Chapter 3.26: Alran Cherman

Name:The Newt and Demon Author:
Chapter 3.26: Alran Cherman

Theo did his best to avoid the wine served at the feast. Xam had imported a watered berry wine from Rivers and Daub. While it was likely not strong enough to affect a Half-Ogre, even by the barrel full, he still shied away from it. The celebrations carried deep into the night, even after the golems melted into mush, but the alchemist and his friends retreated to the bathhouse long before that. Luras joined them this time, taking full advantage of the private bath.

Your private room is much larger than the others, Luras said, lowering himself into the pool. He let out a satisfied sigh. And the water is hotter.

Theo was joined by Tresk, Zarali, and Luras tonight in his private bath. Salire politely declined, staying back at the party and taking full advantage of the wine. The alchemist took the chance to grill his adoptive sister on the concept of willpower, which she was happy to share her opinions on.

Some say thats a hidden attribute, Zarali said, soaking a cloth in the water, then placing it on the top of her head. She closed her eyes as the water dribbled down her face. Youre already on the path to increase it, using your mana the way you are.

Aarok was pissed about the mud people, Luras said, flashing a smile. I havent seen pranks like that in Broken Tusk in years.

I fear retaliation, Theo said.

You should, Luras said, dipping his head below the surface of the water. Tresk was just swimming around.

Willpower develops naturally, Zarali said. I have a few games you can try to increase it, but its part of your focus. Youre already a very focused person.

Theo nodded. That much was true. He often carried out mundane tasks, day after day, with no problem. His ability to focus on a task was enhanced by his attributes and cores. Zarali was of the opinion that they acted as a growth modifier for his natural willpower, meaning that they would only influence someone with an already high will.

Im interested to see what your little mud people can do, Zarali said.

Luras had surfaced already, putting in his opinion. Weapons.

That idea didnt escape me, Theo said. I dont want to say it out loud, but I could send them into a group of monsters with a bomb.L1tLagoon witnessed the first publication of this chapter on Ñøv€l--B1n.

Weapons of assassination, Luras said, amending his previous comment.

That too, Theo said, although he really wouldnt say that one out loud. How about tireless guardians that watch the mines. Haulers that move things from one place to another. Fieldhands. Lumberjacks. Soldiers. They can be anything.

Ive never seen you attached to an idea like this, Luras said, settling down on a rock. You get excited about alchemy, but this? Youre going all in.

Theo was often excited about brewing potions. His latest creation, the [Potion of Limited Foresight], was unrivaled in its power. The value of such a potion was impossible to determine, not without someone like Fenian appraising the thing directly. It also wasnt difficult to brew, following the same steps as all his other potions. An unlimited supply of [Pozwa Horns] meant an unlimited supply of the rare potion, but where did potioncraft stop? Not soon, the alchemist realized with little thought. The complexity of potions would grow only in their function, influencing different aspects of life.

These are all fanciful dreams of a rising alchemist, though. It was impossible for him to peer into the future to determine his path. Hed just follow it as it was laid before him.

So, a monster wave? Theo said, changing the subject.

Xolsa has been talking about it, Luras said.

Theo withdrew the early warning crystal from his inventory. It had been a long time since hed looked at it, but it was a deep yellow color. When the dungeons were malfunctioning, they put out a wave every week before Xolsa stopped it. The people of Broken Tusk wouldnt complain, though. The waves brought wealth and a massive boost to experience.

The group lounged in the bath for a long time. Zarali took to teaching Theo a few games to play with his mana. The idea was to summon the dancing flames of Drogramath, and control them to represent shapes. After that, he could focus on controlling the fire outside of his reach. The priestess displayed her aptitude, sending hundreds of balls of fire through the room, letting them dance off the water and assume various shapes. The alchemist was nowhere near that level of control, but it didnt discourage him. He could practice.

They shared small topics after practicing, never lingering on one thing for too long. The end of the season was in sight. Theo learned that each season was broken into 70 days each, meaning they had a 280 day year. The alchemist might have had his intelligence increased recently, but he couldnt figure out what that meant for the planet they were standing on. He dismissed the concept entirely, only concerned that the next season they faced was the Season of Fire.

If this worlds equal to spring was hot, their summer would be even worse. Theo had an idea, early in his residency in Broken Tusk, for a cooling system. With increased access to both artifices and reagents, he had another idea entirely. Why not hook the entire town up with central cooling? Throk could whip something like that up in an afternoon. The alchemist didnt dare share his ideas, fearing the retribution of his friends. They would make fun of him for chasing the next, newest thing in his mind.

When Theo and Tresk returned to the Newt and Demon, they descended into the Dreamwalk. The Marshling was immediately disappointed when he used his new potion, tilting the scales against her once again. She was even less impressed when he made mud bodyguards. With any thought of attacking him out of her mind, she left him alone that night. This gave him enough time to practice and experiment with his new skill.

