CH.467 Completing Light of Destruction
Today I didn’t have anything major queued up. I was mainly working on the new skill I still want to make, you know the one that would allow you to modify your body using mana.
I was also learning Vampiric Body Modification under Ria and Lua. It is basically what I want the skill to do, except that I don’t want it to modify the body physically, instead coating the body in a layer of mana to act like a modified body.
But it is still good to get firsthand experience with the skill, so I can make my skill idea better.
Other than that, I also had some packs to open and some sets to complete. Starting off with .
I’ve opened 40 packs of Light of Destruction thus far, so I do ten more one by one before I move onto some speedruns.
So without further ado, let’s get to some packs.
Spoiler
LODT 1
Arcana Force III - The Empress; Gladiator Lash; Arcana Force 0 - The Fool; Golden Bamboo Sword; Wetlands; Cross Porter; Reversal of Fate; Light of Redemption; Light Barrier
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Okay. Got a new card from the first pack. That’s a great start.
And Light of Redemption is ... fine, I suppose. I do wonder if I can somehow use it to recover people whose souls or whatever have been lost, so that I can resurrect people outside of the 24 hour time limit Monster Reborn has. I need to look into that at some point, but I’m not sure if I can. Not like I can Factory test this sort of thing.
And even if I could find a human test subject, it would have to be someone who had the Light attribute, and even then I’m not sure how ethical it would be. Resurrecting people is already questionable, so resurrecting someone who has been dead for a long time will be even more questionable.
... Let’s open the next pack before these questions break me.
Spoiler
LODT 2
Mystical Cards of Light; Miracle Flipper; Unifrog; Light Spiral; Sanguine Swamp; Gladiator Lash; Short Circuit; Batteryman Industrial Strength; Arcana Force XXI - The World
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... So Pack Opener is on my side today? I think it doesn’t want a repeat of my showing 100 Pack tokens down its throat.
Arcana Force XXI - The World is kind of nice. Good stats, and the effect to skip your opponents turn. Sure I’ve never tested what it will do in real life, so I’ll have to do that, but still. A great monster to have access to.
Next pack.
Spoiler
LODT 3
Arcana Force XVIII - The Moon; Arcana Force I - The Magician; Demise of the Land; Garoth, Lightsworn Warrior; Interplanetary Invader "A"; Jain, Lightsworn Paladin; Space Gift; Realm of Light; Owner's Seal
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Welp. That is the first one with no new cards. No biggie, because the last two packs had awesome stuff.
Next pack.
Spoiler
LODT 4
Arcana Force I - The Magician; Arcana Force XVIII - The Moon; Space Gift; Spell Gear; Arcana Force 0 - The Fool; Golden Bamboo Sword; Raging Cloudian; Owner's Seal
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Nothing new. Next pack.
Spoiler
LODT 5
Jain, Lightsworn Paladin; Miracle Flipper; Cloudian - Storm Dragon; Space Gift; Limit Reverse; Cross Porter; Arcana Force VII - The Chariot; Spell Gear; Ribbon of Rebirth
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Nothing new. Next pack.
Spoiler
LODT 6
Level Tuning; Summon Limit; Arcana Force VII - The Chariot; Arcana Force III - The Empress; Volcanic Queen; Cross Porter; Interplanetary Invader "A"; Lucky Chance; Hero Blast
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Nothing new, next.
Spoiler
LODT 7
Jain, Lightsworn Paladin; Tour of Doom; Reversal of Fate; Short Circuit; D - Fortune; Arcana Force III - The Empress; The Lady in Wight; Hero Mask; Arcana Force XIV - Temperance
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Nothing new, next.
Spoiler
LODT 8
Demise of the Land; Hero Mask; Cloudian - Storm Dragon; Realm of Light; Rainbow Gravity; Arcana Force IV - The Emperor; Cross Porter; Tour of Doom; Flame Spirit Ignis
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Nothing new, next.
