Ando felt numb.
The production of "the Witch of the sword" has made the whole production team numb.
How to say
This work can be regarded as a work of Musashino animation involving eggs.
Because Musashino animation in this work, using a lot of technology.
Like motion capture.
Well, yes, in "the Witch of the sword", the motion capture technology is used.
The so-called "motion capture" concept is actually very extensive. It is not a 3D motion capture that needs to be done with a large number of devices. In fact, as long as it is a record of the movement of an object, it can be called motion capture.
It's just that this technology is called differently in different fields.
For example, motion tracking, motion tracking and so on, and even conjoined games, in a sense, belong to motion capture technology - just like Kinect, which giant hardware will develop on another world line.
Oh, in addition, in the far future, many mobile phones have developed some depth cameras and TOF assumptions, and then let the mobile phones have space separated gesture recognition, which also belong to the category of motion capture.
In this case, Musashino will also use this technology.
What's more, "the Witch of the sword" started with two sets of motion capture.
The first set of techniques is the transfer of tracing.
Because of the experimental nature of animation, so "knife makes the witch" in the beginning to determine the use of a lot of new technology.
The technique of transfer painting has been rejected by people since it was created, but it is undeniable that it can make a very smooth painting.
But it's a pity that it's a direct transfer of the movement It doesn't work.
If it's dancing or something, it's OK.
But it's not good for Kendo and swordsmanship.
One of the characteristics of "the Witch of the sword" is close to the real fight. However, after using the transfer technique, they were surprised to find that the performance of these movements It's subtle.
One of the characteristics of transfer technique is that the picture is smooth, even too smooth.
Although high frame number and high painting will make the picture very smooth, sometimes for animation, too high painting will make the picture lose its courage. Therefore, in some places, it is necessary to extract frames.
However, the fighting itself after the transfer is too smooth, which makes the battle less courageous. If the frame is drawn, it makes the picture very strange.
Of course, it's not just about the movements.
In the Witch of the knife, many of the shots are rotated, wide-angle or moving.
This kind of lens requires a high level of coordination between the scene and the character. However, the simple transfer of the scene often makes the character and the background split, which is not certain.
In general animation, the so-called fight is also divided into several categories.
The cheapest of these is to give only one character and have the character wave his weapon in front of the camera.
This kind of lens is very common in the animation works, many animation works fight, once you see this kind of lens, you can basically determine one thing: animation is lazy here.
The painting of a character waving a weapon is the simplest. It's so simple that it doesn't even need the background.
The conscience is that the two characters fight with each other.
In this scene, there are two characters in the picture. The whole confrontation action is much more conscientious than that of the single person chopping the camera before. However, the length of painting is also much higher.
But this kind of lens, the background is also fixed, so the difficulty is not very high.
After that, it was the "knife makes the witch" this kind of continuous fighting.
This kind of fighting, because the camera is constantly moving, so the scene of the picture needs to move with it, and the action of the characters in the picture also needs to be changed all the time, which can be said to be the most dazzling skill.
At the end of another world line, the battle between Kato Konami and his mother belongs to this type. However, this kind of battle is too expensive, so it is basically only a short period. There is no money in the five groups (production company), so they can't afford to burn it!
Even if he was a god like Ando, after watching for a long time at the beginning, he felt that this could not be done.
To be exact, it is the technology of Musashino, which has not yet been fully understood. Although the technique of transfer painting appeared in the 1920s of last century, it still needs to be polished.
Although Musashino is the industry benchmark, but in the application of new technology, they are not completely able to do so casually.
However, if it is purely hand-painted, this part of the plot is not particularly easy to express - in theory, pure hand-painted effects can be achieved, but animators may not have that ability.
What's even more frightening is that if you only draw by hand, the whole animation cycle may be postponed to next year, and it may belong to the kind of "0.5 words" that needs to be played for two or three episodes.What's more, it must also be a super money burning animation. Five groups of painting can't afford to burn, and the son of the dragon can't afford to paint either. The animation "crow" made by the son of dragon on another world line directly burned the company down.
It's true that the swordsman witch is burning money, but it's not the way money is burned. If Musashino really dares to burn it, then maybe one or two people from Kenji Horikawa and zhenxiageng will be over. Moreover, other production companies may not dare to let them burn money for fun.
Well Apart from a technique that allows artists to draw with ink and water, that painting, if converted, will definitely cost more money than mud Bang's all animations. Let's not say that a few original paintings of the master can directly be used by one or two animation companies here.
So, senxia here said to do concept animation, which is a good reason, but this action is not so easy to handle.
However, at this time, another person suddenly slapped on the forehead: let's ask the 3D department for help!
The 3D department was later merged with group A to conduct special motion capture and special effects research.
You can find them.
And the action capture here, of course, is the most common action capture.
That is to wear black clothes, and then covered with small white spots all over the body.
This technology is a kind of optical capture method. After the action is captured by the camera, the computer can get a whole set of motion data.
The accuracy of this data depends on the specific technology.
The general principle is that these small white dots correspond to the joint points of the 3D character's bound bones. When people move, the 3D model can also make corresponding actions, recording the human's actions to the 3D, and through these data, the 3D model can restore the action.
