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And above all, my Spirit Stat rose by 20. This means that with every Spirit, it might increase by +10? 10 Stats might seem little, but every 1 stat, they get +5 to all stats, so +20 already gave them +100 to all stats in return, pretty amazing. And if that wasn't enough, the Familiars summoned from cards get +2 from every 1 Spirit Stat, which means that at 70 Spirit, they get 140 to all stats, also quite a useful little buff, which once stacked with things such as Command, might make even the low-grade Familiars quite powerful.

My plan for Ruby is also similar, I'm going to buff him through the roof and then make him kill D Rank and above Monsters, so he can level up quickly. I've heard that dungeons produce monsters by the hundreds, they're perfect to grind to my heart's content. One of my primary drives to join this academy to begin with was the easy access to a variety of dungeons the students use to go level up.

After all, in this world where people can grow stronger by slaying monsters and learning Skills, it would be illogical to keep younglings closed in four walls learning technicality things. The academy is primarily made to help the talented younglings grow stronger so they can help humanity by fighting the monsters and demons in this world.

Nobles seem to also have the obligation of joining the frontlines against the Demon Invasion, there was a Demon Lord that was born recently, if my memory doesn't fail me, which is at the northern continent that was completely taken over by demons, if that army is not stopped in time, they'll end up overrunning everything and even our home village won't be able to withstand them.

To prepare ourselves for such frontlines, we need to level up in less threatening, yet challenging grounds. Dungeons are the perfect deal for that.

As I was already dozing off, I checked the new Skills I had gotten before, which I had completely ignored before, but that were quite important, as they were related to the Spirit Realm.

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[Pseudo Spiritual Realm: Lv1]

Skill Proficiency: 1209/10000

The Spiritual Realms are internal pocket dimensions inside of Spirit Orbs that serve the purpose of growing Spirit Treasures and serving as a home for Spirits and Familiars. The more Spirit Treasures grow naturally, the stronger the Spirit Master becomes and the higher the availability of materials for the evolution of Spirits and Familiars become.

Only Spirit Masters with Rank above 5 can develop such a power. However, due to your privileges as a chosen one by the Twelve Holy Spirits and by eating the Legendary Fruit of Yggdrasil, you've unlocked this power ahead of your Rank.

Enhances all Spirits and Familiars Stats by +10%, alongside expanding the internal space by +20% and increasing the chances for a Spirit Treasure to evolve or emerge by +5% with each Skill Level. This Skill can Level up by cultivating the Spirit Orb and developing the Spirits.

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[Spiritual Realm Master: Lv1]

Skill Proficiency: 1209/10000

A Special Title only given to those who have unlocked the Spiritual Realm within their Spirit Orbs. Grants them the ability to see through its interior as if they were the gods of this small land, alongside allowing Spirits and Familiars to enter and rest inside, recovering their energies easily. Increases Spirit Revival Speed by +50% with an additional +10% with each Skill Level. Additionally, enhances all Spirit Treasures Effects by +20% with each Skill Level.

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Both Skills were rather amazing, even more bonuses to stack on top of the ones I already had… They also seem quite essential to have. The title by itself seems to allow for abilities I only thought as natural to have upon developing the Spiritual Realm, but they seem attached to it.

I couldn't take it anymore and ended dozing off for hours.

When I woke up, I heard Evelyn knocking at the door.

"Blake! Dinner is being served, hurry if you don't want to miss it!"

"Ahh… Right."

I quickly stretched a bit and walked outside the bed; my Spirits were all inside my Spirit Realm by now. Eleanora was giving a roundabout about how it felt to be a spirit and everything else they needed to learn to Hendrick and Saphira, while Blood and Ruby were… also inside.

Wait, what?

I didn't thought they could get inside the Spirit Realm… so anything can? Even physical beings? Maybe… no, wait, Familiars. These two are already "tamed" and have become my familiars. I guess that's the limit.

As I walked away from bed, I suddenly found a shiny spear over the table next to me. It was Gluttony, which Hendrick had upgraded while I was sleeping, a process that should had taken over ten hours took him probably an hour at most.

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[Accursed Abyssal Devourer Spear: Gluttony (Mythic-Grade): Lv1]

[Effects]

[Health Points]: [+500]

[Mana Points]: [+500]

[Strength]: [+1500]

[Agility]: [+500]

[Vitality]: [+250]

[Intelligence]: [+250]

[Dexterity]: [+250]

[Abilities]:

[Gluttonous Demonic Predation]: Can grow stronger by predating in Blood, Spirit Orbs, Demonic Cores, and more. It can grow faster if it consumes the blood of Demons. By infusing Mana and Ki, this weapon can directly bite and devour through foe's wounds, enhancing damage dealt by +30% and ignoring -10% of foe's defenses.

[Abyssal Wounds]: Inflicted wounds with this spear might not heal as fast, and rotting would begin faster. Causes the [Abyssal Wounds] Status effect where foe's HP Regeneration speed is reduced by half and their stats are reduced by -10%.

[The Devourer's Domain]: Generates a Domain of ten meters around the user where there's a 20% chance for any foe within the domain every 10 seconds to receive a powerful bite attack that deals 50% of total damage from normal attacks. Whenever this Spear Devours ten or more foes, it is possible to summon [The Devourer: Gluttony] to battle for 5 minutes. Cooldown: 5 Hours.

[Description]:

A Cursed Weapon that has evolved over time. It is never satiated from its hunger and has evolved into a powerful, abyssal form with even more strength and monstrosity than before. It is now even capable of summoning an abomination from another plane of existence for five minutes whenever the sacrifice of five foes has been made, which will rampage around and devour anything on its path before disappearing. A truly frightening spear that, if not feed regularly, might begin eating its own wielder.

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…I never thought the bastard would make the Spear Mythic Grade.

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