Chapter 267 A good opportunity for mutual benefit and win-win
Because of a gimmick about the war between Japan and the United States, people who were not interested in it will also become interested, which even formed a short-term social repercussions in Japan.
People spontaneously held various small support groups on the Internet and offline communities, and organized to watch the game together. There were even good-looking commentators to explain the content of the game itself to those who did not understand these games.
Huh? It turns out that this is a confrontation with various fighting techniques through the TV? What about our karate? Do we have our kendo? Do we have judo and sumo?
Really? That's kind of interesting, is this a game? It turns out that games can also be close to reality. I always thought that this was just a fantasy entertainment for children.
In order to show professionalism, TV TOKYO also released a special interview program on martial arts.
used various relationships to invite the curators of seven different martial arts schools in the local area of Japan, all of them are quite well-known figures in the field of Japanese martial arts, and they seem to be very authoritative.
They gathered to conduct a very detailed discussion on the authenticity of the fighting action in Street Fighter, which is also a hot spot that many people are paying close attention to.
Not only play games, but also play authenticity, in short, I want to take care of everything.
In order to promote and build momentum, TV Tokyo also specially carried out a week's program preview, squeezing out a most popular time slot to broadcast.
And the result of playing is very gratifying.
In these seven martial arts halls, there are members of the martial arts advisory group that Take Yusei invited.
Before, they didn't really like video games, they thought it was fake, and the fighting action shown in video games was not real, and the people who played them would not have any improvement in martial arts.
But with the growing popularity of Street Fighter recently, they were pleasantly surprised to find that more and more students began to learn martial arts through Street Fighter, so they wanted to try it in a real martial arts hall.
As a result, the income of several of their martial arts gyms also began to rise.
Originally, the economic environment was not very prosperous, and activities such as martial arts, which were more and more recreational, were gradually neglected, and the statement that martial arts were no longer needed in modern society became popular.
But because of Street Fighter, everything changed again.
Then the curators of several martial arts halls in the advisory group also really paid attention to video games, and game consoles began to appear in their martial arts halls, so that those trainees could feel the fun of fighting through the game consoles while they were tired of training. extra income.
Then there is this interview program. The curators of several Budokan are very happy that they can be interviewed. They have long wanted to appeal to the outside world.
It’s just that there were hardly any channels before, and they didn’t have much spare money at that time, let alone spending money to promote themselves.
Now they can form a group to go to TV stations for free promotion, and naturally they don’t want to miss this rare opportunity.
A martial arts curator said sincerely in front of the camera: "First of all, I want to say that the game Street Fighter is really good, he really reflects the charm of fighting, from my professional From a point of view, there is almost no fault with this game, and the company that made this game really cares."
Another martial arts curator immediately agreed. He is a member of Youxing Electronic Entertainment's action advisory group. The two parties already have a cooperative relationship, so they will naturally be more touted.
"Dear viewers, I sincerely recommend you to experience it. This is a very worthwhile game to play. Moreover, I am a member of the company's action advisory group, and we will check it out in person. We can be sure that what players are playing is the The truest."
There were live audiences in the talk show, most of them were of course supporters, helping to set off the atmosphere, but some were real audiences, and they all made a sound of admiration.
Youxing Electronic Entertainment is really a very responsible company. They are willing to make products for professionalism and will not fool players.
However, some people have also raised some questions. For example, characters such as Takashi in Street Fighter can still make big moves, which is obviously a bit unrealistic.
The curator of the martial arts hall on the stage immediately explained: "We also raised doubts about this before, but the president of this company gave us an explanation, which we think is very reasonable."
"According to the description of the president, first of all, this is a game, and the game naturally has some fantasy elements, which is understandable, and secondly, the performance in the game is more like a kind of figuration, like hitting a shock wave with bare hands. This behavior is of course unrealistic, but you can imagine it as a manifestation of the latent energy of a martial arts master attacking."
"Powerful martial arts masters can make the sound of breaking the sky, but people can only hear the sound of breaking the sky at most, but it is difficult to see it. In order to bring people a more obvious visual effect, those shock waves will appear. effects."
This sentence is of course a hard blow, but the audience seems to buy it.
In fact, they don't particularly care about this kind of problem. Movies and TV dramas are still thinking about exaggerating all kinds of special effects and performances. This Street Fighter is not a big river drama that must have a sophisticated history. It is 100% real in it. It's really not necessary.
The question just now is just to stop the mouths of those who like to pick faults.
The interview program is halfway through, and it will naturally lead to the next war between the United States and Japan.
"First of all, I am still very optimistic about our players. They are not only outstanding in the game, but in real life, they are also students of our respective martial arts gyms. I believe they can win."
"For example, Kumazawa Jiujin, he has the strength of 3rd dan in karate. He is very powerful. He is also one of my favorite players. I hope he will not only shine in video games in the future, but also in real It can also have a dazzling performance in the real-life fighting competition.”
In the rest of the time, the curators of several martial arts halls will naturally start to promote their own martial arts halls one by one, hoping that more people can come to their martial arts halls to study and earn more tuition fees.
And Youxing Electronic Entertainment, the biggest hero, did not forget to help promote it. The cooperation between the two sides is very benign, which is mutually beneficial. The curators of several martial arts halls are naturally willing to reciprocate.
In the end, when the show ended, the statistical ratings dropped to more than 30%, which also aroused the enthusiasm of the whole people in martial arts, and the follow-up even surpassed the e-sports itself, but the people are still very concerned about the dynamics in the United States.
(end of this chapter)