CH.313 Power of the Duelist

Name:Yugioh Card Summoner Author:
CH.313 Power of the Duelist

Brian POVAgain, just because POV changed between the chapters.

“... she really did it without any help...” I quietly muttered to myself, as I watched Alice’s monsters coming towards me. I was honestly super proud of her, but at the same time, the monster I wanted to summon didn’t get a turn. Well, maybe if another monster pops out before Exodia manages to close the fissure, I can use it.

I used telekinesis to lift myself to Red-Eyes Darkness Dragon’s back, so I could get Alice. I already heard from Kekri that she passed out due to mana exhaustion, so I wasn’t overly worried.

Taking Alice into my arms, I then used Telekinesis to bring both of us to the ground, while I also asked her monsters to keep watching the fissure for more monsters. It is actually somewhat interesting that the monsters stayed summoned, even after she passed out. Is it because Kekri is still active? Probably because of that, right?

And it isn’t like I have a lot of data concerning how monsters act after their summoner passes out. I think the only time that has happened was when I went into level up sleep after the wyvern incident. At that time, Dark Magician got unsummoned after I passed out. At least that is what I heard from Alice. But then there was also him holding experience for me, so that might have been a factor that changed things.

Wait. There was also that time Alice passed out when she fought the twin-headed hydra. That time she also passed out due to mana exhaustion, and Mana didn’t get unsummoned at that time. And that was before Kekri. So maybe I should conclude that mana exhaustion can’t cause monsters to be unsummoned, but level up sleep might.

I might have to look into that later, so I really have a better idea.

“... Hmmm..” Alice muttered something in my arms, as she was waking up.

I shared a bit of my mana to her, just so she would wake up sooner. My zero attribute mana was great for that, as it would adjust to the attributes of the person I give my mana to, so I could give some to anyone I wanted. And while my Space magic, and the newer Draconic magic, did alter my mana slightly, it was still considered neutral/zero attribute mana. It didn’t have an attribute after all. It was just slightly adjusted to use magic that wasn’t attribute magic.

“Good morning, my Magical Girl.” I said to Alice, as she was waking up. She actually wasn’t in her magical girl dress any more, as being in it took a bit of mana. So after she ran out of mana, she reverted back to regular clothes.

“... I don’t think it is morning...” Alice responded.

“Doesn’t matter at this moment. Here, a Pitch-Black Power Stone. Get your mana back.” I told her as I handed her a full Pitch-Black Power Stone, ready to give her 3000 mana.

Spoiler

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“... thanks.” Alice said, as she received the Power Stone. After draining the mana from it, the stone disappeared, and Alice looked like she was feeling better.

“Did more monsters show up?” She then asked.

“One B-rank.” I answered. “Dark Paladin took care of it. The corpse is over there.” I pointed over where a wolf-type monster corpse was laid on the ground. It was a fire-attributed wolf monster, called a flare wolf. “But there is a chance one more will appear before Exodia has the fissure closed.” I added, just to remind Alice that the fissure was very much still open.

After just about 14 minutes, Exodia closed the fissure. No more monsters had shown up, so it was only one B-rank and one SS-rank this time. Not too bad. But I do wonder, will all of the released Chaos God Energy cause an outbreak of abnormally strong monsters in the surrounding areas? Because I feel like it might. I haven’t heard anything like that happening around Alewatch though. Maybe I should also go check out the spot where I fought the world treant? I might get some info on if that is a real possibility. And if it is, maybe I should make some sort of ... security force that I can deploy to areas after a fissure. They would then go around eliminating some monsters, so that they don’t get out of hand.

I guess that might make them my knight order, more than security force, but either way. Something like that might be handy to have access to. Sure I could have my monsters go there in avatar dolls, but having ‘real people’ might be better. And if I can get the Card Summoner extra skill on said real people, they will be able to summon monsters to help them, so that is an added bonus.

“Alright. Thank you for your service, Exodia. You can go now.” I told my ace monster. The fissure was closed, monsters were dealt with and everything is fine, so I can unsummon him.

After I dismissed him, Exodia’s body began to break apart into specks of golden light that then seemed to seep into the ground itself, almost like it was re-fertilizing the ground damaged by what happened. I didn’t ask him to do that, as I was planning on using Rain of Mercy for that, but I’ll gladly accept the additional service.

