A line to the leyline

Name:Tree of Aeons Author:
A line to the leyline

Year 75 Month 7

With additional 2,000 normal trees added to the valley per month, I hit 20,000 normal trees this month. Thanks to this, it also triggers Trevor to gain a skill called [Explosive Regeneration], that he can use once a month. It allows for a sudden regrowth of an entire forest area, from damage. The valleys trees are getting denser, and wider, but really, Trevor providing oversight allows me to focus on big picture stuff. Its kinda like that moment where you can delegate menial tasks that one dont like to a robot.

The higher tree count also grants 2 additional artificial souls. But I have yet to think of what to do with it. I do have the biolab assistant idea, and going by the way how Forest Mind helped tremendously in research, I suspect a biolab assistant may end up being an automated testing system, which is cool. Its like having a science officer reporting back with new stuff every now and then, kind of like those RTS games, where we select something to research, pass a few turns and ping!

How about me? Oh. Meela. I sometimes forget she exists, since she goes to sleep very often. Apparently non-physical souls like herself has the option to put herself into stasis, or a sleep mode.

You actively reject every idea I put to you, and you still ask me for opinions I could use a secretary, but Trevor might get jealous. Or do they? I frankly have not understood the degree of sentience these artificial souls display.

Because I really, really just like lazing around. I have done a whole lot of thinking and this whole hero thing is bonkers. Maybe Max would be a hero, but me, no.

You do have a sense of good and evil, do you not? The gods selected her, so she had to. Or maybe the hero power kind of messed with her mind a bit. Not beyond the gods ability to cause her to feel a strong compulsion to fight evil...

That's cause of my upbringing. I have great parents But driving myself into doing hero things, all this fighting demons and monsters no. I rather be a bartender or an artists. Alexis would have been a teacher, or a scientist.

Too bad shes dead. Too bad they are all dead.

Ah yea. Meela makes some kind of noise that sounds like frowning. I wonder whether the rest of them where are they.

If they had a similar experience like you, maybe their souls are still drifting around.

Meela pauses. What.

I mean, your soul got shredded and damaged so bad that you cant even move to the next world. And somehow you followed the familiars here Your friends are there with you, so its not strange if their souls got shredded too, dont you think so? So, because they have no real attachment to this world, maybe they end up just.. Floating around or something...

Though, this poses some interesting thoughts about the nature of the fragments that I receive when these heroes die. What exactly am I getting, when I get the fragments? Their soul, or something of an attachment or extension of their soul?

Hmmm Meelas spirit bobs around in the soul realm. She does that when she is bothered and has something.

What are you thinking?

Can you make an altar?

An altar?

Yes, yes. Altar.

Uh okay. I later had the elves do it, since my ability to manipulate stone and rock is fairly limited.

It is a simple one, created next to the site of the Tree of Prayer. Essentially its just a flat rock like a prayer or offering table, and a few rocks stacked on top of each other into a totem?

Is there a priest amongst the refugees?

Huh. Where are you going with this?

I met a priest once, who said that its possible to offer a prayer to the souls of those still wandering, to lighten their load, to send them away. Im hoping to pray to my friends souls, so they find solace and peace, so they. They go peacefully.

Huh.

I relay the request to Jura, and Jura then asks Yvon for it. They need some time though, as there are a lot of new refugees and they do not have a register of their respective jobs.

You want to pray so they can move on, eh?

Yeah. Thats the least I can do, to help them along, no? They are my friends, I wouldnt want to see their souls stuck wandering this stupid war-crazy world anyway.

War crazy, eh?

You dont think so? Meela sighs. Somehow I heard that, even though shes a floating light. I didnt realise it when Im alive, but this world is obsessed with fighting.

An output of the world they live in. Demons, monsters, if your world had creatures like this, you would invent weapons to kill them too.

I wish it isnt.

Bet plenty of people do too.

Other than that, the refugees are doing surprisingly well. With the first crates of wine sent out for deliveries, it seems they are making good progress on winemaking. I got to give them credit for their entrepreneurial spirit, making such goods.

