Chapter 607 This is quite emotional
606
In fact, in addition to Surui Electronics, several other large-scale game companies that already have a considerable scale do not understand the operation of Yuxing Electronic Entertainment this time.
Instruct players how to develop new gameplay and let players make new mods for the game for free. It doesn’t feel very reliable. Why do players want to make mods for you?
How many people can do this kind of behavior without any benefit?
Although Zhuyouxing has long been a top player in the game industry, they still have some doubts about Zhuyouxing's decision this time.
At least from a market perspective, this workshop is meaningless.
In reality, the launch of the creative workshop did not seem to attract many players' attention at the beginning.
Most of the players on the Battle.net platform are eSports players, and their main focus is the online duel between StarCraft and Counter-Strike.
In Battle.net's audience, only about 20% of the players play other games.
However, the biochemical mode modified by Counter Strike has aroused the interest of some players.
This mode has no competitive attributes, the randomness is very high, and a round usually only takes three to five minutes.
Not many people noticed that this mode was magically changed through the mods of the creative workshop.
But when the base of players reaches an order of magnitude, someone is bound to notice the creative workshop.
Kazumei is one of them.
After meeting with good friends to study the direction of the next new game development, Kazumei couldn't help itching and entered the creative development interface of Counter-Strike.
In order to facilitate players to use the content of the creative workshop at will, the function of Counter-Strike and the creative workshop has been deeply bound.
Players can add and modify various rules directly in the creative workshop, and then load the modified content into Counter Strike.
With the extremely simplified modding process, people like Hemei who are not good at programming can also create their own gameplay.
"Humph, let me prove to you that I'm in the right direction!"
Kazuma thought so, and started to modify Counter-Strike in the backstage of the workshop.
First, she adjusted the perspective of Counter-Strike, and fixed the perspective of the game to a top-down perspective.
Then she directly transferred some models from the biochemical module, and added some confrontation elements.
Kazumei, who had some development experience before, easily made a very simple new modding gameplay.
This is actually very similar to the farm defense battle developed by the Iron Triangle before, but this time it is not a monster, but an endless number of zombies.
Yon-chan would not allow the game development she led to increase farming content anyway, so Kazumei decided to create a brand new gameplay by herself.
It's just that she is not an all-rounder, so she can only make her own new gameplay with the help of this very stupid game mod.
It took about two or three days to pass, and Kazumei almost made this mod alike.
Without the work of art and sound effects, and even the programming content has been greatly simplified, everything is really smooth in development, and Kazumi immediately fell in love with this modality development mode.
Then, she uploaded the new mod that she adjusted to the creative workshop.
"Should I be the first person to upload the creative workshop?" Kazumei thought proudly.
In fact, she also felt that there should not be too many people interested in the creative workshop. This should be just a test of the water on the Battle.net platform, and I am afraid she has not considered how much repercussions it will cause.
Kazumi also feels that there are not many people who can think like her.
But when she uploaded her modding gameplay, she found that after the creative workshop was refreshed, two or three unofficial modding gameplays had been added.
"Huh? So fast?"
Kazuya was a little surprised, but there are still two or three people who think like her?
No, not just two or three, these are just the mods that have appeared in the past few days, I am afraid there will be more in the future.
and Meiqi just clicked on a module.
This is a mod that modifies firearms by magic. It modifies the models and values of some firearms in Counter-Strike, so that the original serious firearms model looks very funny. For example, an MP5 submachine gun was demonized. It was changed to a model gun that only fires BB bullets, and it is only the size of a palm.
Kazumi chuckled.
Can this also be called a mod? How is it so funny.
However, this mod is also a bit interesting. Driven by curiosity, Kazuya Electric Shock entered the main interface of the mod.
The person who developed this mod seems to still be a player who loves Counter-Strike very much. His page has a lot of achievements related to Counter-Strike. In the message of the creator of this mod, he reminds people who download this mod that they can add a designated A room for online battles, where you can use a variety of interesting and funny firearms to battle without any restrictions.
Hemei downloaded and loaded the mod, then entered the Counter-Strike game, and then entered the room number written in the previous message, and soon entered the battle room. This room was modified by the mod. The large room is also a map that combines multiple counter-strike battle maps, which also makes this room map very large, and the maximum number of people can be increased from the original maximum of 32 to 256.
And this also led to a result, that is, the room became a mess of porridge.
As soon as entered, Kazumi heard very loud shouts.
That was someone shouting over an open microphone.
"Don't run, you bastard! I'm going to punish you!"
"Hey, why is this chicken's firearm so rubbish, it only lays eggs... Hey, wait, can this egg explode? Hahahaha, who came up with this wonderful firearm, I'm about to die from laughing, this is still The Counter-Strike I played?"
"Hey the guy on the opposite side, let's hide and test the new firearm model I just developed quietly to see how it works."
Kazumi, who had just entered, looked at the screen in a stunned manner.
She could see that the players in the room were dancing like a group of demons, they were running around and bombarding each other with all kinds of weird weapons.
Not only that, people in this room are not only holding strange weapons, but even the players themselves have different appearances.
Some people are zombies, some are chickens, and some are like robots. In short, the players in this room are different in appearance.
This...it's like a crazy party.
But don't say it, it's quite emotional
(end of this chapter)