Chapter 172: The Starting Point of Adventurers (1)

Chapter 172: The Starting Point of Adventurers (1)

(The tube sprayed out a foul odor, similar to the earlier smell of dirty socks in the room's toilet.)

(You cover the bag and hypnotize yourself into thinking it's a pleasant perfume.)

(Your emotions finally stabilize.)

(Although the gas smells bad, at least it prevents you from suffocating to death.)

(You guess that the rule you just violated, A-001, might be something like not breathing fresh air.)

(Now with a sentence of ten million years, you might be a lowest-tier third-class citizen.)

(You queue up at the service window.)

(Service Clerk: What business do you have?)

(You think for a moment.)

(You: I want to find a job.)

(Service Clerk: Please present your citizen ID.)

(You mimic others and extend your right wrist. The clerk scans it with a device.)

(Service Clerk: Your current sentence is ten million years. Please complete your tasks as soon as possible. Otherwise, you will be forcibly executed. After reducing your sentence, please immediately rent a service robot from the fence area, and then you can leave the containment station and live in the city.)

(You: Thank you.)

(You nod, realizing that you are in a containment station.)

(Those breathing through bags, like you, are bottom-tier citizens, while those not wearing bags are the staff of the containment station.)

(You leave the service hall, following the clerk's directions.)

(You find the Citizen's Handbook at the entrance.) Ne/w novel chapters are published at novelhall.com

(Opening it, you see it's filled with rules starting with the letter 'A', numbering in the hundreds, seemingly more complex than a code of law.)

(A sentence of ten million to nine million years classifies as a third-class citizen, nine million to six million as a second-class citizen, and six million to one million as a first-class citizen.)

(Different citizens must adhere to different rules. Third-class citizens, for example, have the most rules to follow, such as:)

(1. No running in public areas.)

(2. No idleness.)

(3. No casual conversation with citizens of a higher class.)

(4. No staying in a closed space with more than one other third-class citizen.)

(5. No discussing or questioning the Citizen's Code under any circumstances.)

(These rules are too numerous to list individually, with many being so detailed they dictate which foot to step with in different locations, and breaking them results in additional punishment.)

1. Containment Station.

2. Apartment.

3. Prison.

First, let's look at the first location.

As we could see, Gu Yi's starting point was the containment station. However, due to his talent and habit of long contemplation, he had not left the toilet area yet. Outside the toilet is a bedroom, and every adventurer who left this bedroom died for violating rule A-001.

2. Apartment.

The environment in the apartment was better than in the containment station and the prison, but the adventurers' start point was in a storeroom. However, they didn't encounter immediate danger upon leaving the storeroom. An adventurer from Kimchi Country left the apartment and died within three minutes outside for violating rule A-001.

3. Prison.

This seemed to be the worst environment, but it actually provided the most information and was the safest of the three starting points. The Citizen's Handbook was available for reading in prison, comprising three volumes, A, B, and C, each with over fifty pages. Our information team is analyzing the content, which might take a week to complete."

Qu Kangping frowned.

Now, the only thing they could confirm was that this dungeon's host was Dr. W. His design resembled a simulation game, but the hidden dangers were no less than those in Jin Xin's dungeon.

It may seem pleasant at first that all an Adventurer had to was work or study, but Dr. W always led them unknowingly toward peril.

Last time, Chris's choice for freedom nearly plunged the entire world into crisis.

If it weren't for Gu Yi achieving the perfect clearance, Earth would have vanished by now.

"Xi Wang, what's your opinion?"

Qu Kangping lit a cigarette and looked at the new tomboy newcomer.

She was tall and looked dashing in appearance.

She sported a crew cut and wore a sharp suit, making it difficult to discern her gender from her appearance and demeanor. It was only after hearing her voice that Qu Kangping realized she was a woman.

She was a special agent transferred from the local office and also a retired adventurer, having participated in two dungeon adventures.

"My opinion?

My opinion is that we simply cannot find a real-world prototype for this world, or rather, the real-world prototype is our entire human society.

You've said that there's a mapping relationship between the weird world and the real world. According to our usual approach, if we eliminate the prototype in the real world, the difficulty of the dungeon in the weird world would decrease.

But this time, we can't do that."

"Could you elaborate?"

"The different starting points already say it all.

The prison has the most information and is the easiest to start with; the containment station has the least information, and stepping out of the bedroom there is an instant death flag; the apartment may not have much information, but its safety is much higher than that of the containment station.

Do you know how the starting point of an adventurer is determined?"