Transplants
Year 209 Part 2
The heroes arrived in our world for their first trip. They looked quite afraid to approach my clone, but when they arrived, they didnt look back or turn around. Instead, they were quickly whisked through the tunnels, and out to Freshka where the rest of the Valthorns attended to them.
Snacks and food followed, and a health check, just to make sure they didnt suffer any weird symptoms from moving worlds.
Even here, under the biolabs inspection, these otherworld heroes largely used the same underlying template. No significant variation in their soul spring or natures, unless... its not something Im able to see. Maybe theres another layer to the soul, or an ability to look further into the soul that Ive not seen so far.
The heroes, on the other hand, quickly asked to visit the Hero Logs.
This is it? They watched the strange book, and then Kelly touched it first. I sensed a surge in star mana, and they were in a trance. Their bodies glowed, faintly, and I sensed her own star mana enter the book.
The book remained a black box to me, even now, and as more and more heroes used it, I felt the magical energies within the book seem to change slightly. Its a blend of all their mana, and yet different.
Kelly eventually snapped out of the trance, and she immediately sat down. Prabu offered her snacks and some tea, said a few words and then walked away.. Take your time. I thought about what I saw and learned for weeks. Its alright if you want to cry, or want to just go somewhere quiet and shout for a while.
She looked a bit teary eyed, and then nodded. ...Ill be fine. Yeah. Ill be okay.
Prabu nodded and walked to rejoin Adrian. Lets give her some space. Adrian looked at Kelly, and Kelly just nodded.
It was his turn.. An hour long trance, then he immediately fell to the floor. Adrian froze, and then sat on a sofa right next to Kelly. He sat, and rubbed his head, and then, Can I sleep here? I think I need to sleep on it.
Yeah. Its fine. No one comes here except us. Maybe except Stella, Kei and Ken, but they cant use the book. Food and water is in that cabinet over there, Aeons powers preserve them so theyll last. Im going to go get something to eat, and well come back after that. Do not to run anywhere, this valley is normally off limits. If you need anything the Valtrian guys are outside.
Adrian nodded, and settled himself on the sofa. Yeah. Ill be alright, I think.
Prabu and Colette left, and it was just Adrian and Kelly in the chamber of the heros journals.
Youre gonna sleep? Kelly asked.
Yeah.
Okay. Kelly sat and leaned back onto the sofa. Maybe I should too.
Im not sleeping with you. Adrian responded.
Of course not. Kelly laughed. Ill be here.
They both took a nap. Prabu and Colette returned about three hours later and found both of them still sleeping.
Huh. That really knocked them out. Aeon, can you let me know when they are awake?
Sure.
***
Is the entire continent like this?
No, not really. This level of development was only present here. Prabu said. But some of the other cities are becoming more modern, and more... Earthlike. Itll take a few decades, though, before they get anywhere near this. They walked the streets of Freshka. Freshkas city core had become more dense, and some of the buildings began to tower into the skies, built into or integrated with the Giant Attendant trees that covered it.
My massive giant attendant trees served as the skyscraper-equivalent of their central support structures, and craftsmen built rooms and floors anchored to my trees. For now, beetles remain the primary source of fast transport between places, especially for voluminous and bulky goods, but due to demand, there is also a basic teleportation network in place. It feels like home, in a different way.
Yeah. Its crowded. At the street level, it feels like any of the big cities. Prabu nodded. They walked on elevated paths, separated from the common folk. A network of paths and ropeways crisscrossed Freshka, linking buildings to each other. The Valtrians built a network of dedicated paths for their own use, so that it was easier for the Valthorns to mobilise and transport goods around Freshka, away from general public traffic. We also had tunnels for that purpose, but the Valtrians advised that visibility had a value of its own. It was also good practice for my spies.
Smells like it too. Adrian nodded. I wasnt expecting to smell coffee. Its not present in the Mountainworld.
Prabu smiled. Ill stop you there. Coffee was not invented by heroes. They already have it natively as a supplement and is popular with mages and priests as a study aid.
Huh. Adrian nodded. Does Coffee do anything?
Yeah. There are magically-enhanced and skill-enhanced versions. Some of them can essentially function like drugs back home. Ive seen some Southerner soldiers have them to help them keep watch through the night.
Shit, thats really wild. We couldve used something like that on the Mountainworld to help with the demons. Adrian said. So many alarms missed because someone dozed off.
Kelly popped in. Sounds like something to trade. Maybe we can be coffee importers and connoisseurs back in the Mountainworld. Ive always liked cafe culture.
Tea culture is stronger here, and honestly, I dont even know what good coffee tastes like. Prabu laughed. Did your parents ever let you try coffee? They always told me its an adult drink, and I had to turn 18 before I could try it.
You have strict parents. Adrian said. I always get coffee when I have to cram for an exam. But it's home-made stuff, and my moms not very good with the coffee machine, so it isnt that great.
But better average than none.
Anyway, we gathered all these potions and elixirs and tested them out on the heroes and also my domain holders. We prioritised non-magical ones, and then, tested them against the demon champions on the Eastern Continent.
Those that were dispelled were sent back for further studies, and those that didnt would be chosen for use.
Looks like we need a [domain]-level alchemist and shaman too. On top of the barbarian/physical combatant, this was also an area we needed support. We already have the knight, the archer, the priest.
You are supposed to be our alchemist.
I specialise in magical explosive bombs, not potions. I can make lesser ones, but they are not that great. Alka was right, and generally, I could make a lot of kinds of saps, and these were the extended versions of stuff you could find in nature. Healing saps, hallucinogens, relaxants, stimulants, poisons, and in these types of stuff, I outclassed him significantly.
