782 He who wants to be saved, he who wants to be saved.

It was Louiseine, the witch, Madrine, and Jabalayan, the master, who illuminated the gentle light of the moon into a life that made no sense but to walk through the darkness.

Even sinners, if they sincerely face their mistakes, the Mother Goddess forgives them with deep mercy.

For Isterisia, the guide of the temple religion was precisely, salvation itself.

How many spirits have you sacrificed so far?

No matter how much you atone, Istericia has borne an irreplaceable sin.

But if we face our sins and redeem ourselves, one day we can rest in peace beneath the lap of the goddess.

It was the desired future of Isterisia and the home of her heart.

But I don't know.

For being pardoned by the Mother Goddess.

For will the spirits, who have murdered so many of their compatriots, forgive the sins of Isterisia?

Istericia has lived a clean and righteous life as a witch, trying one day to be forgiven by the goddess.

But if you ask me if that leads to redemption for the Spirit, I can't say so.

Because...

Istericia makes her gaze wander like a wolf.

Then, a group of four beasts, who were escorting themselves in a bit of a far-flung ridicule, appeared in their eyes.

Then saw the Spirit King of the Wind, manifested on a cold breeze blowing through the forest.

The surroundings are surrounded by cold winter forests everywhere, with withered fallen leaves spreading beneath your feet.

Looking up, the grey clouds that were still going to snow were filling the sky thick.

But that's all.

Originally, there is no place for the "being" that should always be in a rich nature.

Instead of appearing, I can't even feel the signs.

The only "being" you can feel and see is the Spirit of the Wind, the King of Genealogy.

Istericia was aware.

I am hated by the Spirit.

So the spirits escape from around themselves, and they can neither see nor feel the signs.

How the hell can we redeem the Spirits in such a situation?

No, you don't. And, Istericia lays her eyes down.

The spirits don't even want Isterisia to redeem them.

So I won't even give Isterisia the chance to beg for forgiveness for her sins.

Istericia knew it was because of it that she didn't show up and didn't even make you feel the signs.

'Oh, oh, the daughter of a shallow ear elder. That way, even if you work for someone, isn't the truth just trying to keep your eyes away from your sins, using redemption as an excuse'?

Isterisia feels trembling from the depths of her heart, unlike from the cold, in the words of the Spirit King of the Wind.

"Strawberries... Strawberries..."

Wasn't it because you wanted to be saved that you gave yourself up to the temple religion?

Didn't you just want to be healed, immersed in a gentle world where you would be forgiven if you were to keep Jabalayan's teachings and live disciplined correctly?

And isn't even the act of voluntarily collecting herbal material in this way just using it as an excuse to divert attention from the harsh reality?

What of your own deeds leads you to redemption?

Isterisia freezes to the word of the Spirit King of the Wind.

Wherever, therefore, did it make sense to train as a witch or to act so far?

Wasn't he just distracting himself from reality and imitating redemption, as the Spirit King of the Wind says?

Istericia closes her tight eyes, circles her body and trembles like a little child.

But the world has relentlessly pushed Isterisia into reality.

"Hey, can't you hear the noise from the village!?

One of the well-eared Beast tribes notices a forest anomaly.

If it's a nearby village, it's a village inhabited by an animal tribe of deer species that popped up earlier to escape.

"Hmm, smells bad."

"Hey, smoke's up!

To the beasts of escort, tension runs.

The four saw the direction of the deer breed village and began to make noise.

If it were, the ear elders Isterisia would have noticed the forest anomalies sooner than the Beasts.

But now Isterisia was losing half of her power as an ear clan that she was supposed to have with her.

There are no spirits around you who ride the wind and let you know what's going on in distant places. Fire, water and soil, which are very normally present in nature, speak nothing to Istericia.

Istericia today, unable to reach the voices of the Spirits, had no way of sensing a situation other than that which could be explored.

Nevertheless, the long ears, which are the hallmark of the species, pick up the surrounding sounds in a well-eared beastly tribe.

Freeze your heart to the cold words of the Spirit King of the Wind, round with your knees, trembling Istericia. Its long ears also received a truly distant hustle and bustle.

"What do we do?

"I'm curious..."

But I don't know what we're supposed to do.

"From the standpoint of being escorted, I guess the decision to keep the protected person away from danger is more correct?

Istericia learns that four members of the Beast tribe are watching over themselves.

What should I do?

It's Istericia, who has been in disaster for years.

Thoughts move against emergencies, even as they hold their knees and disturb their minds.

And the first scene shown behind the Isterisian lid was the innocent smile of a deer breed girl.

"Straw, I care!

Say, Istericia runs out without even taking confirmation of the escort.

Four of the Beasts rush after Isterisia, who ran suddenly out toward the village.

The Spirit King of the Wind has also followed Isterisia.

'Oh, oh, that's self-satisfying, daughter of the Ear Elders. Where they went, it didn't do any good. I can't pay for my sins.'

"Straw...... I'm not self-satisfied......"

'That's a lie. I just want a pardon for trying to save someone. "

……

The Spirit King of the Wind flies side by side in running Isterisia.

While doing so, it disturbs Isterisia's mind.

Isterisia tries to deny the word of the Spirit King of the Wind as he runs desperately down the beast path. But thoughts are speechless.

"If your daughter's going to the rescue, we'll let her get ahead of us!

No matter how desperate the little Isterisias run, they are no match for a tribe of beasts with strong legs.

