CH.510 Duelist Revolution
I was working in the Factory, as I do, when I got a notification that someone, other than one of the ‘auto-approved’ people, had come in.
So I quickly checked out the visitor, and after confirming that the System Agent Aulis was here, I saved my work and left the terminal I had been working on.
I walked down the short steps from the control platform and took a seat at the round table near the bottom.
Aulis was already sitting there and he had magiced himself some sort of warm drink. The System Agents really have figured out how the Factory works. Just imagine it and it will come to be. As long as you have the permissions.
I then made myself a cup of tea and also added some snacks. Eating in the Factory doesn’t help at all for living, but since the Factory can perfectly replicate all sensations, they still taste nice.
“... So, what is it? Fissure, I assume?” I asked, since Aulis wasn’t talking.
“As always.” He confirmed. “But there is something else.” He added. “I wanted to personally thank you.”
I didn’t really know what I’d done this time, so I just waited for him to continue.
“I can see you are confused. I’m talking about your work on demon summoning.” Aulis clarified. “It came about during the later years of my lady’s life. She no longer had the persistence to fix that summoning method, and passed away not being able to leave Summoning Magic perfect for those that came after her.”
“Oh. ... Yeah, no problem. Honestly speaking, I can’t really blame her. While fixing demon summoning wasn’t a big issue to me, that is because I have access to massive cheats. For any regular person, the number of specific skills they’d need is like ... probably six or something. And I’m not even talking about skills that are required for regular summoning magic, but on top of that.”
Because I think, if you wanted to fix demon summoning without Dungeon Founder, Factory, Storage and Pack Opener, you’d need at least Miasma Control and Miasma Vision. Then you’d need to figure out that demons want miasma, work the entire miasma barrier into the summoning circle, and so forth.
So actually, you technically just need Mana Control, Summoning Magic and Miasma Control. And a stupidly brilliant mind.
“That may be the case, but I would still like to thank you for taking care of a worry my lady had.” Aulis repeated. “Now, the fissure.”
The fissure info was nothing special. It takes place in the Crystal Empire, so we’ll have to go for a visit again.
And after we deal with it, I’ll get a new set, .
So yeah. Standard Monday. ... it isn’t actually Monday. It’s Sunday. Why does this kind of thing have to pop up on my day off?
Well, luckily the fissure won’t be popping until next Friday, so I have a week to prepare.
To prep for the fissure, because naturally it had to be at a location where we have to report it to the Empire and we can’t just sneak clear it, I sent Lawrence there with a couple of letters. One was from Prince Elias, whom I asked to write another letter of introduction, and the other was from me just explaining the situation.
While he was doing that, I was putting the finishing touches on the Global Celfon Network.
And no, I did not misspell cellphone. ... well, I kind of did, but it is because of Morphtronic Celfon.
Spoiler
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As you might remember, during the adventuring tournament, I had a prototype phone ready. It couldn’t send texts and it had a very limited range.
But now, I ... okay, my monsters helped a lot, as did Laura and Tahlia, so we. We used the info we got on the guild communicator network spell to develop a new spell that would upkeep the Global Celfon Network. With it, anyone with a phone can call anyone else with a phone. And naturally those phones are made by me, so monopoly for the win.
And yes, I’m still working on making something akin to the Internet. But that is a lot more complicated than the Celfon Network. And the phones that access it also have to be way more advanced.
After I turned the Global Celfon Network on, the first thing I did was call Lawrence. Yes, I gave him a phone, because I knew ... well more like assumed, that I’d get the network running while he was away.
So by calling him I was able to test the distance capability of the network, since Lawrence is in another country.
“Hello? Sir Brian, is that you?” I heard Lawrence ask on the phone.
“Yes, it’s me.” I answered him.
“Are you in the city already? I didn’t expect you for two more days.”
“No. Still on HomeBase and I haven’t moved HomeBase either. I got the GCN running, so I called you.” I told him.
“... Congratulations, sir.” Lawrence said. “Would you like my report or was this just a test call?”
“Both.” I told him. “And since the test is over, report please.”
The report was nothing special. We got the permission to act in the area, and the local guard would make sure no civilians would get in our way, but they would send observers, in case we would do something outside of what I told them I’d do.
It was better than last time, since last time the knights wanted to get involved, but maybe news about the last fissure had spread in the Empire, so we could do it my way.
When the time came, my combat squad took off from HomeBase.
We met up with Lawrence and the observers. I gave the observers a quick rundown on how things should go, before I brought out a transportable shelter from Storage.
