Chapter 320 Deluxe Capacity
"The president is here."
Everyone who was chatting heard the sound of the door opening, and they all fell silent.
Although there is nothing taboo about work in normal times, Zhu Yuxing is also very talkative. As long as he completes his assigned work according to the prescribed time, there will be no problem even if he occasionally touches fish.
But this time, Zhu Yuxing was very serious and let them gather together.
It was known before they got together that Final Fantasy development was going to take place, and in fact some members of the team had been temporarily recruited to work on the game.
But it wasn't very formal at that time, and it wasn't until now that Zhu Yuxing was really serious about getting them together.
This level of attention is also very rare.
The atmosphere was quiet for a while, and Zhu Yuxing was ready to break the silence.
"Don't be too nervous, this time is actually the same as you have in the past, as long as you complete your respective division of labor, and then develop the game."
As he spoke, he signaled to the temporary helper at the door to come in.
Soon, two young men walked in with a cart containing two boxes of bound paper.
"This is my new game development plan, and this time my goal is not limited to your three game development teams. The engine development team and special effects production team in the United States will also do their best to cooperate with you. work."
Take Yusei picked up an A4-sized booklet in the cart, and asked the staff who came to help distribute it.
Some of the more shrewd staff immediately stepped forward and started to help distribute the brochures. After five or six minutes, the brochures had been distributed to everyone present.
For a while, the sound of paper flipping sounded throughout the conference room.
They are all watching this brand new game development plan seriously.
In the past, Zhu Yuxing also had this process when he wanted to develop a game, but the thickness of this project was obviously thicker than the previous one.
This also means that Zhu Yuxing attaches great importance to the development of this new game, and he will probably devote more energy to the development of new games.
Taking the pamphlet, Takeyusei explained: "There is an initial rough outline of the plot, the background of the game is set in an era similar to steampunk and near-future technology, and it will include the standard configuration of Final Fantasy that players are familiar with. : crystals, chocobos, and adventures on the big map, etc."
"Up to now, the structure of the entire game worldview in this project is still at a relatively early stage. What I need now is to let you enrich the background of the story based on the framework I provided."
These people are watching very seriously, and the project has already described the general world view of Final Fantasy 7.
The details that need to be added are nothing more than hydrology, social structure, and so on.
These are the settings that are emphasized in the file that must be built.
Everyone was a little surprised when they saw this.
Because before this, most of the story backgrounds of Final Fantasy stayed in the medieval background, at most, a little bit of the technical basis of steel industrialization.
Moreover, it was rare for Takeyusei to ask for such a detailed description of the background of the story before.
It seems that Zhu Yuxing really intends to completely build an overhead world view, and then fill it with various logical fantasy elements.
The plot designers felt that it was a bit difficult to see such a request, which is quite different from the work they have done before.
It seems that first of all they have to get all these settings done.
"If you have any questions, you can raise them now, and then I will explain to you personally more details of these requirements of mine."
In the project, in addition to the requirements for a detailed description of the settings, there are naturally also the gameplay itself.
This time the whole big map will be bigger, bigger than any previous role-playing game.
So there are more requirements.
Level designers and gameplay designers have to figure out how to make the game map expand without making the world look boring.
Don't let players feel that the whole world is too empty.
And it can't do a lot of perfunctory coping behaviors that are popular with open worlds in later generations.
We should strive to make each area of the big map have its own unique content to make the world look more real.
Just now, the plot designers had a headache, and not long after the level and gameplay designers also had some scalp tingling.
Filling a big map with a lot of indiscriminate entertainment? This is just crazy, even if they can really make it, the capacity of this game will probably break through the sky, right?
Now our game consoles... oh, yes, the new GS1 game console has jumped from the original SFC's capacity of only a few dozen MB to more than 2GB in an instant.
And through the future new technology expansion of optical disc, this capacity can continue to double.
Well, it seems that you can really do a lot.
In the past, they have always made as much rich content as possible in the limited game capacity space.
In the early days, for the capacity of just a few KB, I could break my head and struggle.
However, this time the GS1 directly increased the capacity content that was once very cherished by dozens of times, which is like a shotgun for a cannon.
"President, I have a question."
Uesugi Yuki raised his hand at this time.
Zhu Yuxing looked at him: "You said."
"President, there is so much content in this game, will players feel tired because of too much content?"
Hearing this question, everyone else raised their heads.
Actually, they all had similar thoughts just now.
In the past, no matter how crazy they saved resources in a limited space, the overall flow of the game was so much that it couldn’t be enriched at all.
Unless you want to play for a few weeks and add drama to yourself, then such people are generally true fans, but they can't serve only for true fans.
Hearing this question, Zhu Yuxing smiled: "What do you think the player's threshold is?"
"this…"
Uesugi Yuki thought about it carefully, then shook his head: "I don't know, I just subconsciously feel that there is too much content in this game."
Zhu Yuxing said: "Actually, this is not enough."
The game that is really rich in content is estimated to be a super large role-playing online game.
For example, World of Warcraft.
Compared to World of Warcraft, the content of stand-alone role-playing games such as Final Fantasy 7 is still slightly inferior.
And World of Warcraft players can accept it, and there is no problem with Final Fantasy 7, but these people in this world do not know.
(end of this chapter)