Three of the beastmen in the escort run away, leaving Isterisia behind.

The rest of us follow Istericia, but in some ways, she looks unhappy with the slowness of the speed.

'After all, their actions are only self-satisfying'

"Oh no... it's frightening..."

'So why not use spatial leaps? Are you from the ear clan? You want to save the village of the Beasts, don't you?

The relentless sharp pointer of the Spirit King of the Wind profoundly pierces the cold, hardened heart of Isterisia.

The Spirit King of the Wind pokes at the truth everywhere.

If you are an ear elder, you can travel much faster using spatial leaps than running through the ground.

Yet Istericia just runs on those luxurious legs.

"Wow... I'm a witch..."

"But I haven't been baptized yet"

"I have not been baptized, but rightly as a witch..."

"If I'm right as a witch, there's one excuse even if it's too late when I rush"

"Oh, I didn't mean to!

A baptized witch shall henceforth be forbidden to use any technique other than magic.

But Isterisia hasn't been baptized yet.

Nevertheless, even before baptism, Isterisia had already gained a witty mindset.

Istericia, who forbade spirituality herself so that whenever she could be baptized.

The spirit (corn), as an apprentice witch, is right.

But in the present contested moment, is it always right?

So, should we use a spatial leap to make a quick trip to the scene?

Because I'm still on an apprenticeship.

Because I haven't been baptized yet.

I can make excuses.

"But..."

Istericia suffers.

Here, if you use the excuse as a shield and the forbidden space jump yourself, what will happen in the future?

What if he was baptized?

When faced with a situation where you can't deal with it in magic, but you can cut through it in spiritual art.

If you really need spirituality to save someone, to make something important happen.

Will I reach out to salvation until I have made a contraindication?

Or will you let go of something important because it is forbidden?

What is right and what is wrong?

And in your act itself, does it make sense or not?

I was taught that there is salvation, even for myself who sinned.

But from the spirits' point of view, no matter how much Isterisia is saved, it has nothing to do with it.

Besides, in the world, Istericia doesn't even know what's right and wrong.

What the hell should I do?

How should I be?

Isterisian breathing, which runs at full strength, is also severely disturbed by the anguish of the heart.

Istericia closing her eyes to chest pain seeking air.

"Straw..."

Is that good enough for you?

I wonder how Luiseine would judge in such a case.

How will Madeleine behave?

And the goddess, what do they want?

Istericia takes in the warm air in her cramped chest.

Next, he opened his closed eyes firmly and looked strongly at the tip of the forest.

"Straw, ahead!

And activated the spatial leap.

"Ugh!

A long-heared clan, running painfully in front of itself until just before, instantly moved far forward. That's not all. The Beasts were drained of their temper by Isterisia, who quickly overtook the three pioneers and disappeared to the end of the forest.

'Oh, oh, that's hilarious. That was a witch trick. If it comes down to it, it's easy to throw away your hold and your faith. That's the kind of woman she is. "

"Straw..."

I can't say it back.

The words of the Spirit King of the Wind mercilessly determined the heart of Isterisia.

I wanted to be saved.

I wanted to be forgiven.

From a hard reality, I wanted to divert my attention.

I wanted to escape.

Exactly.

In the end it was for me and not redemption for the Spirit.

Naturally, the spirits hate me.

Naturally so avoided that I can't feel the signs.

"But..."

With a continuous spatial leap, Isterisia disputed only one, the Spirit King of the Wind.

"All I want to do is help the Beastmen of the Deer Breed, and I think it's real!

Until now, no one has been saved.

I didn't try to save you.

But not now.

Not from now on.

I learned to teach as a witch, to serve for someone, for the world.

"Straw, even funny is good. It is good to sneeze on the spot or be self-satisfied. But if there's only one thing I can do right now, I'll do everything I can!

Might be the wrong idea.

I think the spirits just shudder.

But Istericia made a decision.

Even on the wrong path, we might get some extra turns and one day we'll be back on the right path again.

Believe it, I'm trying to keep going steadily, step by step, down the path I can see right now.

With renewed determination, with the lifting of the ban and several spatial leaps, Isterisia returned to the village of the deer species.

But it stops me by accident.

Ahead of the returning Isterisia, a terrible sight was spreading.

"Demon...!

Demons, like those made of muddy soil, crawl through the ground as they shrug, shrug, shrug.

Moving on, there's one private house.

Mud thrives as high as a wave.

At the center of the exuberant mud were only red, creepy eyes and mouths that exhaled acid.

The mud demon, as it were, covers himself from the roof of the private house.

The carpet spreads the unpleasant sound and stench of dissolving everything.

From a folk house swallowed by a mud demon, a scream sounded.

"No way, you are melting and eating the residents of every house!?

The demon of the mud, melting the beast tribe by folk house, crawls on the ground for his next prey.

Indoors are not a safe area.

Running into a private house will melt every building.

The Beastmen of the Deer Species, who had witnessed the end of it all, scream and run away.

Someone dared to release an arrow.

But when the arrows hit the muddy soil, they melted and absorbed as they were.

"Damn, you're a demon who melts anything!

"This guy's a hell of a bitch!

"Dude, how can you fight a demon that melts everything from building to building!

The Beastmen of the Guard, who arrive late, also stop their feet in line in Isterisia.

"Report to Master Jabalayan. We can't handle this alone!

The last beast tribe to catch up with him turned his heel back and ran away to the woods.