It was one of those ‘better to have and not need, than need and not have’ things. It wasn’t much larger than a shipping container, but with the reinforcements it had, it could stand up to an SS-rank for up to 5 minutes. And that was with the magic defenses down. If the magic defenses were up, it could potentially even kill an SS-rank, because it uses Mirror Force and Magic Cylinder tech, so if some dumb SS-rank just kept using magical attacks, the reflected attacks would eventually take it down.
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And yes, the transportable shelter had a large viewing window, so the observers could observe.
The fissure itself was nothing special. I opened it with Dimensional Fissure, summoned Exodia to repair it, and we dealt with the single SS-rank and the four A-ranks that popped out of the fissure.
These things are really coming nothing special, considering how bad the first one was. I guess that is just because I wasn’t there from the start, but still. These are supposed to be a world ending threat, and they feel like a minor raid from an MMORPG.
With the fight over, I collected most of the materials. I left one of the A-rank corpses for the locals, but took everything else. I just think it is a nice courtesy to leave some of the hunt for the landowner.
Then I picked up the transportable shelter, we got into my B.E.S. of the day and headed home.
And you know what comes next. I got a new set, , so ten packs.
Spoiler
DREV 1
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Next pack.
Spoiler
DREV 5
Flamvell Archer; Miracle Synchro Fusion; Battle Instinct; Pestilence; Scrap Goblin; Wattcine; Cursed Armaments; Thunder Unicorn; Landoise's Luminous Moss
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Flamvell Archer’s effect is okay. Again, the attack boost is sadly temporary, but attack boosts are generally nice.
Miracle Synchro Fusion. ... Yeah. I love this thing. Honestly speaking, I thought this thing was printed way later. Just banish stuff from the GY for a Fusion summon, and the only restriction is that the Fusion has to require a Synchro monster as a material. Sign me up for that.
Battle Instinct is a super meh trap.
Cursed Armaments is fine. Lowering someone’s attack is generally good.
Thunder Unicorn is okay-ish. A bit too restrictive, but it isn’t bad.
And Landoise's Luminous Moss is a nice effect seal for the turn.
Next pack.
Spoiler
DREV 6
Pestilence; Chain Whirlwind; Rhinotaurus; Damage Eater; Mine Mole; Flamvell Archer; Anti-Magic Prism; Flamvell Poun; Delta Flyer
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Chain Whirlwind is too situational and I have mass destruction spells.
And Anti-Magic Prism is actually quite nice and I need to do some experiments with it.
Next pack.
Spoiler
DREV 7
Genex Power Planner; Earthquake Giant; Cursed Armaments; Wattcannon; Flamvell Archer; Scrap Rage; Stronghold Guardian; Fabled Raven; Egotistical Ape
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Wattcannon is meh, because it is ‘once per turn’, but otherwise, ... I guess it could do something.
Stronghold Guardian can give a monster a super temporary defense buff. ... actually, it probably works for people as well. So an ok emergency defense when I can’t activate anything else.
Fabled Raven is another one of those ‘why is it only until the end phase’ cards. It could be fine, but no. Your boost runs out during the end phase, which makes Fabled Raven way too expensive.
And Egotistical Ape is nice. A Beast Tuner that can manipulate its own level.
Next pack.
Spoiler
DREV 8
Wattbetta; Amazoness Trainee; Bicorn Re'em; A/D Changer; Stronghold Guardian; Light of Destruction; Wattcannon; Summoning Curse; Landoise's Luminous Moss
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A/D Changer is another attack position changer, at they still suck.
Light of Destruction, the card, not the set, is situational, and I still don’t know what milling does!
And Summoning Curse ... is way too situational and no one summons more than me.
Next pack.
Spoiler
DREV 9
Damage Eater; Queen's Pawn; Dash Warrior; Scrap Rage; Amazoness Fighting Spirit; Summoning Curse; Elephun; Wattchimera; Horn of the Phantom Beast
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Queen's Pawn is unnecessary.
Horn of the Phantom Beast is a nice attack boost and makes Pack tokens.
And Wattchimera can attack directly, but sadly it's stats aren’t that high.
Next, and last, pack.
Spoiler
DREV 10
Stronghold Guardian; Amazoness Trainee; Wattbetta; Wattpheasant; Scrap Sheen; Summoning Curse; Genex Worker; Miracle Synchro Fusion; Egotistical Ape
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Sadly the last pack had nothing new.
Still, out of the ten packs, I got three ultra rares and one secret rare. That is amazing.
And while no single card was super overpowered, Wattcine might legitimately change Lightning Magic, because as far as I know, there is no Lightning based healing magic.