Spoiler

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Alice also unsummoned her dragons, as well as Dark Paladin, and we returned to the city. When we reached the Wall of Revealing Light, I also deactivated it, thus truly ending the situation.

“So, how was it? Did that satisfy you, Lady Janina?” I asked, after Alice and I got on the wall, where our audience was.

“Yes.” Lady Janina answered. “But also no. Because now I know what I really want. That Golden Giant. Exodia. I shall battle against it.”

My heart probably skipped a beat as I heard Lady Janina say that. Her against Exodia.

... Yeah. That doesn’t sound like a good idea. We’d probably break the planet at that point. Like honestly, I could see that happening. Maybe if they fought in outer space. Can Exodia survive in space? Probably, right? And what about Lady Janina? Can she? I wouldn’t be surprised if she could, but I can also see her not being able to. Space is quite dangerous, after all.

Now you might ask, how would I get into space? ... come on. Are you serious? Do you forget my main mode of personal transport? Gradius is a freaking space fighter ship thing. It can fly up to space. ... at least I think so.

“My Lady? Are you seriously suggesting you could fight that thing? It was... it was like... an Enforcer sent her by the Goddess. IT had to be. There is no way you could fight it.” Lady Hunter said.

Enforcer of the Goddess? That does sound like a good title for Exodia. Though I feel like that title would fit Obelisk the Tormentor better. Too bad I didn’t get a chance to summon him. Well, next time. And he might have been overkill against that giant bear.

“... I really don’t think that would be a great idea. You could very well destroy the planet, or something.” I told Lady Janina. “Also, I can’t summon Exodia that often, so I have to save him for the fissures.” I added that little lie, just to hopefully make Lady Janina stand down.

“... I see... That is a shame.”

“Perhaps if you can enter the Factory like Agunan does, you could fight Exodia there.” I then offered. “There, my summoning time isn’t limited, so you can enjoy fighting him there. As well as any of my other monsters, like the Sacred Beasts.”

I honestly don’t have anything against Lady Janina fighting Exodia, other than the damage it likely would cause. But if that fight happens in the Factory, there will be no damage to anything I can’t easily fix.

“... if you really are that limited with the Golden Giant, I suppose that will have to do.” Lady Janina gave in. “But you must visit my real body so I can follow your soul to this... factory place.”

“Yes. I will do that as soon as I have a free day.” I promised. I then turned back to Lady Hunter to ask her a question. “Should we report about this to Marquis Oroco? And what do you want to do with the corpses of the two monsters?”

“.... Yes. ... Excuse me, I meant no. It is not necessary for you to stay here to report, Lord Wood.” Lady Hunter quickly told me. “And please. Feel free to do whatever you wish with the monster carcass. You and Lady Watchman are the ones who took them down, so they do belong to you.”

SpoilerName: Alice Mana WatchmanRace: Magical Girl !Level: 104HP: 2160Mana: 5160Strength: 1334Defense: 1614Magic: 3803 Skills: Magical Girl LV.2 (unique-racial) Limit Break LV.1 (extra)Card Summoner LV.3 (extra)Magician’s Power LV.5 (extra)Erasure Magic LV.1 (extra)

Multicasting LV.5 (extra)Mana Flight LV.5 (extra)Telekinesis LV.5 (extra)Giant Slayer LV.3 (extra) Dark Magic LV.10Fire Magic LV.4

Mana Control LV.10 Magic Boost LV.7 Quick Cast LV.8Instant Cast LV.3Fast Mana Recovery LV.10 Magic resistance LV.5Polearm Technique LV.3Staff Technique LV.4 One with two SoulsOne who defeated the ImpossibleStorage Access (Brian Wood)Language Comprehension (humanoid)

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POTD 4

Destiny HERO - Defender, Decoyroid, Ambulance Rescueroid, Royal Writ of Taxation, Black Ptera, Common Soul, Black Stego, Overload Fusion, Elemental HERO Dark Neos

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Oh? An Ultimate Rare Dark Neos? That’s nice. Shame I don’t have either of its materials yet. Overload Fusion is also good, though I was also just about to get one as a reward for the fusion challenge, so getting one here is a bit of a letdown. Common Soul is another unnecessary card. Unnecessary for me at least. Royal Writ of Taxation is just... straight up bad. Ambulance Rescueroid is a decently good fusion and it should even be able to resurrect people. ... wait. That is decently good? That is amazing. Maybe I should make Ambulance Rescueroid into a real vehicle that Lua can drive. She can have her own super ambulance. And last but not least Destiny HERO - Defender. He is quite sturdy if I want a test target for some attacks. But also, his effect might be a good way to get extra pack tokens, not that I really need any more. But I’m sure Laura will still put the Defenders to work, so she can reduce the time the Butterfly Dagger loop has to be run.

