Chapter 28 Club Meeting
Warning: This is a big info dump for the story so if you want to know a bit of the history of the novel then proceed by reading if not you can skip where the asterisk lines appear. (╥_╥)
I do recommend you read it for some understanding and context for why things happen but I'm not your mother or father or any other type of relative that there is to exist so enjoy the read! ≽^•⩊•^≼
-> *** <- Asterisk line is this btw if you didn't know | \( ̊☐ ̊")/
__________________________
100 years ago
When the world had reached a certain state of peace, they had no idea what was coming ever since that day came.
January 1st 1922,
The sudden appearance of dungeons on this fateful day thrust humanity into a perilous era. These mysterious domains initially believed conquerable through technology, proved to be far more challenging.
Creatures from the world of web novels emerged, and the fairy tales that were told to children became a grim reality.
As monsters began running rampant outside of their dungeons they began to populate areas that hadn't been touched by human hands and yet humanity struggled in fighting these creatures that towered them in both size and strength.
The world was in desperation and aid to combat these so-called monsters and as if a God from above answered their calls a phenomenon occurred as unfolded artifacts from history began to surface within the dungeons, individuals around the world also experienced a transformation as they gained powers from a dream that manifested their power from their souls. This divine blessing, a manifestation of unique aptitudes, marked the dawn of humanity's first users of power.
As people grappled with the dangers lurking in dungeons, artifacts became both a lifeline and a coveted treasure. These relics, ranging from ancient weapons to famous armour, offered the means to harness the powers granted to individuals.
The pursuit of artifacts changed the necessity of this world as those who weren't blessed with the right powers could use artifacts as the second best option for their arsenal, as those who possessed these objects gained the power of their previous holder.
The year 1922, while witnessing the birth of dungeons, also became the genesis of humanity's evolution.
January 1st 1972
As humans progressed and became stronger, the world needed associations to maintain order and balance of power. To solve this problem, they created a global association for all heroes around the world.
Each country harbors a branch that connects to the Global Heroes Association United. Many groups were formed not only to fight over the power of the rights of dungeons but also to maintain a high status for those who have reached peaks that this world has never seen before.
The great heroes of the Old Golden Era were often said to be unbeatable in terms of strength, power, and influence. During their time, they could easily beat A-Class dungeons as that was the highest level of dungeons on Earth. The powers during this era depleted drastically, and humanity never needed any more heroes during that time.
January 2012
As time passed, the old heroes' power was said to have weakened. Even though their skills and techniques remained, the world witnessed a second wave of dungeon outbreaks. This happened when it was believed that all the dungeons across the world had been conquered.
During the Towerfall Crisis, dungeons rapidly expanded, and the monsters evolved into a more primal form, making it harder to fight them directly.
This crisis led to the outbreak of monsters that rampaged through the cities worldwide.
However, the heroes of this world were able to stop them, and three main figures stood out as the most prominent among them.
As a result of this crisis, new names for this generation emerged.
Aurelia Draxen became famous for her performance on the big stage in Korea, particularly in the capital city of Seoul.
She demonstrated her incredible ability to use light to eliminate a total of 32,250 monsters within just three hours of arriving at the battle. This achievement earned her the titles of The Divine Sorceress and The Celestial One.
Navi Colombus also earned his prestige through his success in safeguarding London during a battle that lasted for 10 hours and 20 minutes.
He was able to hold down the battle and slay two S-ranked monsters that attempted to invade the city. As a result, he was given the title of The Invincible Titan.
Jaxon Cain displayed great bravery as he fearlessly fought an endless horde of monsters that were summoned through portals scattered throughout the streets of New York.
His efforts bought crucial time for the area's evacuation and secured him the enduring title of the strongest mercenary.
These three individuals were awarded medals of honour by the world for their heroic actions during an event in which many lives were lost.
Thanks to their efforts, the number of casualties was significantly reduced. Their bravery also earned them top rankings in both guilds and social status at the time.
Following the world's battle against the second catastrophic outbreak, a new crisis unfolded with the sudden appearance of four towers globally.
Humanity, gripped by panic, united once more to decipher the mysteries of these towers. Countries dispatched their best guilds to see the purpose of these structures.
One common feature stood out—they all possessed a unique window dashboard. These interfaces, found within the towers, assisted individuals in enhancing their power and conquering the tower itself.
Reports from guilds around the world revealed that each tower had a designated name. The four names assigned to these structures were: The Tower of Destruction, The Tower of Chaos, The Tower of Evil, and The Tower of the Abyss.
[Rewards: 500 QP, Luck [Roll], Stamina: 5.00+, Archer Mastery: 1+] + [ Additional rewards: HP: 25.00+, Stamina: 25.00+, Luck [Roll] 2x, 150 QP, (Information to [Item: Silent Abyss Key Rarity Location]
[Rewards are being transferred... Transfer Complete!]
What's luck roll system?
[Luck roll is a gambling system where you spin to increase the percentage of your luck. However, this spin the wheel game won't be affected by your luck. Would you like to give it a try?]
Uh, okay? HWONG!
As a massive wheel appeared before my eyes it felt like I was in a gaming show where they answer the questions with a buzzer but I'm only here to bet on my luck.
[Wheel of Luck!]
Black = Jackpot! Luck rolls: 25 - 50%
White = 1 Upgrade Special Ability
Light Blue = 5.00+ Speed
Dark Blue = 2.50+ Strength
Yellow = 10.00+ Stamina
Green = 100 PPP
Orange = 100 BP
Purple = 100 QP
Red = 2.50+ HP
Ah, shit if he's on a jackpot always bet on Hakari...
______
{Axel Saint Rel Laurence STATS:}
Age: 17
Talent: Marksman Of Weaponry [Grade 8][...]
Affinity: Flame, Water
>Health: 68
>Strength: 21.5
>Stamina: 34.5
>Speed: 63
>Evasiveness: 3.25% _Stat will trigger only in situations when the chances of an attack that is deemed improbable to dodge occurs if so Speed stat is enhanced by percentage 2x.
> Intelligence:? [Unlocks after theory exam]
> Mana: ? [100 BP Required]
[Special Stats:]
>Archer: 3/10_ >Luck: 1.08%
>???: ? / ?
Precision: 46% - Shots are more likely to hit opponents in critical areas, If shots end up missing your current percentage will be cut in half to re-direct to attempt another hit.
Tenacity: 3.45% Stat will trigger dire situations that are deemed too much to handle increasing your willpower [Hidden Stat] and mental health 5x.
[Special Abilities:] Deadeye [Grade 9], Sixth Sense [Grade 9], Aura Concealment [Grade 8], Clockwork of Time Grade [Grade 3]
Abilities: Piercing Shot [Grade 10], Vulnerability Reader [Grade 8], Quick Shot [Grade 9], Projectile Disarm [Grade 4]
Passive Abilities: Perceptive Mind [Grade 2] Items owned: [Grade 2 [???] Cloak of Invisibility - Condition: Very Good - Enchantments: Evasive Charm: IV, Thornmail: III, Elemental Shielding: III]