<Attention.>

This page has nothing to do with the story, so feel free to skip it.

Since the skills are in a form not normally represented in the story,

I’ll list the ones that look like that at the end of the chapter.

If you have any questions, please feel free to ask.

<Skill Criterion>

Lv1~4 Rookie

Lv5~7 Regular

Lv8-10 Veteran

Lv11~12 Master

Lv13~14 Grand Master 

Lv15~ Legend

Name: Souya

Age: 37 Gender: Male Race: Human Occupation: Magician Adventurer Grade: None→ Blank-class

<Ability Skill>

Sorcery Lv14

Learning Lv12

Tactics Lv12

Camping Lv7 -> 8

Business Talk Lv.12

Negotiation Lv12

Trickery Lv13

Fast Chanting

Goddess’ Blessing

<Magic>

[Dimension Box]

Required Magic Lv10 Range: Within arm’s reach Target: One material Duration: Until extinguished by the magician

Appearance: Chapter 17, etc.

Connects an object (such as a pocket) to a box set up in another dimension. Items that can be stored in the box are limited to a cubic space of 3m and a weight of up to 30kg. While maintaining the interdimensional box, the magic power consumed by it will not be recovered.

[Stone Soldier Rock Golem]

Required Magic Lv 7 Range: Contact Target: Stone blocks Duration: 1 hour

Appearance: Chapter 21

This is a spell that uses a reasonably sized block of stone as its medium. Creates an instant golem around two meters in length. It is good at simple tasks using its power, but can also handle a certain amount of combat. It can only do what you command it to do, so if you want it to do something else, you’ll have to switch orders each time.

[Float Levitation]

Required Magic Lv8 Range: Self Target: Self Duration: Until concentration is broken

Appearance: Chapter 23

Allows the user to levitate themselves or an object they are wearing. However, since it requires continued mental concentration to maintain the magic, it cannot be used for anything other than slow movement.

[Wraith Form] Lost

Required Magic Lv13 Target: Self Duration: Until returning to main body

Appearance: Chapter 24

Perform astral projection. Allows you to slip through obstacles other than the ground, and to talk with ghosts and evil specters. The probability of being unable to return to the physical body increases as the time spent detached exceeds five minutes, and the connection to the physical body is completely severed after 15 minutes. Not generally known, this is one of the forbidden arts that Souya found in his adventure 20 years ago.

(T/N: I think the Lost part here means that it’s Lost magic, it also mentioned forbidden magic so I think that’s it.)

Name: Mia

Age: 16 Gender: Female Race: Human Occupation: Cleric Adventurer Grade: Bronze-class

<Ability Skill>

Sacred Art Lv6 -> 7 (Mikaela, Earth Mother Goddess)

Wand Combat Lv1

Encampment Lv6 -> 7

Writing Lv6

Herbal Knowledge Lv6 -> 7

Good Luck

Charm

Strong Belief (Mikaela, Mother Earth)

Divine Possession (Mikaela, Earth Mother Goddess)

<Sacred Art>

[Salvation]

Required Sacred Art Lv 12 Range: 10m Target: One Spirit Duration: Permanent

Appearance: Chapter 26

Comforts ghosts and evil phantoms.

When Mia exercises this, she’s not quite at her original level.

A prayer ritual is used to temporarily free her from the requirement of high-level technique.

Name: Louise

Age: 24 Gender: Female Race: Human Occupation: Swordmaster Adventurer Grade: Platinum-class

Height: 168 cm, Weight: 56 kg 

Honey-colored blonde hair in loose waves. Good style. She is a receptionist at the Ilstadt branch of the Adventurer’s Guild. She used to be one of the most famous adventurers in Ilstadt, but now she’s almost retired due to her work as an administrator. She is the only daughter of a famous swordsman, and uses two swords in combat.

<Ability Skill>

Swordsmanship Lv.13

Archery Lv.7

Martial Arts Lv.7

Learning Lv.8

Camping Lv8

Speech Lv10

Clerical Lv10

Twin swords

Blood of the Sword Saint

Strength Measurement

Intangible

Twin Swords [Two Swords]

Two-sword style. She can use both left and right handed swords without any handicap.

Blood of the Sword Saint [Sword Blood]

An elite to fight with swords. The experience required for swords is halved.

[Battle Scout]

You can get a rough idea of their strength in melee combat (skill level) in the adventurer skill frame. You will know if they have the ability written in the skill guide. For example: Mia’s staff is as good in melee combat is in Rookie  ・・・・level. She can’t tell the details of melee skills gained outside of normal means of training, like Souya’s.

Intangible [Zero Counter].

Activated at all times. Later on.

Increased evasion against opponent’s tricks & increased hit rate & damage against counterattack targets.

Name: Merylou

Age: 102 Gender: Female Race: Forest Fairy Wood Elf Occupation: Spirit Master Shaman Adventurer Grade: Silver-class

Height 153cm, Weight 40kg 

She wears green pigtails and flower ornaments hanging down in front of her, dark eyes, thin leather armor that doesn’t hinder her movements, and a half-length skirt.

Her tone of voice is rough and peculiar, probably because she is not used to human language.

She is a Wood Elf who left the Forest of the Tree of Life on her 100th birthday to become an adventurer.

Wood Elves in this world are immortal due to the restrictions of the Tree of Life.

But, the Wood Elves who venture outside will eventually age and die. (The aging rate is about half that of a human.)

The current physical age is equivalent to 16 years in human terms.

<Ability Skill>

Swordsmanship Lv2

Archery Lv.7

Spiritualism Lv10

Camping Lv11

Forest Knowledge Lv12

Musical Performance Lv7 (Ocarina)

Cooking Lv7

Tree of Life Restrictions

Attachment (Life Tree)

Spirit Aptitude (Wind) Spiritual Arts related to wind spirits Lv+2 

Spiritual Inadequacy (Flame) Spiritual Art in relation to Flame Spirits Lv-4 

Tree of Life Restrictions [Gears of Yggdrasil].

A restriction (spell) placed on the entire Wood Elf tribe. Exists within a 50 km radius of the Tree of Life, Yggdrasil.

Forest Fairies Wood Elves gain the unique skill: Immortality + Growth Delay (Large).

The effect of this restriction slowly decays when outside the area of effect.

<Spiritual Art>

[Invisibility]

Required Spiritual Art Lv 7 Object: Wind Spirit Target: The user Duration: As long as concentration lasts

Appearance: Chapter 21

With the help of a wind spirit, the user can make themselves invisible. However, it has no effect on opponents who do not rely on sight, or who have the means to see through it.

[Wind Spirit Summon Summon Sylph]

Required Spiritual Art Lv. 12 Object: Wind Spirit Duration: Until the sorcerer’s magical power is exhausted or he is repatriated by order.

Appearance: Chapter 21

Summons the Wind Spirit Sylph, one of the Four Great Spirits. The Great Spirit has high combat power and human-like intelligence, so it can handle some complicated commands. (deflecting flying arrows, soaring high in an updraft, etc.)