The stalemate with the dungeon continues, but if the refugees ask for help again, Im gonna ask them to help raid the damn dungeon. They can keep the loot, for the money, but I want the core. Ive actually yet to decide what to do if I get it, but I want it.

Lausanne follows Jura everywhere these days, and even though Jura is initially reluctant to take her as his apprentice, her persistent and cuteness somehow won through his old mans heart. He is ageing, after all, and I suppose people mellow down as they age.

TreeTree

Huh, yes. Jura jolts me out of my overhead valley vision. Yes

Its Lausanne.

Oh. What about her.

Shes shes not talented. But she keeps trying.

That's good. I like hard work.

No. Its bad.

Eh? Why?

Jura pauses, and walks a few steps around my main tree, takes a deep breath, and then sits. Combat, or fighting requires talent. It's the way of the world, learn to fight to your strength, not pursue an idol whom you can never match.

He sits.

Think about. If you are good in fighting with a sword, you learn to fight with a sword. If you have talent to be a mage, you learn magic.

Hmmm

So, what I am trying to say is Lausannes wasting her time, by doing what she isnt naturally disposed to doing. But, I dont know what else to teach her.

That seems kind of fatalistic. Meela pops out, she says to me. Do people of this world believe that they should only hone their talents?

Jura continues, unaware of Meelas comment. Maybe I can test her for other things, and teach her for self defense, but perhaps she is best suited for more non-combat chores, like her mother...

Master, the dungeon core has been obtained, but the dungeon-space is crumbling. It seems that after the dungeon core has been dislodged from the dungeon itself, the barrier that shields the dungeon from the space beyond disappears, so Paws is able to then telepathically communicate with me.

How much time do you guys have?

No idea. We might be trapped in here.

Oh no youre not.

The entrance to the dungeon starts to vibrate, shake, like an earthquake is happening.

Are they going to die inside? Meela seems worried, starts to butt herself in.

How far are you guys?

Its a lot deeper than expected. Itll take us at least 3 hours to get out of the main chamber.

No. This isnt going to work. At the rate the dungeon is crumbling, they wont make it. Hmm.. what can I do, what can I do?

Ah.

[Rootnet attempting to connect to dungeon-space]

Trevor, help me out here.

Yes sire. Synchronising roots into the walls.

With the dungeon core out of the way, the invisible barrier preventing me from spawning [subsidiary tree] within the dungeons area of influence and entrance is also gone, so I spawn a few trees next to the entrance, and on top of it, and guide my roots into the dungeon.

It sort of works.

As the roots mix in with the walls that is crumbling, it seems the roots are taking over the distorted spaces, giving it the stability it needs.

[Energy draining. Passageways reinforced] It seems some of the energy generated by my normal trees and subsidiary trees is used to support this additional dungeon-space. It feels like a magically supported structure, centered around the dungeon core, which draws additional energy from the space and also the leyline beneath it. Now that centerpiece suddenly disappeared, so its as if an electrical circuit is without electricity, and oddly enough, I am coming in as the backup power source.

The vibration is stopping. Paws pings, and as my roots reach deeper and deeper into the dungeon, I soon cross paths with the escaping adventurers.

The walls Yvon says, now I can hear her, as my roots now cover the entirety of the labyrinth.

Dead. Theres dead bodies. Adventurers, not all survived. As they stream pass, I see some carrying some injured, some carrying the dead.

My roots can now extend into the labyrinth. You guys can calm down now. I speak to Jura directly, as he comes into range. Hes fine, bleeding in some places, but relatively speaking, unscathed.

He immediately slows down and tells everyone that the Tree spirits roots are now stabilising the dungeon and so itll not collapse.

And with that, they took the chance to turn back, and retrieve the dead bodies for a proper burial.

Yvon too, has gotten her hand on the dungeon core, which she will let me examine in my [biolab] first, before she arrange for a sale on the magical artifacts market.

[New structure obtained : Root Dungeon]

[Root dungeon, leftovers of a dungeon that happens to be stabilised by the roots of a tree spirit. Does not spawn monsters or loot.]