The first thing he discovered was his lacking technique. [Alchemy Constructs] was more an art of putting pieces together than a linear process like standard alchemy. Golems were a puzzle. From the [Monster Cores] Theo had seen, cores he could replicate in the Dreamwalk, each had a unique personality. Goblin cores just wanted to fight, monsterized animals were good at labor, and each specific core held quirks. Theo learned the importance of a good containment core.

Containment cores werent just things that held the [Monster Core] in place. They were the beating heart of the golem, and when he brought them to life he noticed small changes depending on how he injected his mana. Without his practice on the subject, the constructs would have been useless. Several hours into studying, he injected too much mana into a construct and it exploded. The force of the explosion would have killed him if he wasnt in the Dreamwalking realm.

Handily, Alran said. He withdrew a length of cloth from his inventory and wiped his brow. Why the king started it to begin with is anyones guess. We had good borders. A delicate line cut by the spine. I live here. You live there. No one wants the damn cursed mountains.

Theo leaned back in his chair. Alran was being too open with his information. If he had spies, he could feed Theo information any time he wanted. The only conclusion was that this was indeed very dire. Still, any overt action against the south would take ages and they werent a big target. Which meant Alran was still hiding something. A bigger threat. The alchemist filed the information away. It wouldnt serve him in this discussion.

Its suspicious, right? Theo asked. The cultists rebellion. Qavell makes war, and they rise. Then, the Mercantile Chairs of the city get their heads lopped off. Whatever force comes for us will break on Gronro-Dir.

If they dont come from the sea, Alran said, scoffing.

Im working on that, Theo said. Broken Tusk is happy to offer supplies to Gronro-Dir when the time comes. Money, weapons, potions, whatever they need. I have a question. What can you provide?

Theo knew the answer before Alran spoke. He was just trying to poke the sweating merchant.

Food. Wine. Textiles. Adventurers, if theyre needed, Alran said, puffing himself up. Dont take me for a fool, Theo. I made one mistake, but Im not so arrogant to think Rivers and Daub can weather this alone. Weve had enough problems with the monster waves.

That struck Theo in the heart, though. Broken Tusk was responsible for the monster waves, in a way. But he wouldnt apologize and look weak. He was trying to put things in place, make sure everyone knew where they stood.

Broken Tusk is the industry, youre the farm, and Gronro-Dir is the sword and shield, Theo said, nodding to the man. Were already enjoying a fantastic trade relationship. Theres no reason to hurt that. An alliance. Three small towns against a kingdom, sounds good to me.

Theo reached out to shake the merchants hand. Alran was dumbfounded, sputtering his objections. He never expected Broken Tusk to agree so easily.

Surely there should be stipulations, Alran said.

Of course, Theo said, shrugging. But were not negotiating here. Not without Murder Passage at the table.

Please dont call it that, Alran said, going white in the face.

Theo and Alran agreed on basic terms, but nothing went into writing. They established an agreement to communicate at least every other day, sharing whatever information they had. Broken Tusk had little to offer in that realm. The thing that really reeled Alran in was a promise for decreased prices for everyone in the alliance.

Well, now Im very interested, Alran said, smiling for the first time since he got into the small, hot room.

Theo rarely talked to other leaders in this world. He had a few questions lingering in his mind.

Has Rivers ever thought of breaking from the kingdom? Theo asked.

Many times, Alran said. As has Gronro-Dir. I suppose Ill give you a history lesson, if youll have it.

Please, do, Theo said, gesturing to the man.

Alran withdrew a wineskin from his inventory, as well as two cups. He poured one for himself and one for Theo, sliding it across the table. The alchemists advanced senses for alchemical meddling told him it was a simple berry wine, nothing untoward.

After Balkors Betrayal, almost everyone on the continent was dead, Alran started, drinking deeply from his cup. Theo did as well, finding it to be pleasantly sweet and tart in equal measure. Glantheir stitched it back together at great expense, defying the other gods. The survivors rebuilt. Ogres sailed, however they sailed, from Slagrot, settling in the southern marshes. Broken Tusk. Settlers came from the north, joining with those Ogres to create the Half-Ogres we know today. Then Qavell was formed. They pushed south, conquering every town along the way. It didnt matter how small the town was, they planted their [Town Seed Cores] and reaped the taxes.

Alran paused for a long moment, leaning forward. My family has lived here since Balkors Betrayal. Almost one thousand years of history, and the kingdom paved it in a month. Weve never enjoyed occupation. The curious thing about freedom from these shackles? The price goes up every time we try to pay.

Theo let out a steadying breath. Grub, his contact in the city, always seemed to push him away from the idea of the Duke title. If the kingdom was doing this to Rivers and Daub from the start, what hope was there for Broken Tusk to get out from under their thumb.

I hold no grudge against Qavell, Theo said. But if their ashes mean the growth of a new power, the southern alliance of towns, then Ill gladly watch it crumble.

Alran held his glass out, toasting the sentiment.

Well work on the name, Alran said.