Chapter 71: Outside the rank, the enemy camp punishes death.

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"See if there is a horse farm there, go buy a horse over there!" Chu You pointed in a direction.

"Buy a horse? Jiu Caier's big eyes flicker.

"Yeah, mount."

"Oh, that's alright..." Jiu Caier ran over there, watching while watching the surroundings.

Chu You directly said to Lin Luo'er and Killing Commander on his friend's communication: "Don't fight monsters, use the Guild Back to Town skills, someone will take you to upgrade in seconds!"

Not long after, the two immediately used the Guild's return to city skills, and immediately they also appeared in this cloud top city.

When Chu You saw that the two appeared at the back to the city, the expression of the two people, regarding the surrounding scene they saw...

Chu You raised a hint of mouth.

Well, let them shake for a while!

That's right, for anyone else, I suddenly saw Chu Gui's guild town, and they all fell into a huge shock.

"Has the shock finished?" Chu You woke up to start the two.

"Uh...boss, here...is this our guild?" The killing commander came out of the back to the city in shock, instead of looking at Chu You, but kept looking at the surroundings.

Lin Luoer also came out from the inside, "Yu Ye, no wonder you haven't upgraded. It turns out that you are engaged in a guild. This place is really beautiful."

"Don't look at anything else, look at me!" Chu You greeted the two of them: "Come here, I will give you some gold coins, buy a horse, and let Ji Cai'er take you to upgrade."

It was only then that they looked at Chu You.

"Boss, what you look like, really..."

"Don't be wordy, let's trade."

Chu You gave them 50,000 gold coins each, and handed them the skill book they got from the copy.

"go quickly..."

Chu You didn't go elsewhere, but sat down under the Guild Skill Tree and waited for them to buy a horse.

Watching the two leave quickly, Chu You opened the task interface, which contained a hidden task triggered in North America.

Task name: ‘Out-of-domain rank (1)’: The player goes to the Central City to start a dialogue with the Heavenly Ritual.

Obviously, it is necessary to know the follow-up details of the task through dialogue, but from this (1) point of view, it should be a continuous task. The current task name is cyan, which means that the task is a Qingjue level. This does not mean that it is completed. After the mission, you will get the Qingjue level equipment. It can only be said that the mission reward it gives is at a relatively low level.

Chu You knows, regarding this rank, that is how many ranks he is in the eyes of players outside the domain. Currently he is a fifth-class soldier in North America. The higher the rank is, the greater the damage caused by the corresponding region. Critical strikes, death penalties, etc., all have additional bonuses.

For example, Chu You, after being marked by the main **** in North America, shows a fifth-class soldier. If he kills a North American player, then if the player loses 1000 experience, then the same Chinese player, he is a first-class soldier, then kill Dead North American players, the player killed will lose 400 experience.

This is the effect of different death punishments caused by different ranks outside the domain. Not only that, the damage caused, as well as the equipment that explodes after death, will have an increased chance.

The higher the rank of the player, the deeper the displayed tag name.

If Chu You is killed by a player in North America, his rank will be lowered after a certain number of deaths.

For North American players, killing the fifth-class soldiers outside the domain like Chu You will also receive additional rewards. After contacting Chu You, a hidden task will be triggered. This task is not to say that you must kill Chu You. Instead, it prompts: Kill the fifth-class soldiers outside the domain, reward the attack power attribute permanently +1, silver coins +2, and experience value 3000.

So when players in this region understand this killing system, for those players who are outside the higher domain, they will be like wolves who have been hungry for seven or eight days to see the delicious meat.

How to upgrade one's own rank outside the domain?

It was like Chu You, which caused continuous killing and destruction in the same extra-regional area, but it was very difficult to upgrade the extra-territorial rank. It was like Chu You destroyed a guild and killed 1,000 heads before it rose to 5. Waiting for soldiers, one can imagine the hardship.

So how terrifying is it to rise to the highest level outside the domain?

The name of the highest-level extra-territorial rank is: Commander-in-Chief outside the domain!

If Chu You had the rank of commander-in-chief outside the region in North America, if he now killed a level 10 North American player, he would be able to bring the opponent to the level 0 status with a knife, and at the same time, his own attributes would be greatly reduced forever!

Similarly, if the opponent kills Chu You, who has commander-in-chief outside the territory, the reward is very generous.

It must be stated that there is no confrontation. The main brain of the system is very strict in this aspect. Chu You knew very well in the previous life how the main brain monitors this hierarchical system.

If multiple players kill an out-of-domain player, then this head is obtained according to the party with the most output.

Extra-territorial rank system: First-class soldiers to ninth-rank soldiers, after this threshold, it is one-star general to five-star general. This level kills the opponent and can permanently deprive the opponent's attributes. After passing the rank, it is outside the territory. General.

Generals outside the region can only enjoy 30 places in this region. For example, after 30 people from Huaxia in North America have reached this rank, if other Chinese players have reached the rank of generals in North America, then this The quota will not increase, but will compare the rank points of these 31 people, and finally eliminate one person, always maintaining the 30 quota limit. At the same time, after Huaxia players reach the rank of extraterritorial general in North America, there will be A group attack skill that specifically deals special damage to North American players appears!