Spoiler
LODT 9
Arcana Force I - The Magician; Level Tuning; Demise of the Land; Limit Reverse; Arcana Force 0 - The Fool; Interplanetary Invader "A"; Cross Porter; Miracle Flipper; Batteryman Industrial Strength
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Still nothing new. I guess the first two packs took all the new cards. One more before the speedruns.
Spoiler
LODT 10
Arcana Force 0 - The Fool; Dice Try!; Quick Charger; Short Circuit; Summon Limit; Gladiator Lash; Hero Mask; Arcana Force III - The Empress; Arcana Force XIV - Temperance
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Still nothing new. Well, two out of ten is ... I think it is about what is expected. Would have liked to have a few more new cards, but this is where unlimited Pack tokens come into play.
So for the first speedrun, let’s use 50 packs and see what I can get.
Spoiler
50 LODT pack 1
Spoiler
Batteryman Charger (Common) x8
Arcana Force III - The Empress (Common) x3
Arcana Force VI - The Lovers (Common) x8
Arcana Force I - The Magician (Common) x9
Volcanic Queen (Common) x10
Jain, Lightsworn Paladin (Common) x14
Garoth, Lightsworn Warrior (Common) x13
The Lady in Wight (Common) x8
Cross Porter (Common) x7
Arcana Force XVIII - The Moon (Common) x12
Interplanetary Invader "A" (Common) x12
Arcana Force 0 - The Fool (Common) x7
Cloudian - Storm Dragon (Common) x9
Arcana Force VII - The Chariot (Common) x8
Gragonith, Lightsworn Dragon (Common) x7
Miracle Flipper (Common) x9
Arcana Force IV - The Emperor (Common) x6
Destiny HERO - Dread Servant (Common) x11
Unifrog (Common) x4
Goblin Recon Squad (Common) x6
Batteryman Micro-Cell (Common) x6
Demise of the Land (Common) x6
Wetlands (Common) x13
Spell Gear (Common) x10
Realm of Light (Common) x8
D - Formation (Common) x6
Quick Charger (Common) x10
Mystical Cards of Light (Common) x11
Cup of Ace (Common) x11
Space Gift (Common) x7
Short Circuit (Common) x6
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Mystical Cards of Light (Common) x29
Spell Gear (Common) x27
Summon Limit (Common) x31
Limit Reverse (Common) x42
Raging Cloudian (Common) x30
Portable Battery Pack (Common) x28
D - Fortune (Common) x25
Arcana Call (Common) x23
Rainbow Gravity (Common) x43
Dice Try! (Common) x30
Light Spiral (Common) x33
Reversal of Fate (Common) x34
Lucky Chance (Common) x26
Gladiator Lash (Common) x29
Tour of Doom (Common) x32
Sanguine Swamp (Common) x35
Honest (Ghost Rare) x2
Arcana Force XIV - Temperance (Rare) x13
Substitoad (Rare) x13
Nimble Musasabi (Rare) x10
Lumina, Lightsworn Summoner (Rare) x7
Golden Ladybug (Rare) x16
Maniacal Servant (Rare) x10
Simorgh, Bird of Ancestry (Rare) x7
Diskblade Rider (Rare) x11
Batteryman Industrial Strength (Rare) x5
Jinzo - Returner (Rare) x11
Flame Spirit Ignis (Rare) x5
Dark Valkyria (Rare) x10
Owner's Seal (Rare) x9
Deck Lockdown (Rare) x6
Ribbon of Rebirth (Rare) x10
Light Barrier (Rare) x14
Hero Blast (Rare) x11
Froggy Forcefield (Rare) x12
Destruction Jammer (Rare) x10
Glorious Illusion (Rare) x10
Guardian of Order (Secret Rare) x1
Dark General Freed (Secret Rare) x1
Divine Knight Ishzark (Super Rare) x3
Wulf, Lightsworn Beast (Super Rare) x3
Magical Exemplar (Super Rare) x3
Aurkus, Lightsworn Druid (Super Rare) x2
Helios Trice Megistus (Super Rare) x1
Jinzo - Lord (Super Rare) x1
Ryko, Lightsworn Hunter (Super Rare) x1
DUCKER Mobile Cannon (Super Rare) x2
Union Attack (Super Rare) x1
Vanquishing Light (Super Rare) x1
Soul Rope (Super Rare) x3
Celestia, Lightsworn Angel (Ultimate Rare) x1
Maximum Six (Ultimate Rare) x1
Destiny End Dragoon (Ultimate Rare) x1
Ultimate Ancient Gear Golem (Ultimate Rare) x1
Dangerous Machine Type-6 (Ultimate Rare) x1
Lyla, Lightsworn Sorceress (Ultra Rare) x3
Maximum Six (Ultra Rare) x2
Super-Ancient Dinobeast (Ultra Rare) x2
Celestia, Lightsworn Angel (Ultra Rare) x1
Phantom Dragon (Ultra Rare) x1
Arcana Force XXI - The World (Ultra Rare) x2
Ultimate Ancient Gear Golem (Ultra Rare) x2
Solar Recharge (Ultra Rare) x2
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... Yeah. Maybe 200 is 100 too many. But how did I not get Judgment Dragon from 200 packs!?
