244 Episode 231: Composition of Aveling's Dungeon

When we entered the Alliance Master's room, me and Mr. Nadya sat in the chair pinching the table.

"You're really turning Fenrill into an obedient. I was listening, but I was half-hearted until I actually saw it."

Well, I guess so.

I tend to forget it because we've been together for a long time, but the world says legendary warcraft.

"Marx tells me you're coming around, but you're also going to take the overdue, high-ranking request?

"Yes, for once..."

"Unfortunately, this city is a city of dungeons. Adventurers are gathered to rot. So there are no projects that are currently overdue."

Sure, there's as many adventurers out there for the dungeon.

If you nominate an Adventurer directly from the Adventurer Alliance to request a high-ranking request in it, you won't be late.

I don't think Dolan had a request to stay behind because he had a bunch of adventurers.

"In the first place, you came to this city for a dungeon, didn't you? How long have you been diving in the dungeons?

"I'm going to dive as soon as I'm ready."

"Right. I heard you broke through Dolan's dungeon. I'm hoping the dungeons here won't be broken for 200 years."

I hope so.

That's a lot to ask about the dungeon.

"You know, I've never dived into a dungeon here before, so I'd like to ask you a lot..."

"Oh, fine. The dungeon here consists of 27 levels. Now, the number one leading adventurer has been reported to be in the 17th tier."

Seventeen tiers?

I mean, it's pretty shallow, it's a dungeon that's been stepped on once, and I feel like I could go to the lower tier.

"You didn't think it was going far enough. Actually, it is, so I can't help it. You know there's an undead hierarchy in this dungeon?

"Yes, I'm listening"

"The eighteenth floor is the hierarchy of that undead. Whatever you say, the undead are nasty. So stop on the 17th floor and don't try to go further."

According to Mr. Nadya's story, the composition of the dungeons here in Aveling is like this in brief.

Ground to third floors...... big rat, giant bat. Miscellaneous fish that you can defeat even if you've become an adventurer with a mouse and bat monster.

4th to 8th floors...... goblins, cobolts. The more I go downstairs, the more superior species I get in the boss room, but never King.

Ninth floor...... undead hierarchy. Zombies and skeletons come out. The boss room has three skeleton warriors, the top species of skeletons. It has been confirmed that in rare cases there will be superior species on it.

Tenth to seventeenth floors...... Insect zone. The more I go downstairs, the bigger I get and the more I get. Besides, it also mixes poisonous monsters.

Eighteenth floor...... undead hierarchy. Zombies, zombies' top species Ghoul (they move faster than zombies), Skeletons, Skeleton Warriors, Skeleton Mages, and Reis come out. The boss room has the top species of skeletons, five skeleton nights. It has been confirmed that in rare cases there will be superior species on it.

19th to 25th floors...... reptile zone. As the name suggests, snakes, lizards, and turtles come out of reptile monsters. The more you go downstairs as well as the insect zone, the bigger and more numerous, and the more poisonous you get. At the end of this zone, around the 24th and 25th floors, it's all poisonous.

26th floor...... undead hierarchy. Ghoul, Mummy (you're a moving mummy), Skeleton Warrior, Skeleton Mage, Skeleton Night, Reis and Rich (they use magic in Reis' top species) are confirmed. The boss room is expected to produce those superior species.

27th floor...... dungeon boss hydra.

"There are traps after the 10th floor, so be careful."

I see.

Something tells me the undead hierarchy is terrible...

I can still tell the 9th floor, but the 18th and 26th floors are especially bad.

Even though it's an undead with little effect on the attack, the top species also come out this way.

I know we all don't want to go.

The boss room on the 26th floor is expected to come out of top species. You don't know what's coming out.

Nadya said that after the 23rd floor, there were only old materials I heard from adventurers who stepped through the dungeons here nearly 200 years ago, and honestly, I don't know for sure.

"Because we know that the eighteenth tier is the hierarchy of the undead, and the highly-ranked adventurers only go down to the seventeenth."

That said, Mr. Nadya looks bitter, too.

From what I've heard, it looks like we've got enough fruit up to the 17th level, otherwise we won't be moving on to the 18th floor until we can.

It's a species of life.

Looks like this dungeon has a lot of adventurers around the 8th and 10th to 12th floors.

The undead on the ninth floor says adventurers around the C-rank can get out.

Adventurers with anxiety around it seem to continue exploring up to eight levels without going to the ninth floor.

Even up to eight levels, they have the fruit there.

When I heard the story, I thought that to dive into this dungeon, I'd have to be even better prepared than the Dungeon of Dolan.

'Cause you can't expect a drop of meat at all with this.

Let's get ready for dinner.

Ask him what's going on with the map, and he says there's a map of some accuracy up to the twelfth tier and he sells it at the Adventurer Guild contact and an outpost near the dungeon.

Whether you want to buy a map or not, you're securing your bunk for today first.

Everyone will say they want to dive into the dungeon even tomorrow, but as far as I'm concerned, I want to devote at least one day tomorrow to preparing dinner.

So I'm thinking about diving into the dungeon the day after tomorrow.

In that case, it would be a bit of a waste to rent a house like before.

You can decide to rent a house when you get back from the dungeon, but you'll want to stay in the inn until you dive into the dungeon.

"Um, I'd like you to tell me, do you have a recommendation for an inn where you can stay with your squire in this city?

"Then I'd like the Adventurer Guild Operated Inn next door here. When I rebuilt this place last year, I also set up an Adventurer Inn. There's a room for high-ranking adventurers like you, and there's a room in there where you can stay with your obedient demons. It's a bit expensive though. Well, that's still cheaper than staying in as many other inns."

Oh, is that so?

All right, let's stay there.

"Then I'll let you stay there."

"Right. I'll guide you straight away."

"Eh, you don't have to do that yourself, Guildmaster, because I'm going alone"

"What are you talking about? I'm counting on you, so I'm gonna do this. Follow me."

I was to be dragged by Mr. Nadya again.