After the general, he is a general outside the territory. This rank has only 7 places and will have two special group attack skills.

After the general, he is the commander of the extraterritory. This rank is only 2 places, and there will be two special group attack skills, plus a special magical skill.

After the commander, it is the highest achievement. The commander-in-chief outside the territory has only one quota and will have four special group attack skills and two magical skills.

Out-of-domain ranking effect display table, demonstration: the ranking effect of Huaxia District in North America!

First-class soldiers: After killing the opponent, causing the opponent to lose the original death experience penalty, the opponent's 300 experience value is additionally reduced!

Second-class soldiers: After killing the opponent, causing the opponent to lose the original death experience penalty, additionally reduce the opponent's 450 experience value!

Third-class soldiers: After killing the opponent, causing the opponent to lose the original death experience punishment, additionally reduce the opponent's 600 experience value!

Fourth-class soldiers: After killing the opponent, causing the opponent to lose the original death experience penalty, the opponent's 800 experience value is additionally reduced!

Fifth-class soldiers: After killing the opponent, causing the opponent to lose the original death experience penalty, the opponent's 1000 experience value is additionally reduced!

Sixth-class soldiers: After killing the opponent, causing the opponent to lose the original death experience penalty, additionally reduce the opponent's 1350 experience value!

Seventh-class soldiers: After killing the opponent, causing the opponent to lose the original death experience penalty, additionally reduce the opponent's 1800 experience value!

Eighth Class Soldier: After killing the opponent, causing the opponent to lose the original death experience penalty, the opponent's experience value of 2300 is additionally reduced!

Ninth-class soldiers, kill the opponent, causing the opponent to lose the original death experience penalty, and additionally reduce the opponent's 2800 experience value!

...

(Unlimited quota) One-star general: After killing the opponent, causing the opponent to lose the original death experience punishment, additionally reduce the opponent's 5000 experience value, and permanently deprive the opponent of -1 attack power (if the opponent is a mage, it is magic attack power) .)

(Unlimited places) Two-star general: After killing the other party, causing the other party to lose the original death experience penalty, the other party's 8000 experience value is additionally reduced, and the other party's -1 attack power is permanently deprived and 10 silver coins are lost. (Note: The other party’s loss of money does not include the murderer’s own pocket)

(Unlimited places) Samsung General: After killing the opponent, causing the opponent to lose the original death experience penalty, additionally reduce the opponent's 12000 experience value, while permanently depriving the opponent of -1 attack power and losing 30 silver coins. (If the other party doesn’t have that much money, then it won’t be good...)

(500 places) Four-star general: After killing the opponent, causing the opponent to lose the original death experience punishment, the opponent's experience value is additionally reduced by 17,000, and the opponent's -2 attack power is permanently deprived, and 50 silver coins are lost.

(200 places) Five-star general: After killing the opponent, causing the opponent to lose the original death experience punishment, additionally reduce the opponent's 25000 experience value, while permanently depriving the opponent of -2 attack power, and losing 1 gold coin.

(30 places) Generals outside the territory: After killing the opponent, causing the opponent to lose the original death experience punishment, additionally reduce the opponent's experience value by 70,000, and permanently deprive the opponent of -5 attack power and lose 10 gold coins.

(7 places) extra-territorial generals: After killing the opponent, causing the opponent to lose the original death experience punishment, additionally reduce the opponent's 250,000 experience points, and permanently deprive the opponent of -10 attack power, -1 hit, and lose 50 gold coins.

(2 places) Commander outside the territory: after killing the opponent, causing the opponent to lose the original death experience punishment, additionally deduct the opponent's 500,000 experience points, and at the same time permanently deprive the opponent of -20 attack power, -5 hits, and lose 100 gold coins, Increases the chance of 2% to explode the opponent's highest grade equipment.

(1 quota) Commander-in-Chief: After killing the opponent, causing the opponent to lose the original death experience and punishment, at the same time, additionally reduce the opponent's 1000000 experience value, while permanently depriving the opponent of -50 attack power, -10 hits, and losing 1,000 gold coins, Increase the chance of 7% to explode the opponent's highest-grade equipment.

The above is the extra penalty for extra-territorial ranks for deaths caused by players outside the domain.

Chu You opened the rank information on the character attribute bar.

Players Night: Dongying First Class, Korean First Class, Ocean First Class, Central Asian First Class, Europa First Class, African First Class, South American First Class First-class soldier, North American rank 5th soldier. (There is no rank attribute in its own region)

Chu You continued to open the North American rank column.

Player Night: Rank Points: 1289 rank points, fifth-class soldiers. For North American players, it has an additional attribute bonus, +0.8% attack power, and +0.2% crit.

Once again, the system's main brain is the highest alert state for players to monitor the external level of the brush domain. It can instantly simulate the causal relationship between the two and determine whether there is accidental coincidence. This can not be questioned!

If it is judged by the system as anti-sweeping, there will not be any increase in order points.