Don't mention, first capture the action of the character on the 3D screen, and then adjust and extract the motion of the model. The image is really bold. Compared with the most original rendering, it is too high to know where to go.
Then, the production team of "the Witch of the knife" suddenly had a big brain hole: let's make the protagonist 3D!
Good.
We tried it.
And then And then there was no and then.
Because of the rendering of 3D model, the produced characters have an obvious "3D" feeling. This kind of character is very different from ordinary 2D.
However, this animation is not the so-called 3D animation. The mixing of 3D and 2D in the story will also make the action of the whole work strange.
This
There is no way to do it. Ando has put forward an idea, which is to use these movements as a reference for hand drawing.
This technology is called 3D_ Guide, also called 3D_ Layout。
Don't mention it. Musashino really has it.
In the long shot of the beginning of "the magic girl Naiye", the whole scene uses this technology to paint and dazzle.
The effect is called a good one.
However, this technique is very torturous when it is used in the witches and Witches of knives. Without this technology, the Witches of knives will probably skip tickets until next year.
In short, this is a technique to improve the efficiency of painting.
In the process of animation production, the person who draws the background and the person who draws the character can't be the same person. The former is the background and art, while the latter is the original painting in the usual sense.
Since it is not the same person, there must be deviation in thinking.
For example, when the lens is looking down, people and backgrounds have to draw the same angle of overlooking effect.
Many of the so-called painting collapses are actually caused by the fact that the original painting and the background can not be unified during the rush period, which leads to the incongruity between the camera angle and the scene of the characters.
In Naiye, through this technology, a 3D model reference is constructed to solve this problem.
Of course, there are even more powerful, that is, super one person takes on the original painting, one person takes all the background and roles, and produces a set of smooth fighting.
Ando's good friend, Nakamura Feng, is known as a "national treasure" because people can handle these things alone.
Mr. Ando can do it, but he has to consider efficiency. As an annual stunt, Sabre witch also needs to consider efficiency.
After modeling, 3D capture, camera adjustment, frame extraction and other operations, the picture is transcribed to the 2D painting plane again, and the animation painting of "knife makes the witch" is finally presented.
This kind of operation belongs to a large circle of production, but in this era, there is no way.
What's more, this kind of production is a great test for supervision, and many times the lens manipulation needs to be considered.
In short, some lenses need to consider the tension of the screen when making.
For example, in one of the shots, 3D modeling has tripled the size of Kato's Taidao.This image is only useful in this shot, and its purpose is to let the knife in this lens reflect the courage of the picture.
Yes, in many 3D animations, there are actually two models for a seemingly identical character.
In more extreme cases, a character even needs a lens to build a model in order to reflect different actions, otherwise the picture will collapse - because the model will become ugly from different angles, so this needs to be taken into account.
After making these 3D images, the contents need to be redrawn in 2D, which is really troublesome.
But if you don't, it's more troublesome.
Now it is 2002, and "the Witch of the sword" has been produced since 2001. The production resources of this era can't be compared with those after more than ten years. In many cases, we can only use this local method
"Ando, the first eight words of sword and sword God domain have all come out. Would you like to have a look?"
When Ando was thinking about Wei Teng's fast moving camera, he suddenly heard a voice.
It's Horikawa.
"Ah, it's so fast over there." Mr. Ando was surprised to hear that.
Because the production of "Dao Shi Wu NV" is obviously much slower than that of the opposite one. The former can be said to be slow, but the latter's speed is indeed abnormal.
"Yes, that boy of Monte is so good, and there are many plays there. It's very fast to do it."
Hearing the name of "Mount", Ando Zhenyu also quite sighed: "this man is really a genius."
"Yes Well, I said, what he's good at is that kind of surreal fighting. Don't try to pull people over
Since Ando joined, he has encouraged Hiroshi Horikawa to bring in a lot of technical experts, and other production groups have their own opinions.
So when he heard Mr. Ando's remarks, the chief minister of Horikawa over there hastened to speak.
"It can't be said to be surreal. I think his actions are also realistic. A lot of movements themselves, I think, can be applied to real works without any violation. But his style is different from our extremely realistic "the Witch of the sword."
When he heard the first half of Ando's words, he was still a little nervous, but when he heard the second half, he was finally relieved.
"There are so many people robbing him that we can't really get him if we want to." Ando said, "but I think it's quite good for shinhai to be the background of" sword God field. "
"Ah, I like his own short film, too."
The background of "sword God domain" is made by xinhaicheng. The reason why Ando really knows each other is that Shinichi has made a short film animation "she and her cat", which makes him feel that this young man is very good. In fact, xinhaicheng did supervise the background of "the Witch of the knife" - he didn't appear in person because he was shooting an animated film.
"Let's go and have a look at the sword kingdom first."
Ando Zhenyu has some skull pain.
Now I'm half dead tired. It's really hard to keep going.
Why don't you take a look at the animation over there.
Maybe there will be new inspiration, maybe. Even if you don't have inspiration, it's a kind of relaxation to appreciate the actions designed by montgome
……
Nakamura is really powerful, because people have hard power, but now the network is a bit brainless, it is simply high-level black
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