[New skill obtained : Root-tunnels]

[Root tunnels, as what the name says, are tunnels made out of roots. Good for smuggling, transporting, and various tunnel things.]

Sadly, the dungeon core is unscannable by my [biolab]. Its a bio-lab. Not a everything-lab, so dungeon cores dont register. So, oh well.

But anyway, thats not the purpose of me getting the dungeon core. Thats the prize for Yvons group, as they get to sell it, of course the agreement is such that some of the proceeds go to the Treefolk, Centaurs and Jura who also contributed to the expedition.

The objective for me, is the leyline.

And so, with a few subsidiary trees now above the leyline, I extend my roots, attempting to reach for that leyline. Well, its my first exposure to a leyline, so I dont really know what to expect, but according to the Wisp, its like some kind of 4th dimensional thing, so it pops up in some places, disappears, and then pops up somewhere else, but still all part of the same line. Every time it pops up, the things in its way would then be influenced by it, and thus forming things like dungeon cores, and the dungeon cores then anchor the aetherline, such that they dont move elsewhere, though whats more likely to happen, is that a new dungeon core would often re-appear nearby.

Leyline connection initiated

And I felt dizzy instantly. Its as if I drank a whole keg of alcohol and the entirety of its punch just hit me in one go. Is this magic-intoxication?

Yes. The wisp pops in. At least you didnt knock yourself out yet, but you are quite high leveled, so this is to be expected.

Leyline connected. The subsidiary trees above the leyline is merging The three subsidiary trees has merged into a Special Structure - [ThreeTrees Of Mana]

[ThreeTrees of Mana]

[Created when one subsidiary tree couldnt handle to energy of a leyline, so three of them merged. An artifact of the leyline, this structure serves as the conduit of the leyline, so protect it, as it is your connection to the leyline, in place of the dungeon core. Serves no other function]

ThreeTrees. Did the skill just did what I think? And seriously, why did they make that tree so visible. Its like, a big blue tree growing out of nowhere, telling everyone of its presence.

Come on, first the ginseng tree, now this. The system is trying to paint me as a target. Or is this some kind of subliminal messaging the system is saying, that trees are always targets, and we should always protect our trees?

Uh I feel the dizziness slowly drain away from me, and my mind starting to regain its senses. Then, even more updates!

Leylines are awesome after all.

Due to the additional energy types supplied, [Soul Forge - Black unlocked].

[Soul Forge - Black allows for the conversion of undead spirits back into regular soul, reversing the effects of necromancy, and the removal of the dark energies of a soul]

[Additional repairs of damaged souls now possible]

[Creation of Soul Harvesters now possible]

[Soul Harvesters]

[Some call them the grim reaper, some refer to them as valkyries, these are travelling collectors of souls. They extend your soul harvesting reach, and can be directed to specific places, such as battlefields, graveyards to collect souls. Souls collected are of a higher chance to contain transferable experience]

Due to the presence of two colors, the following fused abilities are now available.

[Nightmare collectors]

[A special ghost type that steals nightmares]

[Memory collection]

[Using the dark arts, a small % of memories of the dead will be converted into skill essences]

Im already losing the leaves on my branches thinking about so many things, so now I have more to think about. First of all, the soul forge has different color types, which supply different types of abilities. I have blue and now black, and thats like pure control deck archetype, isnt it? But Im a tree.. So does that make me a blue-black-green deck?

Anyway, lets ignore that little snippet about trading cards.

How many colors are there, and if I am to hazard a guess, the black comes from the fact that this is specifically an undead dungeon, so theres probably some linkage. If I go to the volcano, do I get red? And a magical glades or something, do I get green?

Adds to to-do list.

Next, is to further repair Meelas soul. This second repair didnt do much, other than allow her to stay awake and active more often. Also, Im really tempted to fuse her soul and a soul harvester. Shed be a valkyrie! Or a ghost! But she said nope, Ill think about it.

She should be a nightmare collector then. Kinda of the saw guy, no? Or is that the guy with the spiky nails. Once again, she vehemently rejects the idea.

Im a cute little girl. I aint becoming your haunted ghost.

But cute little girls make the best scary ghosts!