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Several newly-promoted management have a great influence on Hayakawa Shito's suggestion, at least now Hayakawa Shito is seriously considering whether to expand the number of people.
It’s just that the game department has not stopped losing money, and it may not be easy to recruit too many employees at one time.
But no matter what, let’s take a look at what kind of game Assassin’s Creed is.
So Hayakawa Ueto asked these newly-appointed management to complete the work at hand first, stabilize the current department first, and then arrange for an assistant to summarize and report the specific situation of the recently released Assassin's Creed to himself.
The next day, Hayakawa Ueto got the news he wanted.
And the night before, he also experienced the game Assassin's Creed for himself.
This game is quite satisfactory, but it is a relatively mediocre level among the games that Zhu Yuxing participated in the development of.
If rated, this is also three and a half to four star quality.
It's not even a game developed by someone like Takeyusei.
In his impression, a person like Zhu Yuxing should be a four-star game as soon as he shoots.
But this game also has a lot to praise.
For example, the study of history.
He doesn't know the story of the Crusades period, but he also recognizes the content of the story and the scenery presented in the game, thinking that this is the social style that should happen and show in that period.
At the same time, he thought that it took only a week for this game to start from the project to the framework, which is a bit surprising.
How the **** is this done?
Hayakawa Ueto regretted why he did not participate in that lecture at this time.
If he participated himself, it should be easier for him to understand Take Yusei's thoughts at that time.
Industrial Games…
Video games, a cultural product, can also be described by the term industrialization?
All this was something he kept thinking about the night before, which kept him up all night.
Then the next day he received all Assassin's Creed related materials his assistant had given him.
The total number of people involved in the development of the game exceeds 2,000.
A thousand of them are developers who participated in the course in the first place.
Some of these developers are already employees of Youxing Electronic Entertainment, some are employees of their own side, and some are still independent game developers and employees of other game companies.
Under Hayakawa Ukito's advice, the assistant also deliberately investigated the current situation and previous status of most of these people.
This is not difficult for a large company like him to investigate.
These game developers usually like to share their lives on the Internet, and they just found some of these people's resumes through Internet research.
Before participating in the course, these people all had some common characteristics more or less.
That is, there is no clear direction in game development, many of them just joined the game development with love, but they have never released any good works.
But since participating in that course, not all of them, but about 70% of them have made some achievements in the field of game development later.
Some have become the small management of a game company, and some have also gained a little reputation in the field of independent game development, and are no longer as unknown as before.
Industrially developed formulaic games may be really boring, but this is really a foundation for cultivation.
The formulaic industrialized game determines the lower limit of these people.
As for the upper limit, it depends on their own understanding and effort.
After it turned out that there was a lower limit, these guys all achieved some results.
This Zhu Yuxing... is really amazing.
The game development is so great, and it is so great at cultivating talents, what else can he do?
And it turns out that Hayakawa Ueto still underestimated the game Assassin's Creed.
In the outside world, the game Assassin's Creed has successfully gained the popularity of many players who have not played the game before.
An obvious feature of formulaic games is that they lower the threshold for people to accept large-scale games.
At this time, the larger the scale of many large-scale games, the cost of learning will also increase.
This is also inevitable, because many game companies want to increase the stickiness of players and you through more complex content.
And Assassin's Creed has little innovation in gameplay, they all use mature methods, but one of the biggest features is the subtraction in gameplay.
Run, jump, climb and assassinate.
You don't need to think about the complicated equipment upgrade system in role-playing games, you just need to think about how to assassinate the target to complete the task.
You really can’t assassinate, you can also fight in an upright duel, anyway, the game does not prevent you from fighting in an upright manner, and it will not let you restart the game because you fail to sneak in.
The game quickly gained respect from some groups.
More than half of them were people who didn’t play games much in the past.
This is also their first enlightenment to play a large game.
And in some professional fields, this game is also respected by some people.
Youxing Electronic Entertainment will, as always, employ professionals to participate in game development.
Before Street Fighter, later Monster Hunter, and later Need for Speed, there are shadows of professional participation.
This Assassin's Creed is further enhanced in this regard.
For this reason, the game team also went to Jerusalem for a field trip.
The ancient buildings that have existed for thousands of years are all presented in the Assassin's Creed game in a one-to-one form.
This professionalism has won the favor of many history lovers, and those history professors who were hired as consultants also spontaneously recommended this game
If you really want to play games, then I have to recommend you to play Assassin's Creed.
In this game, you can not only experience the fun of the game, but also appreciate the humanities of the Crusades period.
The building modeling in the game has even become a local permanent data file.
They never thought of saving these ancient buildings one-to-one in computer data.
Now they realize that video games can be used in the same way.
Even if you are thousands of miles away, if you are interested in this area, you don't have to come directly to this area, but it is good to play this game.
This is also a powerful propaganda for the locals, and they even want to thank Youxing Electronic Entertainment for giving them a good idea for propaganda.