Chapter 1006: very high evaluation

Chapter 1006 Very high evaluation

1006

In the game review website run by Kazuo Murakami, the chapter of GTA Liberty City is the most recent review article that was pinned to the top of the homepage.

The beginning of this article mainly explained the gameplay of this game.

Kazuo Murakami called it crossing an era again.

In this era, it is difficult for ordinary companies to catch up.

Just talk about AI computing.

Youxing Electronic Entertainment has already started the layout in advance, and through the early investment layout, AI-related industries have begun to feed back the game development of Youxing Electronic Entertainment.

No matter in the program or in the art, the efficiency has not been improved a little bit.

This is no longer something that ordinary companies can do.

If you also want to use AI to develop games, then you first need to make similar investment as Youxing Electronic Entertainment, and first produce your own AI production industry system.

Then it is possible to save a lot of cost in subsequent game development.

Now Youxing Electronic Entertainment can use one million dollars to achieve double or even higher cost effects.

At this time, Youxing Electronic Entertainment has more choices.

He can choose to just save the cost of the game and increase his game sales.

Or he can choose to continue to invest the saved cost, add more details to the game, add more gameplay to the game, and make more players fascinated.

However, the Unreal Engine development team of Youxing Electronic Entertainment also publicly announced that it will build AI-developed functions into the engine in the future, but this will take time, and the Unreal Engine team cannot directly change this function.

As for how long to wait, it's hard to say.

If Youxing Electronic Entertainment wants to keep the Unreal Engine's absolute dominance, then this new AI-developed game function should be built into it within one to six months. Make it before it's too late, and continue to maintain an absolute monopoly on technical data, a monopoly that anyone must pinch their noses to recognize.

Kazuo Murakami explained the current dominance of Youxing Electronic Entertainment in relatively simple words, and then he began to introduce the main topic of gameplay.

First of all, he highly praised the expressiveness of the chapter of GTA Liberty City on the game console.

The new game console has new features, first of all is AI calculation, but this no longer needs to be repeated. What surprised him most this time was the handle.

Originally, he thought that the current controller had reached a very perfect state, but he never expected that Youxing Electronic Entertainment would surprise him again, adding more variable details to the vibration function of the controller, and adding a linear rebound function to the trigger of the controller. It makes you feel like you have a real shooting or driving experience. This experience will definitely add a lot of points. Other AI technology companies will not be able to catch up for a while, but Kazuo Murakami strongly recommends Su Rui Electronics and Mike Fu to hurry up. Follow up this new type of handle, and don't be behind others by an era.

In this chapter of GTA Liberty City, a completely real world can already be achieved.

As long as Youxing Electronic Entertainment really wants to do this, it will not be a problem to completely reproduce a city that is exactly the same as real life.

However, due to the consideration of gameplay and player acceptance, it must be streamlined in some tedious and boring places.

On the one hand, we simplify the boring things in life, and on the other hand, we are adding more ways to play.

Like regular fishing, running errands, etc., there will be no less content in the regular open world.

There are also unconventional ones.

Simply put, anyone who has any hobbies in real life can find similar gameplay in the game.

You can pick up a paintbrush and paint on the street, then put it up and sell it.

However, AI artificial intelligence is really stupid in terms of aesthetics. Sometimes as long as the color is rich enough, AI artificial intelligence NPC will think it is a masterpiece, and then decisively pay for it.

For this reason, a group of witty players have also developed a set of techniques for brushing money through painting.

Players are always excited about exploits.

You can also become a taxi driver, pick up and drop off passengers, and earn a salary that barely qualifies to live in Liberty City.

You can also become a construction worker and go to work **** some construction sites that are still under construction.

These are all legal, but sometimes it is indeed possible to be tricked by others.

Of course, if you want to make a lot of money in Liberty City, you must do some illegal things.

For example, the protagonist Nico’s old business is to do some smuggling, or work as a thug for others.

But this kind of work also comes with risks.

itself is not an aboveboard job, so when you encounter gangsters, you have to deal with them yourself, and no law enforcement agency can help you.

And from time to time, the U.S. Internal Revenue Service will come to your door. They don’t care whether your income is legal. As long as you have income, you have to pay taxes. Money has to be paid, which is very overbearing.

In this game, Kazuo Murakami said that he really experienced the American dream.

Go to the **** American dream.

Kazuo Murakami said that if he was really Nico, he would never go to the United States. Even if it was for revenge, he would think of other ways instead of plunged into the quagmire of the United States.

However, he also said that he is not a real American, let alone understand what the real American dream is like, so he can only use games to express his emotions.

Then, Kazuo Murakami highly praised the main story this time with his highest evaluation.

Every story that happened after the protagonist Nico came to the city of Liberty City in the United States seems quite outrageous, but everything is very reasonable when you think about it carefully.

Niko walked into the quagmire step by step and couldn't get out of it, and in the end he sank deeper and deeper.

In the final ending, the protagonist Nico will have to make a choice.

He can listen to his beloved girlfriend, forego a last-minute deal with a gang, and instead grab a weapon and rush straight out to kill all the enemies.

But the result is that his girlfriend will die in the ensuing gang revenge.

In such a state of grief, Nico also killed the gang leader who took revenge, and executed the other party under the Statue of Liberty. After Nico solved all this, he would become a walking dead, and he was unwilling to go to Facing everything, gradually sinking.

And another ending is to follow his cousin's advice and make a final deal with that gang, but the result is that his cousin will be shot and killed by the enemy during the next wedding process, and his wife and children will be lost husband and father.

Nico, in a rage, will eventually kill that enemy under the Statue of Liberty.

The two endings represent the departure of a close relative, making this story never complete.

But the more unsatisfactory it is, the stronger the energy contained in this story.

Kazuo Murakami believes that the final battle with the ultimate enemy under the Statue of Liberty is also full of irony. The final decisive battle satirizes the so-called American dream of freedom and ruthlessly mocks everyone.

And this is Kazuo Murakami's entire evaluation of the chapter of GTA Liberty City, and it is also one of the games that he feels he has most sincerely evaluated.

(end of this chapter)