

On the north side of the stream, right before it enters the gorge that leads out of the valley, there was a small area that was somewhat like the southwestern part of the valley - the forest gave way to rocks and bare ground. The dry and mostly flat ground was perfect for what was going through my mind: mudbricks!

Well, not just mudbricks. It didnt rain too often here, but it did rain, and that was obviously not great for mudbrick building. The second part of my plan depended on my ability to make fire though. It was fortunate that I had spent two lives in pre-industrial civilizations, or I would never be able to do this step. Now though, I could recognize flint on sight and so was able to perform that most incredible technique: banging two rocks together to make a spark.

My plan, such as it was, was to use mudbricks to form the shell of my new home. Then, I would cover it in unfired clay to keep water away from the bricks, and after that I would use fired clay shingles to help keep the elements from wearing away the clay!

I would build a mudbrick wall the same way and then I would be perfectly safe from most monsters and be able to live in peace!

Of course, the problem with my ambitious plan was that I was slightly larger than a human infant. A few hours of work into the project, it was clear that I had bitten off way more than I could chew. This project was going to take a while. On the other hand, it wasnt like I had any pressing appointments

Name: - Species: Infant Kobold Level: 0/5 Experience: 000/160

Class: [Hunter] Class Level: 0 Health: 83/83 Mana: 7/7 Stamina: 100/100

Statistics:

Str: 34 End: 33 Vit: 25 Agi: 20 Dex: 15

Per: 24 Acy: 29 Wil: 17 Cha: 23 Mgc: 15

Lck: 163

Abilities:

[Prey Sense](class) [Breathes through her Skin](racial) [Toxic Skin](racial)

[Toxin Control: Minor](racial) [Regeneration: Minor](lesser)(racial)

[Scale Armor: Minor](racial) [Envenomed Bite: Hatchling Komadus Lizard](racial)

[Infravision](racial) [Salutivore](racial) [Strong Stomach](racial)

[Poison Resistance: Major] [Disease Resistance: Minor] [Better First Impression]

[Healthy Thoughts] [First Words] [Killing Blow]

Skills:

Ambush: 2 Analysis: 2 Cartography: 1 Charge: 3 Cleaning: 1 Climbing: 2

Composing: 1 Charm: 1 Crafting: 3 Digging: 5 Dancing: 1 Dodge: 3

Drawing: 1 Etiquette: 1 Intimidate: 1 Jumping: 4 Meditation: 2 Poetry: 1

Reading: 1 Singing: 1 Sprinting: 2 Swimming: 3 Stealth: 5 Taunt: 1 Throwing: 1 Tracking: 2 Trap Making: 6 Writing: 3