Whatever. Let’s go over the new stuff.
Honest is nice. The crazy attack boost it can give is so useful in so many situations. Sadly I don’t think it will work on me because I still don’t have an attribute. ... actually, maybe I’m all attributes. I can use any attribute specific equip spell after all. So Honest might work. I’ll test it out at some point.
Dark General Freed is okay. A bit creepy looking, but his effect isn’t bad.
Jinzo - Lord is just an upgraded Jinzo. If I ever need Jinzo, I can just summon Jinzo - Lord instead.
Ryko, Lightsworn Hunter is a cute wolf/dog thing. I want to summon it and pet it. And he is a good boy with a good effect, even if his stats aren’t all that amazing.
Vanquishing Light is another counter trap against summoning, but honestly, I’ve not ran into a single situation where a card like that would have been useful. ... then again, I’ve never tested if they can prevent the fissures from pooping out monsters. Still, Vanquishing Light isn’t the one I’d use.
Soul Rope isn’t bad, I just don’t need it. Like always, unlimited searching and summoning.
Celestia, Lightsworn Angel, Maximum Six and Ultimate Rare Ultimate Ancient Gear Golem aren’t new, but I didn’t have the ultimate rare versions of them yet.
Destiny End Dragoon is nice. Great attack, great effect. Just an all around great card.
Dangerous Machine Type-6 isn’t good. It is just ... a dangerous machine.
And Solar Recharge can make me Pack tokens, so it isn’t bad.
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But still. 200 packs, nine new cards. 12 if you count the ones where I didn’t have the card in the higher rarity. Not all that many.
But let’s just set up the capsules to get the cards I’m missing and call it a day.
And after a quick check, I’m missing just eight cards. Starting off.
Kuraz the Light Monarch is ... not the best Monarch. It isn’t terrible, just ... not the greatest.
Angel O7 is fine, but I don’t really need the effect it has.
Fossil Dyna Pachycephalo is great. Good flip effect and prevents special summons. ... except that neither of those things actually matter! But whatever. He is cool, so he can stay.
Fog King is cool. It gains the attack of the monster(s) tributed for its summon, so he can get big attack.
Ehren, Lightsworn Monk isn’t the greatest Lightsworn. That is all I’m going to say about that.
Tualatin is ... interesting, but a bit too specific.
Arcana Force EX - The Dark Ruler is good. Either double attack with 4000 attack stat, or suicide bomb everything on death. Both are nice effects.
And last, we have the Judgment Dragon. You know this sucker, and you either hate it, or you play Lightsworns. In which case you love it. There is no in-between with this beast. And I’m glad to have one, even if I’m not the biggest Lightsworn fan.
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So yeah. With that, another set is complete. I now have all the ‘pre-Synchro’ era sets completed, so that is nice. Feels like a milestone of sorts.