Villain Ch 177. Evil Tower
The rules of the event were straightforward, yet presented a thrilling challenge for the players. As soon as the event commenced, a menacing evil tower materialized in the heart of the city, signaling the start of the countdown. The objective was clear—to demolish the evil tower within the given time limit. However, players would face formidable opposition in the form of the devil emperor and his loyal subordinates, who stood guard over the tower.
While the evil tower lacked the ability to unleash direct attacks like those found in tower defense games, it possessed a nefarious ability to summon hordes of relentless monsters every minute. These monstrous adversaries added an extra layer of complexity to the task at hand. Moreover, the tower itself had a regenerative effect on the devil emperor and his team, making their task all the more challenging. Players understood that the key to success lay in toppling the tower, as it would diminish the enemy's resilience and pave the way for a confrontation with the devil emperor. Regardless of whether the tower was destroyed or not, the event would persist until the countdown reached its conclusion.
The sheer number of participants in the event created an atmosphere of possibility and excitement. Guilds and individual players alike joined the event, each driven by their own unique motivations. Some were simply curious to test their strength and abilities, while others were propelled by their innate heroic instincts. Of course, the allure of rewards played a significant role as well.
As was customary in such events, participants would be rewarded with double experience points (EXP) for the next two hours. However, the true jackpot awaited those who could successfully bring down the tower—the equipment upgrade voucher, ten of them for each player. This prized item had the power to unlock the potential of NPC blacksmiths, enabling them to forge superior armor.
The voucher came with a catch, though—it could only be used on armor with a maximum level of 50, and the forging process had a safety limit of +7. However, this exclusive voucher was limited in quantity, with only the top five damage dealers earning the privilege of obtaining it. Other participants who fell short of the top ranks would still be rewarded for their efforts, receiving bonus potions to aid them in their future hunts.
But, in a twist from the previous events, this particular one came with a consequence if the players failed to vanquish the towering threat within the allotted time. As the countdown reached its end, a dreadful scenario would unfold—the evil tower would unleash its wrath upon the city. The once dormant monsters, ranging from level 5 to level 15, would awaken with newfound aggression, roaming freely throughout the city for a whole hour.
Although these monsters were considered relatively low-level, their hostile nature made them formidable foes. They would relentlessly attack any player unfortunate enough to cross their path. This twist added an extra layer of urgency and pressure to the event, pushing participants to summon their heroic instincts and rally together to protect their beloved hangout spots from the encroaching menace.
With a satisfied nod, Allen closed the skill screen and turned his attention to his character's ability: cooking. He made some dishes and ate them to get temporary status enhancements, preparing for the battle ahead.
Shortly, one by one, the girls logged into the game, their avatars appearing in the virtual world. They gathered in a designated meeting spot, the NPC room. As they materialized, they exchanged greetings and began to discuss their strategies for the upcoming event.
Like Allen, they too had been busy preparing for this moment. Each of them opened their character menus, diving into the intricate web of skills, abilities, and statistics that defined their virtual personas. It was crucial to ensure they were in optimal condition for the challenge that lay ahead. This was a big and long-run event after all.
The time was almost there, the anticipation building up within the group as they made their way to the portal room. Their footsteps echoed through the corridor, quick and determined. The air crackled with excitement, mingled with a touch of nervousness. They knew failure was not an option for them.
"Just remember, don't go too far from the tower," Allen reminded them, his voice filled with authority. He wanted to ensure they understood the importance of their role. They were the defenders, the guardians of the tower. The enemy would try to lure them away, to distract them from their duty. But they couldn't afford to fall for any provocation.
"Our task is to guard the tower, and their task is to destroy it. They will come to us, like it or not," he emphasized, his tone firm. It was a tactic that many players employed, attempting to draw the defenders away from the tower, leaving it vulnerable to attack. The tower was the same as their healer, they would face difficulty if they lost it.
"Also, ask for help if you need it," Allen added, his eyes scanning the group. He wanted them to understand that they were a team and that there was no shame in seeking assistance when needed. Especially since they would face a lot of players, more than in the last event.
"Roger, Daddy," Bella chimed in, her voice dripping with playful teasing. The others responded with nods, their expressions a mix of determination and readiness.
Finally, they arrived at the portal, its pulsating energy casting an otherworldly glow in the room, the gateway to the player maps, the threshold they were about to cross into an intense battle. They took a moment to compose themselves, adjusting their gear and mentally preparing for what lay ahead.
Soon, an announcement appeared on the screen. The words flashed in bright red letters.
[The war event will start soon. The evil tower will appear in the city of Ront. The event will end in 30 minutes. Everyone who participates will get a 2X EXP bonus.]
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