Next pack

Spoiler

POTD 5

Common Soul, Synthetic Seraphim, Fake Hero, Contact, Destiny HERO - Blade Master, Orbital Bombardment, Destiny Mirage, Mausoleum of the Emperor, Cosmic Horror Gangi'el

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Well, would you look at that? The first Rare repeat in pack 5. Well, at least there are some new cards to make up for it. Mausoleum of the Emperor is kind of cool, and I might have a use for it. Maybe. Orbital Bombardment is ... not as good as it sounds. It is usable, but for a card called Orbital Bombardment, you’d expect a bit more. Contact is cool, but I have Neo Space so I likely won’t need it. And Synthetic Seraphim could maybe be useful in some situations.

Next pack.

Spoiler

POTD 6

Crop Circles, Chrysalis Dolphin, Fossil Excavation, Babycerasaurus, Sabersaurus, Bitelon, D - Spirit, Common Soul, Overload Fusion

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And by pack 6, all but one card are repeats. Welcome to the world of being a pack opener. Well, at least Bitelon is somewhat strong. It looks a bit... strange though. Some might call it scary, for me it is strange. It shouldn’t be able to fly with those wings. They are way too small. Oh. In case you were wondering. I have Sabersaurus from the Dinosaur’s Rage Structure Deck. So I guess technically this was the first Sabersaurus from this set, so therefore not a repeat.

Either way, next pack.

Spoiler

POTD 7

Decoyroid, Chrysalis Dolphin, Destiny HERO - Defender, Orbital Bombardment, Vehicroid Connection Zone, Alien Hunter, Alien Skull, Spell Calling, Neo-Spacian Dark Panther

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Nice. Got the Dark Panther to go along with Dark Neos. Still need a Neos though. Spell Calling is ... well, maybe I could find a way to use it. I think I could. If I have Alice or Lua destroy a set Spell Calling with MST, I might be able to get a copy of any Quick-Play Spell I want. ... but then again, I can just do that with Different Dimension Capsule, so nothing new here.

Well, the two Alien monsters are new. Maybe I can turn one floor of HomeBase’s dungeon into an Alien floor. That might be cool.

Next pack.

Spoiler

POTD 8

Black Ptera, Alien Grey, Wonder Garage, Royal Writ of Taxation, Alien Skull, Destiny HERO - Blade Master, Destiny HERO - Fear Monger, Crop Circles, Submarineroid

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Submarineroid and Wonder Garage are new. I wonder if Submarineroid is large enough that a person could fit inside of it? And maybe I could use Wonder Garage to make some sort of... well garage. For things like carriages as well as the vehicles I’m planning on making.

Spoiler

POTD 9

Mausoleum of the Emperor, Sabersaurus, Alien Hunter, Decoyroid, Rallis the Star Bird, Vehicroid Connection Zone, Crop Circles, Spell Calling, Ultimate Tyranno

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A Super Rare. Not bad. Too bad I already have an Ultimate Tyranno, again from Dinosaur’s Rage. But because it is an SR, I’ll take it.

One more. Last Pack.

Spoiler

POTD 10

Royal Writ of Taxation, Babycerasaurus, Alien Hunter, Ambulanceroid, Common Soul, Alien Skull, Fake Hero, Elemental HERO Neos, Neo Space

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I got the Neos! Nice. Sure it isn’t that great, but it is required for all the Neos fusions, so super happy to have it in my Collection. Also a second Neo Space, so I can use one for the Factory and still have one for outside the Factory use.

Overall, I’d say I’m more than happy with my new set. Got some great stuff from it. The big hits have to be the Vehicroids. They gave me a bunch of ideas on what I could make. Well, it is all really just vehicles, but still. Making things like an off-road ambulance and installing Ambulance Rescueroid into it honestly sounds like a great plan.

Maybe I should look into making things like ambulances and fire trucks? I might be able to sell them to nobles who want better fire/rescue equipment in their cities.

... then again, hiring a skilled mage might be cheaper, so maybe not. But it is still a cool idea and I might do it, even if it won’t really make me any money. But that will have to be another one of those projects I do when I have the time.