Chapter 713: What the game can bring

Chapter 713 What can the game bring?

712

It is indeed impossible to compare the fitness ring with professional fitness exercises. The goal of this game was not to work hard towards professional fitness training, but a lighter and more acceptable simple fitness method. , allowing people to start fitness exercises through this game, which can be regarded as lowering the threshold of high-intensity fitness to a certain extent.

It turns out that Youxing Electronic Entertainment did it.

The game sold over 5 million copies in the first week of the fitness ring's release.

This does not seem to be too surprising for Youxing Electronic Entertainment, which is full of gods, but the feedback given by the fitness ring public is the most obvious.

"Hey friend, have you heard of fitness rings?"

"What is fitness?"

"It's a fitness ring adventure, it's a game."

"Games? I have no interest in games."

"It seems that you are really outdated. This is the most popular game at the moment. If you haven't tried it, it will definitely be one of the biggest regrets in your life."

"Huh? It's just a game, what's there to regret?"

"Well, come to my house and I'll show you it myself!"



On the Internet, there are a lot of people who shared their purchase experience the first time they bought a fitness ring.

They almost all have the same feedback, that is tired.

For fitness people, the various exercises of fitness rings are simple, but there are probably not one out of ten fitness people in the world, and the real more is the general public.

They just tried the fitness ring for the first time, and then they found that they were already exhausted and exhausted before they knew it.

But at the same time, the exhilarating feeling that comes after exercising is so real.

This is not the kind of mental satisfaction that a simple game brings. This time, the fitness ring also released my body very well.

Accompanied by the sound of encouragement in the game, people will spontaneously want to obey the command, and then move according to the rhythm.

After the first week, the first batch of players who purchased the game shared their fitness-related data on major social platforms through their active sharing.

In order to facilitate the sharing of these people, Youxing Entertainment also deliberately simplified the fitness exercise data of the fitness ring adventure as much as possible, such as the calories consumed, what kind of exercise did you do today, and also made some comparisons and comparisons. How effective and how intense are you doing the same kind of exercise.

In contrast, these people have a greater desire to share, and are more willing to share their fitness data on their own social platforms.

So in a very short period of time, pictures of fitness data related to the fitness ring adventure were circulated on many platforms.

People who don't know are a little surprised when they see these fitness data, because it's not like what these people who publish the data can do. Usually these people are very resistant to fitness, why is the fitness intensity suddenly so high?

With this question in mind, they took the initiative to ask these friends who shared data on social platforms, wanting to find out what was going on.

Then these people took the initiative to share the game they were playing because of their pride.

This is even more surprising to some people who do not know the situation.

game?

Electronic games?

When will this thing work out?

Usually, people who have such surprising questions will attract the ridicule of those who share, laughing at them for being too old-fashioned and completely unaware of the progress of the times. Now video games are no longer limited to a single entertainment enjoyment, but also can give people Brings real benefits of physical exercise.

Through such sharing, those people are also curious to try this so-called fitness ring adventure.

Then, within a month after the release, the sales of Fitness Ring Adventure ushered in a sudden surge.

The sales volume in the first week was 5 million. According to the normal sales rhythm, the sales volume will drop by 80% from the second week, with few exceptions.

But this Ring Fit Adventure was a very special exception.

After selling 5 million in the first week, the sales in the second week dropped slightly, and the global sales were around 3 million.

But it started to rebound in the third week, with sales of nearly 4 million.

Then in the fourth week, word of mouth suddenly fermented completely on major social platforms. More and more people took the initiative to buy fitness rings for adventure, and sales returned to 5 million.

The sales volume this month sounds really scary enough, and the fitness ring adventure has been out of stock in some areas, which indirectly leads to the rapid rise in the price of fitness ring adventure in some areas.

Although the official store is still selling at the original price, the shortage of supply will inevitably lead to this situation.

But this situation will definitely not last for long, and Youxing Electronic Entertainment will find a way to bring the sales price back.

And this is just a reflection of game sales.

In terms of public opinion, Youxing Electronic Entertainment will also take this opportunity to re-raise the issue of what the so-called video games can bring to people.

But this time, Youxing Electronic Entertainment did not explain it himself. He just used some topic discussion forums on the social platform of his younger brother, Facebook, to arouse most people's discussions.

This time, there is no need for Yuxing Electronic Entertainment to make any further explanations.

But those who have experienced the adventure of fitness ring will take the initiative to give Yuxing electronic entertainment tap water.

Because they really appreciate the benefits of the fitness ring adventure.

"Hello everyone, I'm a professional fitness athlete. First of all, I want to declare that I did not receive money from Youxing Electronic Entertainment. I really recommend the fitness ring adventure game launched by Yuxing Electronic Entertainment. It is a very suitable game for ordinary people to get started with fitness sports. If you are interested in fitness, Ring Fitness Adventure is definitely an entry-level product that you should not miss."

"I'm a Ph.D. in ergonomics, and I'm not going to discuss the harm that video games bring to people, here I'm talking about this fitness ring peripheral that comes with the game itself. , In my opinion, this fitness ring should be enough to win the relevant awards for the best industrial design this year. This is an industry standard answer. I really can't find a more typical industrial design product than this fitness ring adventure. If anyone wants to contradict me, I'll be ready!"



Some people from different professional fields began to spontaneously share their complexes related to video games on social platforms.

Some people affirm the positive effects of video games, while others affirm the benefits of video games in human industrial design and technological development. For a while, video games seem to have become a lot of benefits.

(end of this chapter)