His stuff were also more magical in nature, because his research was extensive in the areas of magical bombs, runes and formations.
Oh well, at least we know there is another gap to fill in our [domain] party.
***
Huh. This continent feels like how it is back in our world. Kelly and Adrian commented as they visited the Eastern Continent for the first time, the magical-medieval nations and cities, the temples and priests. It was almost as if this was a template copied and pasted over the multiverse.
They were nobodies in this world, nobody knew they were heroes, so it wasnt hard to smuggle them to that part of the world.
They were quickly guided to the location of the anti-magic demons, where they fought them for the first time. It wasnt a hard fight, since the demons were ironically weakened by the ambient mana, but the mana-dispelling abilities were annoying, and they had to adapt. The demon champions were harder, but less so for Adrian who had a monk-build.
His heroic chi based abilities were only minimally weakened.
Monks. I need my own version of Aeonic monks. I totally need monks and physical combat masters. Ill need to start with a monastery on the mountains somewhere, or an island with peach blossoms.
Maybe they should be called the Seedlin Temple.
I needed physical barbarian types, monks, and alchemists. Only then I would have a balanced team able to weather the demonic storm, and perhaps, brave the storm and search for the eye. Ill probably also need vampire hunters, exorcists, witches, doctors. In short, I need every major RPG archetype out there.
***
My forest on the Mountainworld expanded quickly, and within months we saturated the area under my rule with trees, turning what was once a demonic wasteland into a verdant, monster-filled land. There were some familiar accidents, of course. Exploding demonic trees were also present in this world, but thankfully no major damage.
With the land reclaimed, creatures spawned, and the native fauna reemerged. They were slightly different, as with all worlds. The dogs were slightly different, the lizardpeople of this world are different from the lizardpeople of Treehome.
Miniscule problems appeared everywhere. There were linguistic problems, and the small group of Valthorns sent to administer this land on my behalf was quick to discover that the language had a lot of minor differences, each carrying different emotional weightage. Even if we understood what each other said because of system shenanigans, there were meanings and context that was missing.
That led to diplomats and young graduates of FTC taking their first trip to the Mountainworld, in an attempt to truly understand this strange new world. I wonder whether I had facilitated the first true alien civilisation encounter, even if they were more similar than not.
This land was a blank slate, and knowing what I knew now, there were a few things that I had my new settlers work on. Mistakes to avoid back with Freshka.
One, a clear constitution for this new land, with clearly set out delegations of authority. The central continent of Treehome is a troublesome, cobbled together hodgepodge of nations, many subservient to different degrees, each with their own set of rights and laws. It worked on Treehome essentially through the brute force of my artificial minds, providing the much needed oversight. I could crush those who oppose it, but I didnt think it was necessary to force such a change when it worked so far. Again, since this is entirely new, I hoped to avoid that by having a simpler constitution, a leaner organisation, and clearer laws.
Two, clear boundaries, and standardised currency. Back home the currency system is frankly a mess, and I wanted to avoid that. Even boundaries between internal disputing nations gave rise to unnecessary wars.
Three, better planned cities and nations. When Freshka was built, it was planned, but there were flaws. Mistakes, due to lack of foresight. Every time I had a new addition, like the Treeology colleges or FTC, I had to earmark additional land outside of existing city boundaries. It made for a city that sprawled outwards, that worked only because of a constant network of beetles that transported people from one part of the city to another. Defensive structures were added sometimes proactively, sometimes reactively, as and when we needed them. I had indirectly built a version of suburbia.
So, before any major construction was done, my settlers would first do up a structural plan for the entire land, together with a defensive plan for both demon kings and other enemies. Mountainworld will face its own demon kings, and naturally, any new nation or city must be designed with that in mind. Wed also try to consider how we could accommodate future needs.
One of which was my domain transportation ability. Right now, anyone who wanted to visit Mountainworld would have to make a visit to the Valley of the Unrotten, because the teleportation ability only works between my main body and clones. So, they have to at least touch my roots in order to work. With this place acting as a center for trade between the two worlds, I needed to design the cities to enable that to be a seamless process.
A city around my clone body, instead of Freshkas design where Im located far away from the valley. Freshka was essentially travelling two hours to an airport far from the city center. If possible, I wanted to have this new nation have whats the equivalent of a city airport.
It made sense back then because I wanted to protect the Valley, the Valley had things I wanted kept away from others. Again, historical baggage that I could change with this new piece of land.
Four, its likely that the diplomatic relationship with the other nations would deteriorate over time. Our contribution to their security and victory would be forgotten in decades, and what was a friendly relationship, would eventually turn to war. I hoped to avoid that, so to do that, I wanted to significantly reach out to all the temples and find ways to stop it.
I have nothing to fear, since I was confident I would win, but another crusade was a waste of resources, and an unnecessary sacrifice of the high leveled individuals of the mountainworld, who would be inescapably summoned to fight against me.
So, my expansion in this world must be accompanied by a significant spy-arm to intercept negative intelligence and take out unfriendly parties, and a significant propaganda arm in order to build a positive public impression, such that the nobles are dissuaded from war.
Five, if Treehome falls to some demon king, this world will serve as our backup plan. The land must be designed such that it can accommodate Treehome refugees for a reasonably long period of time.
Spaizzer
My IRL work has been absolutely overwhelming (and my teammates have been resigning) so I'm going to take a week off. See you guys next-next week. Or next-next-next week if my work hits the fan even more than it already has.