Chapter 904 Progress
904
"There is no problem with the modeling. The modeling of all characters has basically been completed. After all, the graphics of this game are not too demanding, and it is not difficult to develop."
"There is no problem with the program, the game is of medium size, and the progress is about 70% now. We have also developed a lot of large-scale games. Naturally, there is no problem in the development of such a medium-sized game. Only the Unreal Engine itself comes with it. Convenient programming functions can solve at least half of the programming problems."
“Half of the sound effect team is still outside to collect music, but the overall progress is relatively fast. I estimate that all the sound effects should be completed within three months.”
"The overall progress of the motion capture team is similar. The most difficult part is the details of the characters' movements proposed by the president. I have to say that the president is really a detail madman. In some places, according to the industrialized game development theory proposed by the president, it should be possible. It’s omitted, but this time the president specifically requested that this aspect be strengthened, does it conflict with the president’s theory of industrialized game development?”
Rinto Jiang Chuan was recording, and when he heard the question from the head of the motion capture team, he raised his head and said: "About this, the president actually said before that industrialized game development is not to save manpower, but to make the game The labor saved in the development of creative maximization, game engine, motion capture system, etc. is not to save money, but to allow game developers to have more time to think about how to add more highlights to a game. It seems that you still haven't learned the essence of industrialized game development taught by the president, I think you should go back and take a good look at our internal teaching videos."
The head of the motion capture team immediately showed a look of embarrassment.
The person in charge of the motion capture team is actually a person who came halfway to join the game development team. His previous job was the position of action director of the TV station Nate.
Later, he was unique in action design and was dug over by Jiang Chuanren.
And he himself is not actually a person who loves games, just because his ability is really good.
Hearing what Jiang Chuan Lin said, he felt a little embarrassed.
However, Rin Jiang Chuan did not make things too difficult for him, but continued to count other people's development progress after a brief summary.
"The design and modeling of the original painting are carried out at the same time. Their side is basically over, and our side is also basically over. Now we just cooperate with the modeling team to strengthen some details."
"It will take some time to refine the main plot and sub-plots. After all, the story endings of this game are much more than before, and some endings are linked together. Now the progress is about 30% , but everything is still in order.”
Rinto Jiang Chuan said: "Then you can speed up the pace a little bit. Your plot design is a bit slow. After the modeling and motion capture is over, if your story can't be given too comprehensively, the game development may not be able to continue. , and there is also the matter of dubbing, without your lines, the work of dubbing cannot continue."
"I see, I'll speed things up."
Rinto Jiang Chuan nodded, and then said: "Okay, continue to the next one."
"The editing of the promotional materials and the trailer video is going on at the same time. Don't worry about this. We are already cooperating with the marketing announcement team, but I still hope that we can make a few boss battles with real machine demonstrations in the near future, so that our publicity can also be achieved." It has more direction."
Rinto Jiang Chuan looked at the game program and modeling team after listening, and said, "You all cooperate well, and I won't say more about the extra."
The next report is basically over.
Rinto Jiang Chuan made a rough estimate. Now, according to the overall game development progress, it should have progressed to more than 60%. If the game program has no vicious bugs, it will definitely be released by the end of this year.
At that time, my own Tsushima and Sekiro will compete on the same stage. It depends on who is better, my own Sekiro or Ghost of Tsushima in charge of another development team.
However, in Jiang Chuan’s heart, he is actually very confident in the wolf developed by his team.
Because compared to the complete standard industrialized game like Ghost of Tsushima, Sekiro is a unique product.
The more unique you are, the easier it is to attract core players.
The core players are the group of people who are most willing to pay.
So as long as you do it with your heart, it is still possible to achieve extraordinary success.
But just like the concerns of some people in my team, I am also concerned about whether the difficulty of such a game is a bit too high.
Although this can only be regarded as a medium-scale game in terms of scale, there is also a lot of manpower and funds that can be invested, and the unique artistic atmosphere of the wolf has also become one of the characteristics of this game. I went outside to find foreign aid, looking for top art masters to participate in art creation.
If it weren't for the endorsement of the Japanese government, these art masters would probably not be able to appreciate this cooperation request at all.
Oh, by the way, they are actually very interested in the world view setting of the wolf itself proposed by them, although the overhead history makes them not satisfied.
But the Japanese-style background contained in it is still very attractive to them, so they are also willing to contribute their artistic creation ability.
Also, the money given by Youxing Electronic Entertainment is not a lot.
Perhaps, Rin Jiangchuan thinks that the last one is the most important to these art masters.
The current art masters usually seem to have a relatively high status, but their daily life is not that rich. It is rare to be invited, and there is so much money, they really have no way to refuse.
Of course, the money was well spent in the end.
These art masters used their abilities to draw a complete set of Sekiro art paintings. The Japanese government is also quite satisfied, and has even begun to study whether it is possible to hold a large enough art exhibition based on the Sekiro game.
This is a very good way to improve the style of the game and the Japanese government’s ability to spread culture, and the Japanese government is willing to provide a full set of support and funds for the venue. Youxing Electronic Entertainment only needs to provide art works, and Yuxing Electronic Entertainment naturally does not will refuse.
Now, let’s go back to the difficulty of the game itself.
He remembered that the president told him that when a small stage of the game was created, let them experience it for themselves, and then they would know the charm of the Sekiro game.
Zhu Youxing came to the Tenth Development Department at this time, and Jiang Chuanren just reported all the data he had collected to Zhu Youxing.
(end of this chapter)